Stellaris

Stellaris

StopAiSpam 4.0
10 Comments
♦Semaru♦  [author] May 22 @ 11:28am 
Updated the mod to 4.0, sorry for the long wait.. (U now, shit you call work 7/7 - that slowly consumes my soul)
Commissar Cotchinsky Mar 9 @ 4:59am 
the AI seems to REALLY love building ringworlds now, i'm not sure if my game bugged out or if something got changed but most of the ais in my game now have been constantly hammering out ringworlds
klinok890 Mar 1 @ 6:12pm 
А можешь, пожалуйста, сделать упрощенную версию мода, где будет сам фикс бага у ИИ и ограничение на строительство дайсонов, печей и колец для них? Заранее, спасибо!
♦Semaru♦  [author] Jan 5 @ 1:28pm 
Unfortunately, no. Megastructures completely change vanilla megastructures.
Lasinthas Jan 5 @ 1:04pm 
does this work with megastructures?
gumbar Nov 14, 2024 @ 6:53am 
I'm much more drastic. I've banned all empires from building megastructures. Only the ruined structures are available. The FE have also been fenced in with their gateway spam.
♦Semaru♦  [author] Oct 18, 2024 @ 10:13am 
Neithan Diniem. I thought about this. But personally, I don't see the point in this. This mod doesn't have many options for adding a separate window. If you want to use another mod that changes habitats and relays, then just put it below my mod in the list. This way it will overwrite my changes.
Neithan Diniem Oct 16, 2024 @ 12:24pm 
It would be nice if there was a way on game start, day 1 when you load in that you can enable/disable some of these. I personally use a mod that already alters how AI build hyper relays (linking plants to their capital) and change how habitals are used. Being able to toggle on or off the changes would make the mod a lot more versatile.
Latex Santa Oct 14, 2024 @ 5:01am 
Some of these fixes should be in vanilla.
Thanks for the mod, this should help a lot!
Inerael Oct 12, 2024 @ 3:01pm 
Thanks you verry much ! Ai spam so much megastructur ring, and the new one like dyson swarm that my game is sooo laggyy x)