Left 4 Dead 2

Left 4 Dead 2

Better Grenade Launcher
22 Comments
Boruys Aug 24 @ 4:01am 
can you make a 6 round variant for the MGL type grenade launcher
Pwnage Peanut  [author] Aug 1 @ 2:50pm 
@drippin jimmy

Lmao, anyways if you change the reload time of vanilla guns (such as what I did), there's a chance you can break the animations.
drippin jimmy Jun 9 @ 1:11am 
LMFAOOOOOO im actually so dumb. nevermind i found it
drippin jimmy Jun 9 @ 1:09am 
where in the weapon script can I change the reload speed? I would like to apply this reload speed change to other weapons such as the desert rifle or AK47
Huckleberry May 5 @ 9:17pm 
the intentional delay before firing makes the reload speed pointless. `
Azura | Herrscher of Truth May 4 @ 5:23am 
The increased reload breaks animations on certain modded launcher models. Would be highly appreciated if you made a version with the original 3.3 second reload time, as the other stat changes are fairly reasonable, making this a nice mod.
Rche Apr 25 @ 1:43pm 
Can you make a 6 round version with the original reloading speed of this?Much appreciated bro:steamthumbsup:
TH3V01D Mar 15 @ 4:14am 
The faster reloading speed causes the walking animation to also be faster, it looks goofy. Can you fix it, or can I bring back the regular reloading speed without losing all other buffs?
cleantrashcan Dec 6, 2024 @ 11:12pm 
Finally, the grenade launcher isn't useless
Pwnage Peanut  [author] Aug 19, 2024 @ 12:48pm 
@Ducksauce009

The increased self damage is so that you don't just spam grenades.

As for the "decreased" tank damage, it is in fact just a compensation for the increased base damage of the grenade AKA you're dealing the same damage as before.

However, since you can shoot grenades way faster, tanks will die faster, therefore increasing the grenade launcher's viability.
Ducksauce009 Aug 19, 2024 @ 7:28am 
the increased self damage and decreased tank damage makes this even more useless than before. why add such negative stats?
Pwnage Peanut  [author] Jul 27, 2024 @ 4:41am 
Maybe it has to do with the reduced reload duration, it sometimes messes up reload animations.

If that's the case, there's nothing I can do about it.
The † Faith † Jul 27, 2024 @ 4:29am 
My grenade launcher was reloading very quick and shooting immediately after it finished reloading with no other mods, so I'm confused. Have other mods fixed a bug in your mod? I am so confused lol.
Pwnage Peanut  [author] Jul 27, 2024 @ 4:25am 
The delay before shooting is intentional.

The grenade launcher has a fixed firing rate of 0.3 shots per seconds so if one were to decrease this value to 0.1 or 0, you would be able to instantly shoot, which is not something that I personally want to happen.
The † Faith † Jul 27, 2024 @ 4:20am 
Oh, it works perfectly, but maybe a specific mod or animation, even if it's not meant for the grenade launcher, causes it to be fast reloaded, but you can't shoot it until the game registers it. The mod is fine without mods or whatever conflicts.
Pwnage Peanut  [author] Jul 26, 2024 @ 4:11pm 
Working as intended.
The † Faith † Jul 25, 2024 @ 5:58am 
reload is faster then the actual time you got the grenade ready to shoot
D3cim4t0r Jul 21, 2024 @ 10:27pm 
Could you do a 6 round version? Case there's mods that replace the grenade launcher with a Milkor MGL.
Pwnage Peanut  [author] Jul 21, 2024 @ 4:31pm 
Pwnage Peanut  [author] Jul 21, 2024 @ 2:25pm 
Soon
L3 Jul 21, 2024 @ 1:17pm 
bundle when ?
hydromorphosis Jul 21, 2024 @ 5:33am 
shout out to bludlung