Left 4 Dead 2

Left 4 Dead 2

MW2019 Striker-SD Custom(CSS MP5)
27 Comments
苦黄瓜  [author] Jul 28, 2024 @ 6:23pm 
@大驴 可以的
野驴仙尊 Jul 25, 2024 @ 8:19pm 
大佬,虽然你说不必询问你,但是我还是给你说一下 我想贴皮这个:steamhappy:
苦黄瓜  [author] Jul 12, 2024 @ 10:54pm 
Counter-Strike 2 HUD , u shall find it on workshop
Fotxtrot 2N Jul 12, 2024 @ 10:52pm 
can i get a link of this hud?
Shipyard Jun 11, 2024 @ 10:11pm 
Awesome mod! The only thing I wonder about some of these MW mods is the walk animation is also a run animation. Is there any way to add a walk animation?
苦黄瓜  [author] May 14, 2024 @ 4:55am 
Oh, I see, never thought of that
wubbaduckx May 14, 2024 @ 4:41am 
also @苦黄瓜 great work ! one of the best
wubbaduckx May 14, 2024 @ 4:39am 
it works ! , thanks alot bro
AdrianMagdanøv May 14, 2024 @ 4:13am 
@苦黄瓜, it happens cause you and your friend have Garry’s Mod and probably having MW Base Addon by viper also with the all MW19 Port weapons installed
But all the other people not having Garry’s Mod and ofc not having MW Base Addon so that vmt. files does not read anything from it i mean from viper’s addons
苦黄瓜  [author] May 14, 2024 @ 4:06am 
@AdrianMagdanøv Tks, but there`s still sth that I don`t quite understand, about the environmental reflection texture, some said there`s texure missing of this, but in the game of my friends and mine that accuracy works, how does that happen?
wubbaduckx May 14, 2024 @ 2:49am 
thanks man i will try it !
AdrianMagdanøv May 14, 2024 @ 2:40am 
same way i fixed this :missing: textures in mine "SIG MCX Virtus SD" addon ;D
AdrianMagdanøv May 14, 2024 @ 2:27am 
also i recommend delete this lines too:

"Proxies"
{
"MwEnvMapTint"
{
"min" "0"
"max" "1"
"envmap" "viper\mw\weapons\smgolf45\specularity_00"
"color" "[0.133 0.125 0.118]"
}
}

cause "Proxies" works only on Garry's Mod's viper's MW Base Addons and NOT working in Left 4 Dead 2 :D
AdrianMagdanøv May 14, 2024 @ 2:24am 
you'll need to delete this lines from all vmt. (for example this addon have 12 vmt. files):

"$envmap" "viper\mw\weapons\smgolf45\specularity_00"
"$envmaptint" "[0.133 0.125 0.118]"

and put this instead:

"$envmap" "env_cubemap"
"$envmaptint" "[.0025 .0025 .0025]" - whatever numbers you want
"$normalmapalphaenvmapmask" "1"
"$envmapfresnel" "1"

and thats it!
wubbaduckx May 14, 2024 @ 12:32am 
@adrianMagdanov post it here pls
AdrianMagdanøv May 14, 2024 @ 12:00am 
i told him on direct message via steam how to fix like almost a week ago.. but he ignores me
苦黄瓜  [author] May 13, 2024 @ 9:22pm 
Missing Texture again, man I really don`t know what happened here, but all of these work well on my game. Can`t figure out why
Coalition SpecDelta May 13, 2024 @ 8:25pm 
@AdrianMagdanov which lines and how to do it?
shoemcflex May 13, 2024 @ 5:29pm 
amazing work dude best animator on the workshop
AdrianMagdanøv May 13, 2024 @ 4:32pm 
@wubbaduckx, simply by deleting some lines in vmt. files!
wubbaduckx May 13, 2024 @ 3:39pm 
@AdrianMagdanov glad to hear that , how?
AdrianMagdanøv May 13, 2024 @ 12:24pm 
@wubbaduckx, i know the way how to fix this issue and i already told him also with the sykovs pistols too
wubbaduckx May 13, 2024 @ 11:05am 
all the weapon is missing textures , any fix ? it happened also with your sykov pistol mod and i dont know why ?
苦黄瓜  [author] May 13, 2024 @ 8:49am 
There`s one from MW23 with HK slap in workshop by other author, maybe u can check that
death to amerikkka May 13, 2024 @ 8:31am 
very nice! been waiting for a long time for someone to port the striker
The Slayer May 13, 2024 @ 8:02am 
I wish there is a version with the HK slap and non-rng reloads but well it is what it is :3