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Hello, did you write the unlocking conditions incorrectly?
The mod doesn't overwrites any of the files that hiraeth modifies
would u make a line in the description?
here's my Chinese translation:
https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213
@John2Lionhearth I don't know which mods use the same prefix for files (ADVENTURE_), that could be a reason. The legacy trees only show up when you have the corresponding camp.
Hmm Witches mod adds magic to the game and even arcane i got from that other mod maybe that is what is causing it.
Neverthless i will play a realistic medieval sim in my upcoming time.
@hamletsdead, Yes, you keep the perks already unlocked.
@donschmiddy, I purposely made it so you can only unlock them while you have a camp of that type.
@Freakyman, thanks I didn't notice.
So if you get 2 perks in the Scholar legacy, and the Dynasty head becomes landed, those Sholar perks will still be active.
But I've set it up so the landed Dynasty head will not be able to unlocked the third Scholar perk (since you need to be an adventure Scholar to select the perk)
Likewise, if you unlocked a Scholar perk and then switch to an Explorer camp, you will not be able to unlock further Scholar perks, but you wil be able to unlock Explorer perks.
Or, the family would just have both set of Legacy perks?
I can make same for Ukrainian too. Some players playing with Ukrainian language mod. But i not sure it will work.