Crusader Kings III

Crusader Kings III

The main Terrain Game Changer
19 Comments
kikocrespillo2 Aug 20, 2024 @ 8:49am 
does this work with smaller world?
Twilight Sparke Jun 29, 2024 @ 4:47am 
thx
Azz  [author] Jun 14, 2024 @ 6:35pm 
Here's the update!
Berlin Jun 13, 2024 @ 8:37am 
update?
[Army of Two] AXIS Jun 2, 2024 @ 8:55am 
Why is development for plains -2% and mountains is +5% aaand a 0.2 gold income?

Cant make sense of it.
DocROM May 31, 2024 @ 4:15pm 
Looks like your localization files for Taiga, Steppe, and Plains modifiers need a quick update based on the images. If you define the names in there it should cause the modifiers to display normally.
mairao May 30, 2024 @ 6:45am 
This looks really good and something the devs should look into adding to the game as a way to increase the complexity, especially during wars.

One question I have is realated with the modifiers for Hills. Is the attacker advantage bonus on hills intentional? It would make more sense to give the bonus to the defending army who could take a strong defensive position at the top of a hill.

Anyway, great work! Keep it up.
Sclof May 29, 2024 @ 12:51pm 
this mod is sick. any idea if this works with sinews of war? i plan to test it when i get home
Azz  [author] May 29, 2024 @ 10:08am 
Thanks everyone for the comments and helping this mod get to the popular page!

These terrain changes affect every province based on the terrain in that province. This means that unless the terrain file is modified in a different mod, this should work with basically anything else.

So, like Lonesome Rhodes said, a biblical peasant heaven would totally be possible!

This probably isn't compatible with AGOT, however I will look into making a com patch of this mod for AGOT as well as com patches for other possible suggestions.
Kallixede May 28, 2024 @ 5:30pm 
I'm guessing this isn't compatible with AGOT?
CrusadeExterminator May 27, 2024 @ 11:27am 
nice looking
Mennacious May 27, 2024 @ 9:12am 
THIUS IUS SUO FUCKING CUOOL!!! :sheephappy::sheephappy: !!! !!!
John-Lennin May 27, 2024 @ 5:25am 
interesting mod ! any tought about making it compatible with ibn batutta legacy ? in my memory it add new terrains as well
Live Finger Reaction May 26, 2024 @ 11:30am 
What provinces have terrain changed?
Azz  [author] May 22, 2024 @ 10:33am 
Travel options should work now!

Mountaineer and Forest Guide were both tested with success.
Azz  [author] May 22, 2024 @ 9:43am 
I actually might know why the travel options aren't working...let me see what I can figure out...

Thank you for the comment and this was made with the Farmlands Expansion in mind so that's excellent that it's working as well.
NotisMiCrempie May 22, 2024 @ 6:03am 
Terrain-related travel options (Captains, Mountaineer etc.) doesn't work tho.
NotisMiCrempie May 22, 2024 @ 1:42am 
And the new map also cool, much more pleasant to look at.
NotisMiCrempie May 22, 2024 @ 1:41am 
Bro, absolute gem of modding. It always bothered me why the F all terrain types so blank and anti-interesting?
It also seem to be fully compatible with Farmlands Expansion, so it's my new must-have mod.