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(Whatever drive your game is on)\SteamLibrary\steamapps\workshop\content\281990\3306747204\common\ship_sizes
And open nsc_ship_sizes.txt.
Any ship class in there that is from NSC there is a line that starts with possible_construction that looks something like this:
possible_construction = {
nsc_modmenu_game_content_on_trigger = { CATEGORY = ship SUBCAT = class ID = explorationship } #also see: 'nsc_events_exploration_ship.3', 'nsc_events_exploration_ship.10'
}
Delete this line from all of them, save changes and NSC ship classes should no longer be grayed out.
@FuriousGreg You might have figured this out since its been a month, but the original updated in October 2024 while this updated last in August 2024. The current version of the original mod is two months newer than this patch, and already works with the current versions of vanilla. It only has issues if you're using NSC.
Have you by any chance got any appetite for trying to fix the latest version of the Star Wars Races mod?
I have no idea how to go about fixing as I'm completely unfamiliar with how things have changed between versions.
https://steamcommunity.com/sharedfiles/filedetails/?id=2985911200
@paulo - You don't need to use NSC if you don't want to. It won't include any of the new classes.
@Ghost of Draupnir - That's strange. Have you double checked your load order? It shouldn't remove them.
Like LS-33 below said the team was looking for maintainers, but there's not really been chatter in the Discord's Stellaris channel in literal years, you could try reaching out and just ask to contribute/maintain if you enjoyed reviving this.