Door Kickers 2

Door Kickers 2

Helljumpers
85 Comments
Just a heads up you have to enable the mods in a menu on the bottom right of your screen when you boot the game up. took me a while to figure out why my mods didn't work but that was the issue
Saber Oct 13 @ 1:47am 
why are almost all the ODSTs male?
John Helldiver Oct 12 @ 3:12pm 
titanfall mod next...

no but seriously that would be sick, yknow, militia grunts, pilots, etc. with the enemies as imc
Mr.Wanaskiwin "Navarone" Oct 10 @ 10:57am 
@NCR Heavy Ranger its in the main menu at the bottom mouse over the icons, one says mods.
Mr.Wanaskiwin "Navarone" Oct 10 @ 9:27am 
in the year 252525 if man is still alive
NCR Heavy Ranger Oct 9 @ 4:14pm 
I have downloaded the mod but literally nothing is changed in my game. Is there some specific way i have tom activate the mod?
Phshteve18 Sep 24 @ 8:01am 
For some reason, this mod doesn't seem to do anything for me? I can't see the option to make any squad types other than the vanilla ones. Any suggestions?
CaptKufy Sep 22 @ 10:29am 
Mod is an absolute blast, love it to death, but is there any way to change the enemies back to vanilla without unsubscribing? It's a little odd to be playing normally and see the rangers going against Innies.
Legate Scipio Sep 14 @ 5:08pm 
Amazing mod, lots of great customization and the feel of it is awesome. Will we be getting more content? A conversion mod for covenant enemies would be crazy.
Stxrmy Sep 7 @ 12:16pm 
for some reason the mod doesnt show on characters or in the squad customization. how would i fix this?
Karzkin Aug 21 @ 9:04pm 
what's the soundtrack?
Ultimo_Hua Aug 17 @ 8:15am 
Is it just me or does the DMR have perfect accuracy at all ranges?
Yogi Aug 15 @ 7:02am 
Im having a wierd error where i cannot edit the loadouts for the Soldier at all
sakovepulvera Aug 6 @ 11:20pm 
cool mod! can you make Covenant mods as well? as hostels and usable units please!
BabyNanachi Jul 18 @ 7:14pm 
I shall thank you for this amazing mod. I however have a request which I will follow through with until otherwise denied. There is a Helljumpers+ mod and a ONI mod which I got tired of having the game complain conflicted. I thus put all three mods together in the order of Helljumpers, Helljumpers+, ONI Helljumpers+. so each ones changes would overwrite in that order. My only other change being removal of the enemies and music changes for the purposes of compatibility with other mods. Such as nowhere to survive which this mod heavily overrides.
I am looking for permission to upload this combination mod which includes the current version of all three to this messages current date. however as stated I will have it uploaded until told to do otherwise by any included mod developer.
I will be crediting both of you with the creation of the mods in every way possible.
Skrug Jul 5 @ 4:44pm 
im so confused, i subscribed and i cant get the mod to work at all?
Sasha Pines (no brain) Jul 4 @ 9:40am 
1 thing i dont like about this mods it the enemy , background for other vanilla faction and the sound track change like why
Doggo Doge Jun 26 @ 8:20am 
Insane you were able to add this, I've been having a blast. Really good work. esp with the expanded armory.
Sif Jun 22 @ 5:39pm 
Is there a tutorial for how to modify files, and such? I'm trying to figure out how to add a couple more Spartans because Spartans generally don't operate alone.
MrRattles Jun 7 @ 1:36am 
great mod could y'all make a star wars mod
Apache49 Apr 26 @ 6:20am 
@Chark That seems to be a GUI issue. No idea how you'd fix that, though.
Doctos Apr 14 @ 7:49pm 
spartan cant seem to make HVTs surrender, the punches are just ineffective
shoomoo17 Apr 10 @ 2:50pm 
To everyone saying "remove the innies" if you don't want them, just deactivate the mod. The mods progress will save even if deactivated.
shoomoo17 Apr 10 @ 12:57pm 
Will the Marines get a redesign? There very fun to use, but there vest looks like it was straight out of the 80's. Great mod though.
HI I have been checking about the data file of your mod and saw there seems suppose to be 6 ODST rifleman instead of 4?
Is that a bug on GUI or intend to be like it?
Kaito Apr 1 @ 8:45pm 
this is such a good mod, pls add more guns tho and stuff to unlock I layed one iron man campaign and had everything maxed
Annoying Dog Mar 30 @ 7:37pm 
I like the mod however, there needs to be a smaller door charge for breaching locked doors.
Snatchwrangler Mar 27 @ 2:57pm 
I cannot use the uplifts marines or spartan. The pictures are blurred out and I cant select them or change their equipment
Fusilier Mar 24 @ 5:18pm 
The foaming bomb is really weird, it does not matter the size of the wall, it blow up entire piece. So a massive hole on large wall, small hole on corrugated metal wall. And it is rather unbalanced compare to the other dynamite specialist get, they only got one while assault get 5. But it is a great mod though
R4ampage Mar 22 @ 9:01pm 
Absolutely Love this mod!!!
I was already enjoying myself a good bit without it but after starting with this I have played it everyday since then! I love Halo and this mod really brings that Halo spice to DoorKickers!
Great Job!!!
StormRaven Mar 18 @ 9:16pm 
great Job enjoying the mod.
Yagra Mar 18 @ 12:57pm 
@Turbofreak Disabling the mod or even unsubscribing it does not remove troop levels or xp.
SlopSquat Mar 7 @ 12:58pm 
I've really enjoyed this mod's gameplay, but that fact that it's a total overhaul is a bit frustrating. I wish there was an option to add only the playable unit without changing other aspects of the game. Sometimes i wish I could play without the Halo theme without deleting my progress.
Cobra1601 Mar 2 @ 9:32am 
It would be so cool if there could be some ONI Agents for the covered operations, besides that I just love the mod its really well done :D
Vanta Mar 2 @ 7:44am 
I'd love to get the MA5B as a high firerate, automatic large capacity variant of the MA5 rifle akin to how it was in Halo CE

60 rounds of 7.62x51 mayham, just mind the accuracy.

Could be used as a light squad support weapon maybe?
Haveatya Mar 2 @ 5:04am 
Is there any way I could smooth talk you into adding two covert operatives so we can play those sets of missions properly with the boys in hard black?
Metal Izanagi Mar 1 @ 1:04am 
@Mr.Crazy That's because both this mod and the MTF mod change the night vision filter to a custom one. If you use the "Compatibility version" of the MTF mod they don't conflict.
Mr.Crazy Feb 28 @ 4:55pm 
this mod conflicts with the mtf mod btw
jonexhd Feb 26 @ 12:05am 
@Pasta Ranger
You need to create a new helldiver team for new doctrines to work.
jonexhd Feb 26 @ 12:04am 
If you check the data of this mod, you will find that the ODSTs have the similar skill level comparing to the NWS.
Seriously?
Risitas_Fanboi Feb 25 @ 1:23pm 
is it just me or the Carbine is very inaccurate at close range? Like its fine at medium but at point blank it has horrible accuracy?
Sheriff Pasta Feb 24 @ 5:31pm 
I manually deleted the file contents, usubscribed, and then resubscribed, but the doctrine tree is still the original one. I looked at the XML file to see if it was some GUI issue on my end, but the doctrine nodes in there are also the same as the old ones, and its "date modified" value is Feb 10. Am I being silly?
Briz  [author] Feb 24 @ 2:49pm 
Just to address a couple issues I have seen pop up:

First of all the stars being bugged/loss seems to be a base game glitch, we are getting this issue pop up with other mods as well. It is a very frustrating one and we hope the devs get to the bottom of it soon.

Doctrines have just been updated to include a bigger tree, and they should all function properly now!

To use the Spartan and marines, check the top of the deploy screen. Above the ONI Officer, there are two tabs, click the one that says "UPLIFTS," this toggles to the second deploy screen.
CaoLex Feb 24 @ 1:15pm 
On one hand, it's have great squad, custom made doctrines and many new stuff, which is great.
On other hand, it's rewrites campaigns, which enemy will be generated in normal missions, filter of the Night Vision and even main menu picture. Which is less great. Using it with another mods is quite wonky.
Snake Bakem Feb 21 @ 6:22pm 
I have ten stars but that's not enough to buy the five star sniper rifle (I DID double check to make sure it was stars and not battle honors), what do?
灰色风暴 Feb 20 @ 5:14am 
could i make a chinese tranlation verson for this mod?
サンドイッチ Feb 19 @ 4:15pm 
this mod is cool till you get to OBJ. RED PRODIGY...
well this is fucking hell if your SPARTAN wich you only get ONE OF is dead or got hurt on the last mission because than you are fucked it also seems like your Units are aiming worse and worse for the longer time you take to clear it, my medic could get kills from the other side of the map till later closer to being done with this shit and than well clearing the last f room none of all my units could hit one fucking guy standing in the middle of an empty room.... not doing this mission again. 40 plus enemies as well and theres no way in hell you can kill them if your units just gives up with their aim after 2 min..... otherwise really cool mod tho this mission f sucks
Sleg Feb 19 @ 10:13am 
alright, yep. completely my bad. i had no idea steam workshop stuff was such a huge pain in the ass for some games.

advanced armor doctrine is still mislabeled/actually a pistol doctrine though!
Sleg Feb 19 @ 10:03am 
not having this problem with other games, which is why I was surprised
Sleg Feb 19 @ 10:03am 
yeah, it seems like my workshop mods aren't updating sometimes, not sure why. it clearly got fixed, but my files were from the 10th when i posted on the 17th. no clue why.