Stellaris

Stellaris

Cheat Interface
56 Comments
Rogueone Sep 4 @ 5:00pm 
Update?
CloudCoco Jun 3 @ 11:23am 
Looking forward to a 4.0 update, keep up the good work
MushiSushi Jun 1 @ 1:36am 
please update for 4.0, best cheatmod out there
GenosVarmillion May 16 @ 9:26am 
can anyone confirm if this part of the mod still working or not?

- Ship Armor Regeneration Speed - Ship Fleet Limit
- Ship Hull Regeneration Speed - Ship Health
- Ship Shield Regeneration Speed - Ship Experience
лабуба харам May 16 @ 3:46am 
please update
Spanish Inquisition May 15 @ 7:23am 
Hi there for some reason as a hive mind i keep loosing my planets to crime because my people wont work the hunter drone job and only started and stopped after using and unistalling this
L0RDINQIZIT0R May 9 @ 1:57am 
pop growth cheat not working as of 4.0
SaGa0 May 8 @ 8:47am 
updated 4.0 cheat Players only
Deacy May 6 @ 7:39am 
Any information on it being updated for 4.0?
halfkiller.rex Apr 18 @ 5:21pm 
Hey there! Quick question: out of curiosity, is there a reason that there are options to increase the speed for outpost, starbase, and starbase module construction, but not for defense platform construction? We can increase the amount of defense platform capacity, but not the speed of its construction.
xXThereforeThereforeXx Mar 5 @ 2:33pm 
The additional pop growth / assembly codes don't seem to work on habitats? Or maybe my game is just fried idk?
Asura9616 Feb 15 @ 11:52am 
whenever i enable the edict nothing appears idk what the problem is coz it always worked fine before
Calamitist Feb 7 @ 10:06am 
has to be the best cheat interface for stellaris, please keep it updated
The Unbidden One Dec 22, 2024 @ 4:13pm 
Unless i'm losing my mind i can say with some level of certainty the bonuses affect the AI aswell, checked with the diplomatic weight cheat, when I apply it and check the galactic senate floor all other empires benefited from it, not sure if this is intentional but, I don't think this functions as a "cheat" in that sense
MEEPINGMOFO Dec 10, 2024 @ 1:45am 
Does this affect ai as well? Barely into a very easy test game with all tech unlocked and first 3x civs have huge fleets at 200k power?! *Within first 2 years! (no other mods that change fleet/ai ect, Just this one)
Balder Dec 1, 2024 @ 2:04am 
This is pretty great for tweaking gameplay to ones liking. In the future it would be awesome with an option for boosting agenda speed as well :-)
Aflack Nov 26, 2024 @ 5:17pm 
nvm the modifier just doesn't show but, the speed does increase
Aflack Nov 26, 2024 @ 5:05pm 
so everything seems to work fine besides pop growth speed
VDilang Nov 23, 2024 @ 7:33pm 
《static_modifiers》
cheatinterface_population_habitability_t1 = {pop_habitability = @t1n_mult}
change all <@t1p_mult~@t10p_mult> under text code <@t1n_mult~@t10n_mult>.
Nice Rice Cake Nov 22, 2024 @ 10:04pm 
Is this a typo in cheatinterface_static_modifiers text file?

```
cheatinterface_buildings_starbase_module_build_speed_t1 = {
starbase_module_build_speed_mult = @t1n_mult
starbase_module_build_speed_mult = @t1p_mult
}
```

Is it supposed to be this instead?

```
cheatinterface_buildings_starbase_module_build_speed_t1 = {
starbase_module_build_time_mult = @t1n_mult
starbase_module_build_speed_mult = @t1p_mult
}
```
VDilang Nov 16, 2024 @ 9:19am 
In the file <cheatinterface_static_modifiers>, you incorrectly wrote ‘@t1n_mult’ as ‘@t1p_mult’, resulting in an incorrect cheat effect.

Original code:
cheatinterface_population_habitability_t1 = {
pop_habitability = @t1p_mult
}
The correct effect is:
cheatinterface_population_habitability_t1 = {
pop_habitability = @t1n_mult
}
Commander Ashfield Oct 18, 2024 @ 6:42am 
To answer some people's questions,
I do in fact use this in the latest patch and it seems to work fine while I use as well.
CloudCoco Sep 23, 2024 @ 2:42pm 
Hello, does this work for the latest patch?
gadgetboy3 Sep 14, 2024 @ 3:49pm 
can you add something to speed up defense platform construction?
seba Sep 13, 2024 @ 5:24pm 
Does it need to be updated for the latest version?
Rogueone Aug 28, 2024 @ 5:41pm 
Please add resource options for gigastructures and acot
BRAVADOFALCON161 Aug 28, 2024 @ 6:31am 
i cant seem to get it to open? ill select it but nothing will happen i used it on the NSC mod and without just to check and nothing happens, any help appriciated
AmbivalentKasaneTetoGroyper Aug 27, 2024 @ 10:24am 
Close enough. Welcome back, BetterCheats.
Teaspoon_Girl Aug 27, 2024 @ 7:48am 
is it possible to also add negative cheats as well?
TrueWolves Aug 26, 2024 @ 1:48pm 
Not my kinda mod, but I really appreciate the amount of effort that was put into this UI. Great job!
TrueWolves Aug 26, 2024 @ 1:48pm 
@BapKlonely The only mods that are achievement-compatible are most, but not all, graphical mods. Nothing that changes stats will ever be achievement-compatible on Steam Workshop.
Mr_BLACKJAK Aug 26, 2024 @ 5:21am 
Amazing mod thank you !
BåÞķĽöŋęlʎ Aug 26, 2024 @ 4:58am 
Can it work in ironman mode?
Liseq Aug 26, 2024 @ 12:35am 
This is so awesome mod. Just wow.
梦蝶 Aug 25, 2024 @ 11:51pm 
没有中文啊
JimmyRustles Aug 25, 2024 @ 8:01pm 
This is amazing. Another use for this is to be so strong and tall that you don't have to go wide at all, and can eliminate a lot of late game lag.
dennisrosier Aug 24, 2024 @ 7:47pm 
HATS OFF, LOVE IT
End my suffering Aug 24, 2024 @ 1:30pm 
Does this work in multiplayer?
Reinhart Aug 24, 2024 @ 2:00am 
Could you please add an option for Organic Pop Assembly speed?
Shoarmadad Aug 23, 2024 @ 4:10am 
Wow, that looks way better than my cheat menu. I'll link to here on my mod's page.
X_Xyle Aug 22, 2024 @ 10:40pm 
o7 to the creator
Rogueone Aug 22, 2024 @ 9:58am 
Can you also add resource options for gigastructures and ancient cache of technologies? Similar to the old cheat menu? Also can this be used on an old save?
FlyingSausage87  [author] Aug 22, 2024 @ 8:07am 
@쌀케이크 만들다 밀로, yes it is! I use the Dark Blue UI myself.
쌀케이크 만들다 밀로 Aug 22, 2024 @ 2:31am 
is this UI Overhaul Dynamic comfortable?
chicorito Aug 21, 2024 @ 6:29pm 
awesome mod
_CommanderKay_ Aug 21, 2024 @ 6:22pm 
THIS IS WONDEFUL! :D
FlyingSausage87  [author] Aug 21, 2024 @ 10:42am 
@obione, yes the modifiers you enable will stay enabled on a save game.

@TheQuietKid, I'm not entirely sure I can add that but I'll look into it!
Citizen A-1563S Aug 21, 2024 @ 6:32am 
Thank you for this, Can you add an option for modifying in game speed like console command? For some reasons, paradox decided to slow in game speed and it irradiates me so much. before i can easily endure the lag to 2350. now i can't even make it to 2250 before quitting due to impatience.
Ao Kuang Aug 21, 2024 @ 4:05am 
great useful mod.
Quote Aug 21, 2024 @ 3:44am 
YES! FINALLY! I no longer have to type god-knows-how long when testing mods or ideas!