Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This resulted in a turbo Ming that was basically a "big bad" for an end game showdown of sorts.
I later applied the same thing to Ottomans. That was a bad idea lol.
As you noticed: Each AI has random policies that it chooses. If it were to choose expanding borders more often, there would certainly be a lot more going on.
I don't think in normal earth the AI care if they have expand core territory on since they usually already hold all their cores.
Let me know if any of you guys have an idea how I could make there more wars. Maybe I could give every nation cores to every province. I could also make the AI more prone to hating each other and establishing rivalries. This may work well because in my games, AI only declare war on me if we have horrible relations.
Shattered World works great, have gone all the way to mid-game on it. Earth is a bit more interesting than normal, I've only seen early-game on Earth though.
Currently I believe the reason there aren't as many wars on the earth map is that small powers are scared to attack other small powers because they see a great power might intervene in the diplomatic play. I could make AI not care about the expected military power difference in a diplomatic play and it would make Earth more aggressive.
I could also attempt to make it more likely AI get aggressive AI strategies (not sure if possible), in my shattered Earth game I saw the Yankee state (east coast america orange nation) went on a rampage when it got the "expand core territory" ai strategy, they did 4 wars back to back, growing by tons of states. Let me know what you guys think!