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It seems that sometimes if you mod in some soundtracks (like in my case, the Antibirth OST, not even the whole thing, especially without the music.xml file cuz it was "useless") then the mod has the proclivity to break pretty bad... It will default you to vanilla dialogue. Frankly, I'm not 100% sure why it even happens, as ascent dialogue uses SOUNDS.xml and not music.xml, but my guess is that if any .xml fails to load cleanly, the engine freaks out and discards the sound tables and reverts to packed, unless it has a callback.
So far, I've only found one solution to this, and by complete accident; Find an ascent dialogue modifying mod that WORKS (in my case it was the 19$ Fortnite Card mod), swap it's files with the Peter mod, make sure they're named right, and DON'T touch anything else, don't change their names or anything in the sounds.xml file (you CAN however modify the sound files themselves by making them louder)