Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
THROW!! 🔥🔥🔥❗❗🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥
If the game claims it isn't responding, wait the freeze out without touching anything and it should be fine, but a crash suggests another issue.
Is the problem only against Machine? If so, it might be a memory problem I'll have to take a look into for the General AI. Otherwise, check if you have the "Sticky DI Fixer" mod installed; it's incompatible with this one.
Anyways is the mod being updated? Maybe a different moveset in the works? Would be interesting to play a ranged goon. Change things a bit.
Currently, using Goon with Sticky DI Fixer installed crashes the game. When I get the time to work on the General AI again, I'll look into it. As for now, they are simply incompatible.
lucasstengel223: With a greater variety of choices that can be made, I hope that the General AI will be what you're looking for when it comes out, and then the potential boss AIs after that. The "bug" you describe is actually intended - when two or more options are evaluated with a similar "score" (as in, the AI thinks they're similarly good moves), one of them is picked at random. The way I see it, undoing a move is akin to save-scumming in single player games - I don't mind if anyone does it, it's up to each player to decide if it counts as cheating to them or not.