Kenshi
Holier Mines: Holy Mines Overhaul
13 Comments
Reanimator Sep 16 @ 8:17am 
i tried doing it myself but no luck - running this with UWE and CATO - is there an ychance you can make a custom patch that we can buy south or north ruined mine for our own faction?
Kealer  [author] Jun 28 @ 6:58pm 
kayser195 the worldstates, just like the ones in the base game, require the dead of the phoenix and of the respective inquisitor to trigger
kayser195 Jun 28 @ 4:57pm 
what are the worldstates supposed to be? i killed both high inquisitors and there is still holy nation, i have living world and cato
Starempire42 Jun 17 @ 10:48pm 
Narko's Disciples in uwe overwrite for Pillarmont are for some reason holy nation but are technically apart of the narko's disciples faction
Mazz Nov 19, 2024 @ 7:55am 
Beep Empire is the mod which changes the layout of the Salvation holy mine i Found out now
Kealer  [author] Nov 17, 2024 @ 7:04pm 
if you open the FCS menu in game, and then click on the walls of salvation it tells you what mod is loading them, if you could tell me wich one is it i could make a patch for it
Mazz Nov 17, 2024 @ 6:37pm 
I can't figure out what's caused the problem
Kealer  [author] Nov 15, 2024 @ 5:36pm 
@Mazz sounds like a compatibility issue, do you have any other mods that could be loading the old mine on top of the modified one? architecture mods and the sort
Mazz Nov 15, 2024 @ 5:29pm 
does this effect the holy mine called salvation? it seems to be double walls there on top of each other for some reason
Laughing Forest Nov 8, 2024 @ 11:47am 
Any notion if these work with CATO?
Kealer  [author] Sep 18, 2024 @ 8:28am 
@Roulce I haven't checked the worldstates of reactive world, but if they have overrides related to the UC then they should also apply to the overhaul if you have the compatibility patch
Roulce Sep 18, 2024 @ 6:11am 
in reactive world possible to over take these for UC?