Left 4 Dead 2

Left 4 Dead 2

Dead Woods
14 Comments
爪卂几 丂ㄥ卂ㄚ乇尺 Apr 13 @ 10:10am 
the woods were nice it reminds me of codename 47 jungle missions, 8/10
Samuels' Chili Shop Mar 24 @ 6:48pm 
This a beautiful campaign- no question about it- but it is unplayable.

Couldn't even get past the first map with the foliage hiding the CI and SI and making it difficult to navigate and fight off the tank.
Ducksauce009 Mar 19 @ 4:17pm 
bots do not pick up weapons or medkits
ChiggaNeedNoGun Mar 6 @ 11:45pm 
quite easy
wo bist du Dec 22, 2024 @ 6:04pm 
i hate woods now:steambored:
ILoveGiantFurryWomenSteppingOnMe Dec 14, 2024 @ 8:04am 
The helicopter landing was straight ass and no indicator where it was. woods part was hard to navigate as well, and infected got stuck all the time. 4/10
Trippy Harley Nov 30, 2024 @ 2:13pm 
Nice map, fun and short campaign!
Rayhoru Nov 12, 2024 @ 11:41am 
One little part, well designed, atmospheric, I use HD trees + sprites mods and it looked very nice. The part with the witch roaming, invisible in the high grass was really clever.
MyoRi_(묘리)♥ Oct 21, 2024 @ 10:03am 
short and good map! but I don't like the weapon given at the start..7.5/10
Freddy The Flamingo Oct 14, 2024 @ 11:33pm 
Good map, looks like its very updated that everyone can play this
s10055072 Sep 16, 2024 @ 9:11am 
@GameReaper'97x
Try to place at least one env_cubemap entity, and recompile the map, see if it fix "shiny guns".
Uzi Sep 8, 2024 @ 12:04pm 
sure puts the un in unfinished
hope to see this finished someday
GameReaper'97x  [author] Sep 7, 2024 @ 5:06pm 
@bane Yes there is more to the level follow the woods then to the left. Thanks for the review! imcurrently working to fix the gun liughting ... I think it's a cubemap issue baking into the .VPK
Bane Sep 7, 2024 @ 6:28am 
Alright a good start, but there is something wrong with the lighting of the guns, medkits, etc.. It's very bright. Safe room music starts playing at the helicopter. I really like the scenery with the tall grass and varying trees. Really nice look. Was there anything after the helicopter? I looked but couldn't find a path out of there