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@Ellidominus Unfortunately it seems like it's not possible to use shift and ctrl clicks in modded GUIs, but you can right-click to add 100 construction
@Mermaid Man That would kinda be against the point of this mod, where the government has to compete for construction with the private sector on the free market. You can always enact command economy though if you don't want the competition
You'll likely read other issues in the comments below, either wait for the author to fix or abandon this and maybe someone else will pick it up (perhaps PDX themselves), but for now it's just a neat idea without good application.
However I do have a few problems
Many countries dont start with a construction sector so they themselves dont produce construction, having to import A LOT of construction even though most times you hardly can buy more than 10 from each country
Also for some reason when I try letting the government auto buy the construction the amount is never stable, you can ask for 70 construction and still only have 2 construction speed
2. I can't remember, but how does your mod interact with the private construction limit of 1000 construction sites? And can you tell me where it is found in the game files if you interact with that limit (i've tried to find it in your mod to test China with 40k+ construction).
3. In general, i like the mod, but i have a hard time figuring out how the construction allocation is working, especially for large nations :)
Maybe it's because I have Better Trade Routes tho.
When playing as a larger nation, I found that the mod makes managing the construction sector overly complicated. Additionally, the AI's tendency to buy off your construction sector on the public market significantly slows down progress for some nations in the early game.
Due to these issues, I found the mod frustrating and poorly implemented. I would rate it 2/5, as it felt like a waste of time trying to make it work.
investment_pool_gross_income * ((investment_pool - investment_pool_size_target) * 0.25 + 1)
where:
investment_pool_size_target = investment_pool_gross_income * 10
So it targets specific spending, and if prices are higher it buys less construction to achieve the same spending.
Like with both reducing the price of construction and the output of construction sectors, so that low-level construction is more affordable to smaller countries?
@Jackboolack It definietely is, as construction sectors use the same amount of goods as before while employoing many more workers and generating a profit for the owners. This has to be payed in construction services price.