Selaco
Simple Regeneration Tweaks
23 Comments
cliff Mar 6 @ 12:55am 
This is awesome, I was trying to figure out how to make something like this but you already did :DawnHearts: Thank you!
sidav94 Jun 29, 2024 @ 6:20pm 
Feature request: please make it so that max regenerated health depends on max health available, so that health upgrades could increase the regen too.
Epic Store Exclusive  [author] Jun 21, 2024 @ 4:23am 
oh, thats definitely not intended, thanks
Kaiserkane Jun 20, 2024 @ 2:48pm 
@Epic, sorry I meant to say that if you change it from "all sounds" to only "start/stop" then play for a bit, save, close the game. When you reopen the game on the same save with the changes, THAT specific setting doesn't stick in any way. All the other settings seem to operate as you describe except that one. Could just be my end tho, so don't sweat it! :)
Epic Store Exclusive  [author] Jun 20, 2024 @ 6:41am 
@Kaiser user preference settings are global and gameplay settings are per save. That was done because I thought it made the most sense, but if you think it could work better some other way I'd be open to hearing new ideas.
Epic Store Exclusive  [author] Jun 20, 2024 @ 6:40am 
The regen working in the cloning facility is an oversight on my part, will be fixed for the next version.

I may add armor regeneration as well. The problem is that the HUD isn't set up to handle armor regeneration the same way, so it'll likely look a little crappy.
Shockwave S08 Jun 19, 2024 @ 8:24pm 
Seems regeneration still kicks in at the infested cloning facility, despite being disabled in vanilla due to the toxic atmosphere.
Kaiserkane Jun 17, 2024 @ 2:07am 
Just letting you know, the "regeneration sounds" setting doesn't seem to stick when you reload a save or the game etc.

Also, curious, could you feasibly add settings for armour too? So you could have a fast regen armour "shield" and then disable health regen or something etc?

Great mod still, can't play without it!!
munikuma Jun 13, 2024 @ 8:10am 
such a great mod, thank you!
Epic Store Exclusive  [author] Jun 10, 2024 @ 7:32pm 
@Kaiserkane got any examples of mods for Doom that do it well?
Kaiserkane Jun 9, 2024 @ 11:10pm 
Given your talent, do you think it's possible to make a mod that can double/triple/quadruple the enemy count etc? I know there were mods like that in Doom/Brutal Doom that would translate pretty well here. Unsure how possible it is though?
sidav94 Jun 9, 2024 @ 3:37pm 
Yeah, everything works perfect now. Thank you!
Epic Store Exclusive  [author] Jun 7, 2024 @ 11:53pm 
@sidav94 is it all working for you now?
sidav94 Jun 6, 2024 @ 6:59am 
Thanks for the help!
Epic Store Exclusive  [author] Jun 6, 2024 @ 6:42am 
@sidav94 loading the previous save was the issue. I have now fixed this for the next version, so just stay subscribed and it should start working for you automatically tomorrow sometime.
sidav94 Jun 6, 2024 @ 3:20am 
I've installed the mod, opened the game, tweaked the settings (made regen occur more frequently, but with lower amount), then loaded my game (the save was created before installing the mod - maybe that's where the problem is?). Then there is no regen, no "until regeneration starts progress bar" even.
Epic Store Exclusive  [author] Jun 5, 2024 @ 9:58pm 
@sidav94 oh dear! Lets help you diagnose the problem. Can you run me through everything you've done? You installed it normally and tried the default settings?
sidav94 Jun 5, 2024 @ 7:01pm 
For some reason it just disabled my regen altogether, no matter which settings did I set.
Warnstaff Jun 5, 2024 @ 7:18am 
Thank you for this! I tried and failed to make a similar but simpler mod a couple days ago. This is AWESOME!
Epic Store Exclusive  [author] Jun 5, 2024 @ 12:01am 
It's very easy to add a toggle for the noise. I will add it for the next version.
Kaiserkane Jun 4, 2024 @ 11:35pm 
Any chance you can also add a toggle for the regen noise? Otherwise, I can confirm this mod works flawlessly - nice job!
Kaiserkane Jun 4, 2024 @ 11:24pm 
GENIUS!!