Democracy 4

Democracy 4

Tropico (Blank/Custom Country)
11 Comments
Chantern15 Jan 16 @ 11:13pm 
Tropico!
Humble Peasant Aug 28, 2024 @ 9:47am 
First thing I did was implement massive income tax and then I nationalised the health industry.
Humble Peasant Aug 28, 2024 @ 9:46am 
I managed to "beat" this mod by being an extreme socialist, though I didn't have the voting systems DLC.
Beastmaster  [author] Aug 25, 2024 @ 12:11pm 
@Coralsnek

In this brutally unforgiving simulation of founding a new country, you're not just managing resources; you're walking a tightrope over a pit of political chaos. Keeping control isn't just difficult it's a battle for survival where every decision could be your last. Want to rig the elections? Sure, but don’t think for a second that it won’t backfire spectacularly. Interested in brainwashing the masses into believing you're their savior? Go ahead, but be prepared to deal with the fallout.

As the creator, I've navigated this treacherous landscape myself, managing to secure re-election only three times, barely holding on for a total of four terms before the inevitable crash on the fifth election. And trust me, it wasn’t just hard; it was pure hell of trial and error. This mod doesn’t just challenge you; it forces you to confront the harsh realities of power, corruption, and the true cost of leadership.
Coralsnek Aug 20, 2024 @ 8:24pm 
Hey I have played this mod a couple of times and have never been able to get even 1% of the vote. I just wanted to know if I'm playing it wrong or if this is a bug.
Beastmaster  [author] Aug 12, 2024 @ 9:54am 
Update: N/A

After several playthroughs, I've found no issues with the mod. However, I'll continue to monitor the comment section for any future feedback or concerns related to the mod.
Humble Peasant Aug 2, 2024 @ 8:09pm 
I love this mod. All hail El Presidente!
Beastmaster  [author] Jul 26, 2024 @ 6:05pm 
Update: 07/26/2024

Starting population fixed after much tinkering.

Added 3 new starting taxes: Gas (Petrol), Alcohol, and Tobacco. Explained above in the revised description.
GoryJman Jul 25, 2024 @ 3:16pm 
Hello. I've discovered a potential bug. I've played the mod a few times now and have been having a blast, but I noticed the following.

Tropican Population reads as 1,000,000,000 once I actually launch up the game and begin trying to govern. I could just be grossly mismanaging things but I believe as a result, its pretty hard to get your crime stats down.
Beastmaster  [author] Jul 22, 2024 @ 5:41pm 
Update: 07/22/2024

Several adjustments have been made to better simulate actual military spending on a small island and the reactions of citizens during riots. You can view all of these changes in the adjustments tab before starting a new game. Note that these modifications will only take effect if you begin a new game, so be sure to finish any current playthroughs before updating.
Beastmaster  [author] Jul 21, 2024 @ 11:07am 
Update: 07/21/2024

I've made some adjustments to enhance the gameplay experience:

Agriculture Dominance:
The stats have been fine-tuned to reflect an economy that heavily relies on agriculture. Expect a more immersive experience as you build and manage your agrarian society.

Economic Impact:
Agriculture and farm spending now have a more significant effect on your country's GDP. Invest wisely in your agricultural sector to boost economic growth and prosperity.