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Should be fixed now. Can you describe when or what you're doing when you crash? I can't seem to cause it.
[string "../mods/workshop-3349132081/modmain.lua"]:11: bad argument #1 to 'pairs' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (global) pairs (C) <-1--1>
../mods/workshop-3349132081/modmain.lua:11 in (upvalue) tablelength (Lua) <9-13>
../mods/workshop-3349132081/modmain.lua:63 in (upvalue) updatePlayerData (Lua) <62-67>
../mods/workshop-3349132081/modmain.lua:111 in (field) fn (Lua) <108-116>
scripts/scheduler.lua:188 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
I seem to be having issues without the beta as well, I'm looking into it.
@feedi
I plan to add config options at some point, so eventually these ideas should be implemented.
Playing as Wormwood - Cycle 5 (I don't know if its necessary to add how many players there are, some lonely people dont want others to know they are lonely hehe)
In Atrium - Winter (I wouldnt add which part of the day is it because some Biomes have large names like Green Mushroom Forest)
I don't know how hard it would be to get the biome data and update it on the RP, also changing the order of the things you already set in the mod is just a suggestion to fit in the little space discord give us. Everything is just a suggestion so feel free to take it, thanks in advance!
It wasn't that difficult after sleeping on it. Forge and Gorge presence is now supported! Thanks for the suggestion!
That is almost certainly possible. The hard part is finding where exactly to fit more information in the rich presence, since there's only so much that can fit on screen. I'll have to give it some thought.