Garry's Mod

Garry's Mod

Inconspicuous Residence
58 Comments
YamatosFinance Dec 13, 2024 @ 11:56am 
bad copy of gm_hyperhouse by soda
Torch  [author] Dec 13, 2024 @ 11:55am 
thanks
CiganLord Dec 13, 2024 @ 11:55am 
This is the actual representation of the henryistan residence. As you can see the decay of the old soviet architecture has continued despite the constant efforts of reconstruction, leaving us to think that is it just normal structural decay, or does it show the decay of his inner soul. (Please remove raping of underage persona)
8onerr Jul 18, 2024 @ 4:24am 
Im jason haze biggest fan
Aleksander Jul 13, 2024 @ 5:50pm 
But, on a serious note, it's a simple map but it's decent one by that, it reminds me of a khrushchevka of how tiny it is and he really nailed the aesthethics. Can't wait to see what he will do in the future.
Torch  [author] Jul 13, 2024 @ 5:47pm 
thanks alex:)
Aleksander Jul 13, 2024 @ 5:40pm 
LOL!
Aleksander Jul 13, 2024 @ 5:39pm 
no shit is ai slop
Torch  [author] Jul 13, 2024 @ 4:05pm 
wow
noewaeda Jul 13, 2024 @ 3:54pm 
ai slop below
↓ ↓ ↓
Gamer Jul 13, 2024 @ 2:53pm 
There's no way. Ale(k)x has to be joking.
westazic Jul 13, 2024 @ 1:32pm 
holy shit man
Aleksander Jul 13, 2024 @ 9:48am 
Conclusion
In conclusion, "Inconspicuous Residence" is a masterpiece of map design that showcases the best of what the Steam community has to offer. Its stunning visuals, intricate design, and engaging gameplay make it a must-play for any fan of custom maps. Whether you're a seasoned player or new to the game, "Inconspicuous Residence" promises an experience that is both challenging and enchanting. The map is a shining example of creativity and craftsmanship, and it sets a high standard for future custom maps.
Aleksander Jul 13, 2024 @ 9:48am 
Community Feedback
"Inconspicuous Residence" has garnered significant praise from the Steam community, with many users highlighting its beauty, complexity, and the joy of exploring its vast landscape. The positive feedback reflects the map's ability to captivate players and provide a memorable gaming experience. The creator's responsiveness to feedback and willingness to make updates and improvements also demonstrate a commitment to delivering a high-quality product.
Aleksander Jul 13, 2024 @ 9:48am 
Attention to Detail
The creator's attention to detail is evident in every aspect of "Inconspicuous Residence." From the placement of flora and fauna to the intricate architectural elements of the buildings, no detail is too small to be overlooked. This meticulous attention to detail not only enhances the visual appeal but also contributes to the overall immersion and authenticity of the environment. The ambient sounds, weather effects, and interactive elements further enrich the player's experience, making the map feel alive and dynamic.
Aleksander Jul 13, 2024 @ 9:47am 
Gameplay Experience
From a gameplay perspective, "Inconspicuous Residence" excels in providing a balanced and engaging experience. The map's design supports a variety of playstyles, whether you prefer strategic planning, resource management, or combat. The challenging terrain and strategically placed obstacles require players to think critically and adapt their strategies, adding a layer of depth to the gameplay. Additionally, the map's scale and complexity ensure that each playthrough offers a unique and rewarding experience.
Aleksander Jul 13, 2024 @ 9:46am 
Review of the Impressive "Inconspicuous Residence" Map

"Inconspicuous Residence" is an exceptional creation that stands out among the myriad of custom maps available in the Steam community. With its intricate design, meticulous attention to detail, and immersive environment, it offers a gaming experience that is both engaging and visually stunning.

Visual Aesthetics
One of the most striking features of "Inconspicuous Residence" is its breathtaking visual appeal. The map boasts lush, verdant landscapes that are meticulously crafted to capture the essence of a serene valley. The use of vibrant colors and detailed textures brings the environment to life, making it feel like a real-world location. The interplay of light and shadow, particularly during different times of the day, adds a dynamic element to the scenery, enhancing the overall immersive experience.
Ruski Jul 13, 2024 @ 9:43am 
this is so terrible, but i will still play it. :steamthumbsup:
Osman Shelby Snr. Jul 13, 2024 @ 9:42am 
so cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Screech Jul 13, 2024 @ 6:36am 
Alright, thank you.
Torch  [author] Jul 13, 2024 @ 6:33am 
nuh uh
Screech Jul 13, 2024 @ 6:23am 
Is this map scary?
TonyPeppermint Jul 10, 2024 @ 6:00pm 
Nice place.
Videogames Jul 10, 2024 @ 3:18pm 
Wow, Mr. Inconspicuous must have a job at a very important company to be able to afford a residence like this.
Torch  [author] Jul 10, 2024 @ 11:36am 
Hello guys,

Just wanted to say thanks everyone for the support!!!
I didn't expect this map to get anything more than 300 views.
JasonHaze Jul 10, 2024 @ 11:29am 
Inconspicuous Residence, without a shadow of doubt, one of, if not, my favourite map of all time, it is an absolute roller coaster of emotions that can hardly be put into words, and, after hundreds of hours of playing this map, I can say; it is completely worth it.
JasonHaze Jul 10, 2024 @ 11:29am 
The map itself is new, being released in 2024 after 4 years in the making starting in 2022, after the tragic loss of SCP-RPV7. it functions as an add on to the game, 'Garrys's mod', which can be found in the workshop section, under 'maps'. It is, undeniably, heavily flawed and will crash a lot unless you know how to mediate the problem. However, I stand to believe that its positives outweigh the negatives in almost every aspect, and, aside from this, it is important to acknowledge one important fact; the map wasn’t made by a professional team, but rather, a small one of about a dozen primary developers and auxiliaries, Team Geiser, leaded by Henry Johnstone, and accompanied by his loyal followers, Brad Geiser, Keneki Frost, Atilla Szellem, Josh 'Butt' Tate, Alan 'just kiss me' Miller, and Joe Connor.
JasonHaze Jul 10, 2024 @ 11:29am 
One of the first things that stick out to most people who do any sort of research on the map, is that it does not look anything like GM_Hyperhouse, and as stated above, this is because the map maker they were working on was different to Hammer, known as Wall Worm plug-in for 3ds Max. To add to the map's immersion and gameplay, a load of things were also made from scratch, such as the door animation, map ambience system, the textures, &c, &c.
JasonHaze Jul 10, 2024 @ 11:29am 
But the map didn’t always look so good, lots of details, and most notably, the majority of the living room of Inconspicuous residence, went through multiple reworks before becoming what we know today. There is lots to appreciate about Inconspicuous residence (from now on IR) when it comes to visuals, effects & mapping. The map takes place on the cold, dark, streets of Stockholm and a lot of effort was put into making this be as immersive as it can get. The mapping was done by an in-experienced, ambitious LARPER, with the maps surprisingly being very well put together & optimised, with some parts of the map being made after a real-life place, things like textures & sounds are also taken from the actual city of Stockholm through photographs & recordings. All of these, in turn, create realistic atmospheres & places which feel completely normal.
JasonHaze Jul 10, 2024 @ 11:29am 
All that I’ve just stated above, coupled with the maps incredible ambience, work perfectly together in an almost disturbing harmony. The ambience, just like the mapping, was made by someone experienced, that someone being Brad Geiser, someone who had been making fire sound effects outside of IR, and this shows. The ambience features about a hundred different sound effects, which go perfectly with the atmosphere which the map radiates. Some of the best, and this is agreed on by many, are 'Fax Machine' 'Fz' and 'GET OUT'
JasonHaze Jul 10, 2024 @ 11:29am 
As stated in the first paragraph, the map does have it’s negatives, and this is not only limited to the way it runs, but to some things more than that. And of those, is undeniably, the early voice acting. As I’ve noted previously, the map was made by a small team, and not all of these people were fully trained in what they were doing, and one of these people, was fz's (the maps ambience) voice actor, Brad Geiser, known as BabyBoyRager, however, it does get better over time. In the 2 years the game was in development, Geiser gained more and more experience in his field, and in his own words, “it makes for good character development”.
JasonHaze Jul 10, 2024 @ 11:28am 
The map isn’t very big, and usually does not take more than 1 minute to explore if you know what you’re doing, with most people taking about 2 on a first playthrough, however, there are reasons to keep playing. The map has a high amount of replayability, this refers to unlockables which you can get throughout the experience, such as ambience experience, W-G references and other similar Easter eggs, custom textures, multiplayer co-op functions, functions to run custom game modes, &c &c.

I don’t even have enough energy to start talking about the story of IR, but keep the following mind; it is very complicated, very good, and does get very very emotional.

Inconspicuous Residence is a game worth every minute you spend on it, and if you haven’t already, I highly encourage you to play it.

All my best regards go out with Team Geiser
Farewell.
Rainbow Jul 10, 2024 @ 6:52am 
I have fallen head over heels in love with this map without question. I always love it every time I come into contact with it because there is a lot of things that I admire about it, and it brings so much joy to me. The attention to detail here is amazing as the map captures more than just geographical features but also the subtle nuances of the landscape. The colors are rich and captivating hence making it an interesting item to gaze at for longer durations.

The precision and accurateness in which this map was created cannot go unnoticed by anyone who comes across it. It is evident that much thought and care have been put in order to make sure that every part of this product is accurately presented thereby increasing its general attractiveness. Be it the intricate depiction of topographical characteristics or detailed naming of cities and towns, one might argue that each section of this document appears to have been done with immense skillfulness and passion.
Torch  [author] Jul 10, 2024 @ 6:19am 
No, Exocore.
EXOCORE Jul 10, 2024 @ 12:00am 
does this have navmesh and ai nodes?
Vvezpl Jul 9, 2024 @ 11:56pm 
.:steambored:
ZSU-23-4 Jul 9, 2024 @ 11:49pm 
Lithuanian housing
wolfee0507 Jul 9, 2024 @ 11:33pm 
for what it is it actually has decent rent so good apartment!
OkaMeow Jul 9, 2024 @ 11:13pm 
GM_Hyperhouse isnt even very similar to this. If you truly think it's a copy, you can imagine it as a remake, as it is better visually
PleaseDontEatMe Jul 9, 2024 @ 11:02pm 
Much better than gm_hyperhouse
JasonHaze Jul 9, 2024 @ 10:47pm 
This map is RUBBISH!!!!
noewaeda Jul 9, 2024 @ 6:49pm 
what is this??

im afraid to find out
Hydracoil Jul 9, 2024 @ 6:47pm 
this would cost 200k a month in New York
JAM Jul 9, 2024 @ 5:50pm 
5000 Balasos, Armas automaticas
jphargrove11 Jul 9, 2024 @ 5:12pm 
the map looks good to me :)
BrockKids1 Jul 9, 2024 @ 5:10pm 
IT'S THE WATER MELOAN!
tA fuA admirooo Jul 9, 2024 @ 4:48pm 
:auyay:
Boobers Jul 9, 2024 @ 4:47pm 
good.
Gamer Jul 9, 2024 @ 3:33pm 
THIS IS MY OWN PRIVATE DOMICILE AND I WILL NOT BE HARASSED!
STRESSED CAT IN A BOX Jul 9, 2024 @ 3:03pm 
nuh uh shut upppp 😭🙏 no one would copy that map