Age of Wonders III

Age of Wonders III

Warhammer Epic World
67 Comments
Paul Dec 1, 2020 @ 2:30pm 
What if my favorite character would be a halflings in the moot. U know warhammer halflings got soop-shooters? Very very hot soup that is...
Comrade Kanin Sep 21, 2019 @ 10:22pm 
I can,t find it plese tel us how to find the senario
TooL Jun 21, 2015 @ 11:30am 
How do i find this mod? I've subscribed but I can't find it under any of the settings :(
Deranzo Jun 18, 2015 @ 1:45pm 
how can i use this map? i subscribed but no maps is shown in community section
nameke Jun 13, 2015 @ 8:07am 
Very nice mod.
Meric Dec 26, 2014 @ 1:03pm 
a brilliant mod for this magical world,thanks a lot
Olorin  [author] Dec 12, 2014 @ 10:25am 
You should subscribe to the v2, it is far better ;)
☠Ðåřk_VØïÐ☠ Dec 10, 2014 @ 2:12pm 
plus fav plus rate up well done.
☠Ðåřk_VØïÐ☠ Dec 10, 2014 @ 2:11pm 
WOW dude this is badass really cool im deff subscribing
Savage Nov 15, 2014 @ 8:26pm 
I'm a massive Warhammer fan, so I'm looking forward to trying this out in multiplayer... Will provide feedback once I've had a good go of it!
Blaireau Furtif Nov 15, 2014 @ 4:41pm 
Nice !
Olorin  [author] Nov 9, 2014 @ 9:38am 
The hell is that, I cant update this... Nothing Pop-Up...
Capt. McCuddles Nov 6, 2014 @ 1:56pm 
Hey Sir Olorin, I added a bunch of things to point out and look at in your disscussions tab, plz respond when u can if your working on it!
LZerose Nov 4, 2014 @ 9:41am 
This is great
Totally not Trazyn Nov 4, 2014 @ 5:48am 
I found this :http://ageofwonders.com/sharing-user-content/

To update the content you’ve uploaded to Steam, you can open the package project file in the Package Manager to view the content’s settings. This can be done through File -> Open. You will receive a warning if the content is already on steam that pressing upload again will update the existing file. Once the project is open, you can simply adjust everything you want and press upload to update the content on Steam.
It is also possible to edit the title and description in the Steam Client directly. If you did this and decide to edit the package project later on, you will get a pop-up which informs you of the change and it will ask you which text to use.
You can also just save the package without uploading it to Steam, so you can work on it and upload it at a later time. Note that if you do this and you’ve changed the title or description, the above mentioned pop-up will show up too.
Olorin  [author] Nov 2, 2014 @ 3:16pm 
Yea I love those Warhammer Books and I also read the Roleplay game which is awesome too...

Dont worry, if one day Triumph release the modding tools for doing a Total Conversation, I will work on it !

Thanks for your support !

By the way, sorry I cant upload the new version for some reasons I dont know, it creates another file in the workshop, thats my first time I use this, some help would be great ^^
Edelward Nov 2, 2014 @ 2:50pm 
This is great effort ,indeed :)
I have read 30-50 books from BL about Warhammer Old World and spent around 4 years
playing Warhammer Age of Reckoning . Would be great to mod units and factions to be like in
Warhammer like Human Chaos factions, knight orders ,Empire etc . Lizardmen . Ratkin .
. Druchii
Olorin  [author] Nov 2, 2014 @ 6:31am 
@Trixie : Yea I had noticed this too :p Stupid misstake, its already fixed, I will upload the next version later on today.

@Julius : Thank you ! Dont worry Im planning to make a map of the Old world and maybe Lustria !

@Herald of Nurgle : Obvious isnt it ? Cant wait for it ^^
sarin555 Nov 2, 2014 @ 6:00am 
And when they added Necromancer Class, you will add Nagash, right?
Corset Lebelle Nov 1, 2014 @ 10:32pm 
Forgot to point this out but for some reasion leon/the tzarian starts with ownership of a tower in the elf starting zone
Juliuspleaserz Nov 1, 2014 @ 8:41pm 
It's a good map. You should make more larger maps of particular areas of the warhammer world! Great job 5/5
Corset Lebelle Nov 1, 2014 @ 7:20pm 
I mean drakes you know the dragon race and you could always have the orcs start out int he wastes where the hobgoblin khans live
Olorin  [author] Nov 1, 2014 @ 6:33pm 
I apreciate your support Trixie (and Heroicpeanut ;) ) and Im updating this as soon as I can !
Smelly Cheese Nov 1, 2014 @ 4:50pm 
I can't wait for the total conversion :D
Corset Lebelle Nov 1, 2014 @ 4:24pm 
Yes I get that but maybe have the darkes start in lustria sortive liek the lizard men I mean there is room to lore wise even space them out.Its a good solid map and fun to play just needs a bit of tweeking to make it more playable.
Olorin  [author] Nov 1, 2014 @ 12:44pm 
@Trixie : I think you are right, I just wanted to set lore-wise race/starting locations but It might change pretty soon ^^
Corset Lebelle Nov 1, 2014 @ 12:22pm 
you have whole contanets that players could start in they dont need to be so packe dotgather it does make mp alittle hecktic to play as well
Olorin  [author] Nov 1, 2014 @ 10:15am 
Little map ? :p Anyway thank you ^^
jade_rabbit Nov 1, 2014 @ 7:16am 
Nice little Map
Olorin  [author] Oct 31, 2014 @ 7:37pm 
They are underground, dont worry, you actually can :) (its Firak, the player 8)
sradac Oct 31, 2014 @ 11:00am 
But what about da goblinz. I want to play as Chief Hurtsbutts
Olorin  [author] Oct 30, 2014 @ 2:59pm 
Why would you have offended me, you are honest and you talk about interresting things for my map, I thanks you :)

I used the tool to raise and lower the terrain but sometimes it stills feel flat indeed. I will take a look about it :) But I think I succeeded to create rich continents even if sometimes it feels "wrong". I need to be polished, offcourse !
Totally not Trazyn Oct 30, 2014 @ 7:17am 
Thanks, I'm lazy I admit :).
Some other remarks.
I've noticed, not only on your map, tthat map makers don't use the raise and lower terrain tool. This gives a flat feel to maps. Raising the mountains for example ads an added layer to the game. If you raise the mountains a lot you then can modulate the rest of the terrain.
Picking and mixing terrain objects gives a more filled and unique feel to your map and breaks the monotony of large surfaces of the same terrain.
The following link is to tips and tricks for AoW 2: SM a lot of it is not applicable anymore but the gist of it remains.
http://aow2.heavengames.com/aowsm/library/scenariodesign/section2/gallery.shtml

But I'm glad people are starting to release scenario's keep up the good work.
Although I made maps for AoW2 I don't see myself learning a programming language to make maps in aow 3 I'm afraid. So if I offended you in any way I'm sorry, didn't mean to.
Olorin  [author] Oct 30, 2014 @ 6:11am 
I should do it, would be easier for you to play then... I will, dont worry :)
Totally not Trazyn Oct 30, 2014 @ 6:07am 
Ah, I read the discription, I just assumed they already where modified.
Olorin  [author] Oct 30, 2014 @ 5:56am 
Hmm well nechaef, read the description please :)

The leaders are not modified, you need to do it yourself, I gave example but I wanted you do make your own Warhammer legends !
Totally not Trazyn Oct 30, 2014 @ 4:52am 
So I started the map, but the leaders aren't modified. Meaning that for example Awanesse starts with a handicap to moral in the underground. And a dwarven High Elf ? The Fallen of the War of the Beards have you down in their book of Grudges.
Totally not Trazyn Oct 30, 2014 @ 4:38am 
I'm going to play the map, but maybe you could change the Human in Japan for a Draconian in South America to represent the Slann. That would rebalance things a bit.
Corset Lebelle Oct 29, 2014 @ 11:33pm 
Honestly I think the start locations need ot be balanced out more but going to play the old world and see what happens now
Olorin  [author] Oct 29, 2014 @ 10:21pm 
@Trixie : hmm not at start because its full of ressources and cities can grow really fast... But im hesitating about leaving only 1 Leader in the Old World..
Corset Lebelle Oct 29, 2014 @ 10:17pm 
Eh if you play in that location you;re at a huge handy cap compaire dto the other locations
Olorin  [author] Oct 29, 2014 @ 10:15pm 
@keejchen: oh indeed forgot to mention this, sorry, im adding this to the description !

@Yarxov : these are the locations of the major factions of Warhammer (Naggaroth, Ulthuan, Old World, Kislev, Badlands and a bonus one, Nipon Islands, not really balanced ;) I noticed that Its hard to expand when you are one of the 3 in the middle (old world/badlands).

I started a thread about balance, dont hesitate to post your ideas there :)

Yaro97 Oct 29, 2014 @ 9:52pm 
Why those starting locations? They seem really varied, some in your face and others have a whole hemisphere xD Ill try it and see how it balances out.
Keejchen Oct 29, 2014 @ 9:38pm 
Really cool map, but i would like you to add numbers to the startingposition-map you made, (the first screenshot,) so we can see which leader to put where in the lobby, if we want them end up the right place. I'm guessing you used that order in your leader recommendation, but i am not sure? Anyway that would help a lot! :)
MightyWizard Oct 29, 2014 @ 8:34pm 
ok
Olorin  [author] Oct 29, 2014 @ 7:58pm 
No problem, atleast I explained it once ;)

I will add this note to the description, thank you !
MightyWizard Oct 29, 2014 @ 7:56pm 
oh. didn't know that. sorry!
Olorin  [author] Oct 29, 2014 @ 7:55pm 
Warhammer is an alternative world of our real world :)

Its a quite similar world to our but with Orcs, Elven, Dwarves...
Why ? Ask the makers of Warhammer, I dont know but that was a good idea :)
MightyWizard Oct 29, 2014 @ 7:49pm 
this looks alot like a map of the real world. explain yourself!
Olorin  [author] Oct 29, 2014 @ 6:08pm 
@Trixie : Compared to the old world, I think its big enough :)