Crusader Kings III

Crusader Kings III

Golden Dominion (Alpha: Republic Update)
387 Comments
bean man Dec 7 @ 2:52am 
i like the mod but it crashes way too much
Henrique Lique Dec 6 @ 11:20pm 
And if we create ruler, the mechanics like trade value and members of the parliaments don't work as well.
Henrique Lique Dec 6 @ 7:40pm 
Hey, would be cool to be able to create your own noble family. Right now, we can't create our own family because it says the government does not allow estates
MechaSpaceCaesar Dec 4 @ 4:50pm 
I likewise would like to know if it's possible to form a Communal Republic.
chronicterror Nov 30 @ 12:00pm 
Please tell me how I can switch to a republican form of government using a decision. Or is there a way to seize these lands and become a republic?
I'm interested in a communal republic, not a commercial one like Venice.
Shakazulu Nov 29 @ 4:49pm 
do you mind if I integrate this mod into my 1337 mod?
FatTony Nov 29 @ 4:00pm 
If you are having problems losing you manor/palace on succession you can go into -debug mode and force give your character the title of said manor/palace.

Important to note is that it does not use the standardized title id. Example of a strandard title id: (18132), simply put just numbers. Instead use the "title key and dejure lieges" id, often followed by a combination of certain letters and numbers, example of this: (x_c_nomad_697).

So to put it into action do this in the console:
(for current character you are playing)
give_title x_c_nomad_697

(for a specific character)
give_title x_c_nomad_697 43216
43216 being the character id.

Hope this helped you!
DJYXM Nov 28 @ 1:43am 
headgear disapearing!
FitForDome Nov 27 @ 8:31pm 
is there any chance to get german support ?
Enad Nov 26 @ 4:37pm 
Just reporting the headwear bug that others have mentioned
Silver Nov 26 @ 7:35am 
It seems that the new DLC trading system is presumably designed for the Commercial Republic. But somehow, Paradox only uses this for the barter service. Have you considered applying this to a commercial republic system?
LastMyths Nov 22 @ 1:52am 
There is only one song playing constantly in the mod. Can I disable it?
Kira Nov 18 @ 11:48am 
headgear disapearing is because of how it modifies the portrait gfx. Mod author should change the republican_headgear.txt to have it be republican_headgear_base instead of headware_base.
神说万岁 Nov 16 @ 12:02am 
There seems to be a bug that causes most lords to not wear hats
Gurigura Nov 12 @ 6:48am 
Hi, is it possible to create a custom patrician? I'd like to start as a subject to the doge, but the only way I've been able to do that with a custom character is to start out as an adventurer, then buy my way into becoming his subject.
Endervoid Nov 11 @ 8:02pm 
Im having an issue where after a "emergency election'"(ruler died) for the republic the subsequent election cycle gets stuck in the election phase
諏訪の祟り神 Nov 9 @ 9:30am 
Why did the headgear disappear?
Cat_and_cat_inc Nov 8 @ 3:15pm 
I had lifelong terms, why did I have an election?
0kram Nov 8 @ 9:11am 
Oxxxyyy Nov 4 @ 4:08am 
Hey guys, how do I stay as the ruler of Venice? Every election my ruler/character changes even though my curent character has the highest votes... It's getting annoying, maybe there is something I don't understand ?
.. Nov 2 @ 10:54am 
i well play Communal Republics county
pisa After a four-year rule, Character changes hands through elections, and happened the game crash
Avg00f Nov 1 @ 2:30pm 
Consistently after like 2 deaths my merchant family loses their manor?
Local 58 Nov 1 @ 1:41pm 
Can I make these starting from an adventurer?
Ġedryht of Wōden Nov 1 @ 11:46am 
Headgear fix when?
ConnquerorGER Nov 1 @ 5:01am 
The new update unables headgear for many rulers, like the Ayyubid or England for some reason
finallyciv Nov 1 @ 3:12am 
An updated German localization of your mod has been integrated. It would be an honor if you included it in your description: https://steamcommunity.com/sharedfiles/filedetails/?id=3355568022
Draoidh Nov 1 @ 1:17am 
Why do some characters lose their headgear? or is that just me
On your knees Oct 31 @ 12:43pm 
Hi!This mod will make Chinese and other East Asian people's clothing incorrect, especially for Chinese emperors. Please investigate the cause and see if it can be fixed.
Hass Oct 31 @ 4:43am 
All catholic rulers lost their crowns with this mod
Is there any republic to play in Asia? Is it even possible to create some kind of pirate republic (without being norse)? I'm quite new in CK3, I'm trying to find a way to play as a pirate
Emil  [author] Oct 29 @ 2:42pm 
Updated: Think I might have fixed the freeze.
Emil  [author] Oct 29 @ 11:58am 
I’m gonna fix that for sure. It’s on my to-do. Hopefully fixed when it’s updated for 1.18.
Paradox_Kemin Oct 27 @ 2:42pm 
Same With Anthony96. My game also crashes every election. But I love this mod good job!
Emil  [author] Oct 27 @ 10:15am 
That's super valuable input, thanks. :)
Inspector Gadget Oct 27 @ 7:42am 
A bug that I recently discovered is that a lot of the more severe mental break events seem to break the election mechanics.

The two most notable I’ve found are the major event for reclusive characters where you clear out your entire court, which seems to also remove election candidates;
And the abdication stress event which resets your republican legacies and permanently breaks the election mechanic so your familial heirs control the republic in perpetuity.
Tysdas Oct 26 @ 2:54pm 
Great Mod. It is compatible with many overhauls right out of the box due to your cultural tradition based requirements.
Inspector Gadget Oct 26 @ 12:16pm 
I have noticed that the election mechanic sometimes has a delay, where it takes a few ingame days after the election timer hits 0 days before you actually switch ruler characters
Inspector Gadget Oct 26 @ 12:07pm 
I never get any of these election crashes but I haven't played that far past 1000 yet
Anthony96 Oct 26 @ 11:30am 
the game crashes after every election
xinxane Oct 25 @ 10:58pm 
I'm having the same time flow stopping bug as commenter Alberto below, happened at 29th of September 922 for me! Turned the mod off and the bug stopped
Inspector Gadget Oct 25 @ 1:52pm 
Is there any way for non-tribal AI to form communal republics independently, such as through a peasant uprising?
PlatinaParrot Oct 23 @ 2:30pm 
Yea this is it thanks mates
Emil  [author] Oct 23 @ 2:07pm 
Oh, yeah it is.
Iwen Oct 23 @ 1:01pm 
I believe it's Ecco la Primavera
Emil  [author] Oct 23 @ 8:37am 
An old medieval song from Italy, forgot the name.
PlatinaParrot Oct 22 @ 3:25pm 
What music do you use in republican Venice?
Emil  [author] Oct 22 @ 11:10am 
Thank you. :luv:
sulyvahn Oct 22 @ 10:57am 
the single best mod in this games history, I have roughly 1300 hours. 90% of which consists of modded gameplay. I ♥♥♥♥ you not, this is the best thing i have played
godricthegreat20 Oct 22 @ 6:37am 
Just wanted to say great mod on my first run. Used More buildings+(extra special building on map) more interactive vassal. Was able to be re elected. Decided to try a visby run from tribal to merchant works fine. i adopt republic ways all good. Now no matter what the game will crash right after election. This is regardless i start as pisa, Genoa, Luni, Or even create the republic in drubrovnic. Election come game will crash
Main Oct 21 @ 10:14pm 
just wanted to chime in and say this is happening in my games too at random times