Garry's Mod

Garry's Mod

gm_concealment
41 Comments
[82AD] Lt.Pycheg  [author] Feb 11 @ 9:24am 
Genuinely thank you, I'm planning on either expanding existing map or creating other metro inspired map with much more exteriors. In meantime, I'm still building those Call of Duty 1 missions ;D
Callsign_Ewok Feb 8 @ 5:10am 
Really cool map, well done, I was surprised by how big it is and all it's various places and routes.
Callsign_Ewok Feb 8 @ 4:42am 
So I found your little secret ghost easter egg near the beginning spawn... wow that actually made me skin crawl. Scary, very much in Metro 2033's taste.
Callsign_Ewok Jan 31 @ 6:27am 
I like Metro 2033 inspired maps especially when nodes and nav are included. Cheers! Excited to check it out. May be useful for later Gmod Realism films on my channel.
Overwatch Nov 5, 2024 @ 12:07pm 
Thanks
[82AD] Lt.Pycheg  [author] Nov 5, 2024 @ 11:30am 
Navigation mesh and ai nodes are included
Overwatch Nov 4, 2024 @ 11:06am 
Aİ-nodes?
[82AD] Lt.Pycheg  [author] Sep 14, 2024 @ 12:48pm 
That's just a small easter egg inspired by metro anomalies!
!!Tylermas!! Sep 14, 2024 @ 5:32am 
same, if you go into the room, where the boxes are, theres a lambda above a vent, go in the vent, and up into the next room, then where the corpse is, HE WILL APEAR
P.I.K.N.I.C Sep 14, 2024 @ 5:30am 
the shadow men are fucking scary
[82AD] Lt.Pycheg  [author] Aug 26, 2024 @ 12:25pm 
I have added more rooms, updated some props and navmesh, and more
xX_BandaGes_ConsuMer_Xx Jul 2, 2024 @ 7:19am 
ah, i see
[82AD] Lt.Pycheg  [author] Jun 27, 2024 @ 4:15pm 
I may have implemented it incorrectly;D
xX_BandaGes_ConsuMer_Xx May 28, 2024 @ 11:44am 
does it have a Navmesh?
quattuorvigintillion May 16, 2024 @ 4:14pm 
thanks!
Adam 󠀡 6: May 16, 2024 @ 8:43am 
AWsome
STERtEW May 15, 2024 @ 10:32pm 
perfect:steamthumbsup:
lousy schmuck May 15, 2024 @ 2:24pm 
fallout bunker in hl2
Rigel May 14, 2024 @ 6:48pm 
that's where i live:lario:
Germanium✔ May 13, 2024 @ 6:58pm 
Nice. It'd be interesting to see a full-size map in this style.
A_Lost_Goat May 13, 2024 @ 1:22pm 
34s5werdctgvbuhijhot oijrdfihgfiohbdgoijrgoijiuhfuhiuhdgtyuhioijiuhuhuhifguhfduuhfgsdhiu:dos2dagger:
bastard-at-arms May 12, 2024 @ 1:24pm 
This is absolutely amazing, dude. I've always thought someone should make something like this. I hope you'll continue to update this map or make many more like it.
Expendable May 12, 2024 @ 7:29am 
duder is soo cool, if were good at hammer, i could have made with this map a whole campaign
diffirent_s1lv3r May 11, 2024 @ 1:30pm 
It was a good map until I got lost in that dark and chaotic corridors
ChenPonChen May 11, 2024 @ 12:01pm 
waow
[82AD] Lt.Pycheg  [author] May 11, 2024 @ 11:59am 
Not yet, but will be updating!
GDSK09 May 11, 2024 @ 11:15am 
ai nodes/navmesh?
Breastie May 11, 2024 @ 9:48am 
Nice work, but try to avoid the texture patterning in future maps. I like the dynamic shadow light in the restroom and fog around lights.
sky May 11, 2024 @ 9:07am 
good
o v e r s e e r May 11, 2024 @ 8:43am 
best gmod map ive seen in a long while
TonyPeppermint May 11, 2024 @ 8:24am 
Nice.
↳ Storm ↰ May 11, 2024 @ 7:57am 
good, good
[82AD] Lt.Pycheg  [author] May 11, 2024 @ 7:56am 
More of a metaphor, as something hidden. Unfortunately here, leading a hidden life in the metro tunnels
BrockKids1 May 11, 2024 @ 7:46am 
It's a basement but it's concealed?
JakeGaming 11 May 11, 2024 @ 7:17am 
Guys I'm like one of the first people to comment:melon:
[82AD] Lt.Pycheg  [author] May 11, 2024 @ 6:53am 
I think I only used basic addons from half life, nothing external
billyjoe20075 May 11, 2024 @ 6:43am 
how do you publish mods for maps
Syph0 May 11, 2024 @ 6:38am 
It's cool we had similar ideas, I always wanted to see a pre-EP1 City 17
[82AD] Lt.Pycheg  [author] May 11, 2024 @ 6:26am 
Noo, more like by Metro games, and just my flow after
Kepe (martyr) May 11, 2024 @ 6:21am 
Great map keep up the good work
Syph0 May 11, 2024 @ 6:16am 
Was this inspired by Radiated/Half-Life 2: Badlands by any chance? https://www.moddb.com/mods/hl2-badlands