Stellaris

Stellaris

!! Ultimate Cosmogenesis Patch
29 Comments
Sparble  [author] Feb 16 @ 2:56am 
@Mael yeah, this patch makes mo primitives + gigas endings compatible
Mael Feb 15 @ 11:35pm 
If I just want to run Gigas and More Primitives, do I need this patch? I don't think more megas is what I need but more cosmogenesis endings sounds cool. Can you help me out?
Sparble  [author] Feb 11 @ 11:27am 
@PLMMJ thats because I havent updated it since 3.13, but it should work just fine nontheless.
PLMMJ Feb 10 @ 2:33pm 
The modloader is whining about 3.13 for this one
Sparble  [author] Dec 18, 2024 @ 1:14pm 
@Kazeck thank you! glad you like it :)
Kazeck Dec 18, 2024 @ 10:10am 
Thank you so much for this Sparble, I adore your work!
Sparble  [author] Nov 8, 2024 @ 3:34pm 
@DarknessLilly should work fine
DarknessLilly Nov 8, 2024 @ 1:43pm 
does this work with 3.14 ? or should i wait for this patch to update?
Sparble  [author] Sep 30, 2024 @ 3:01pm 
@Figaround yes, this mod doesn't work without hyperconstructs or gigas or more primitives, as the latter three add the loc and the other stuff required for the endings. this one only patches their overwrites so they all work together
Figaround Sep 30, 2024 @ 12:44pm 
In the mod folder I see only the events folder, is that how it should be?
SoundwaveSuperior Sep 25, 2024 @ 6:43am 
:D
Sparble  [author] Sep 25, 2024 @ 4:26am 
@SoundwaveSuperior thanks for all the feedback:)
SoundwaveSuperior Sep 25, 2024 @ 4:08am 
:D I think I'm running out of complements at this point lol XD. I'll be sure to check that if/when I get stuck lol, thanks so much :D
Sparble  [author] Sep 25, 2024 @ 3:09am 
@SoundwaveSuperior There you go, I've made a discussion post that includes every single cosmo ending
Sparble  [author] Sep 24, 2024 @ 12:45pm 
@SoundwaveSuperior glad to hear you like it :) Yes, thats a good idea. I will make a list!
SoundwaveSuperior Sep 24, 2024 @ 9:12am 
I'll definitely be spending some time looking for them :D I really don't know what to say, this is probably the best cosmo compatible mod I can think of off the top of my head (and the base mod is fantastic so no surprise there :D). I don't know how you do it. Thanks for all the work you do :D

Although in regards to a list: Maybe put their locations in a spoiler hidden discussion page? That way anyone who wants to see where they are can check but it's out of the way enough people can't spoil themselves by accident. Don't take this as like a mandatory thing or anything though you've been fantastic just an idea thanks so much :D
Sparble  [author] Sep 24, 2024 @ 8:02am 
@SoundwaveSuperior There you go. many, many, many new endings, some with a fun little twist at the end. This will act as a general cosmo compat patch for all mods that add unique cosmo endings in the future, currently it supports Gigas, Hyperconstructs and More Primitives. If you want a list feel free to let me know, otherwise have fun searching for them!
Sparble  [author] Sep 23, 2024 @ 2:14am 
@SoundwaveSuperior glad to hear :D yeah some of these (especially in the next update) are VERY specific, yet I love the idea of cosmogenesis having different outcomes so I thought why not add various new endings as well!
SoundwaveSuperior Sep 22, 2024 @ 10:49pm 
I didn't even think about that first spoiler one lol, that's so specific I LOVE IT :D And 12 new ones?! Love it, thank you so much :D Gonna spend like a week finding all these :D
Sparble  [author] Sep 22, 2024 @ 1:03pm 
@SoundwaveSuperior glad you like it! While the next Hyperconstructs update will add 12 new cosmogenesis endings (once again damn), right now you get special ones for jumping into one of the following Singularities:

The Dimensional Tearer (After an Exodus Empire has finished their exodus)
A black hole resulting from one of the Dim. Tearer's dimensional waves
The Ruined Suprashell System
The Ruined Edersphere System
The Abyssal Anchor (Hyperstructure)
The Basement Gateway (Requires the Reality Collapse Crisis to occur)
Any Suprashell black hole
The Galactic Core (During the Reality Collapse w/ Fallen Spiritualists in the galaxy) x2
The Fallen Materialist Suprashell


Since the next update will release in a few days, new endings will be added as well!

As you might see I like cosmogenesis endings :) have fun!
SoundwaveSuperior Sep 22, 2024 @ 12:25pm 
So Hyperconstructs is a really cool mod (Thx dev(s? not sure if multiple) for making it :D Tied with gigas as my fav mod :D) but I've spent awhile messing around and uh I can't find the singularities you are meant to jump into with this? I'm probably missing something obvious, but I'm pretty sure the patch is working (I could do the Gigas vester endings) but I can't find where to jump from this mod. Could you please give me a hint what tech I'd need to make the singularities/give me a hint where I'd look to find them? For context, I've not done the hyperconstruct endgame crisis yet (no spoilers pls :D) but I've gone down the hyp.cons. player crisis path (found none), tried to jump into a system disentegrator's singularity (didn't have the option) and played through past Blokkats as gestalt machines and couldn't find any. Probably just missing the obvious. Thx for making this :D
Journeyman Prime Aug 12, 2024 @ 2:31pm 
Nice mod, hopefully I'll get around to testing it soon!
Lotl Aug 11, 2024 @ 8:04am 
#Sparble
The one to protect not getting the star deleter
Sparble  [author] Aug 11, 2024 @ 7:58am 
@Lotl which crisis patch?
Lotl Aug 11, 2024 @ 7:47am 
@Sparble
oh uhm your Crisis tech patch didn't work at all
Sparble  [author] Aug 11, 2024 @ 6:20am 
@Lotl great, I've published both a hyperconstructs update AND this patch :O
Lotl Aug 11, 2024 @ 6:18am 
How is your day?
Sparble  [author] Aug 11, 2024 @ 6:17am 
@Lotl :KOh:
Lotl Aug 11, 2024 @ 6:16am 
Ok Sparble I have some questions