Jagged Alliance 3

Jagged Alliance 3

Grand Chien Expanded
31 Comments
Haplo May 28 @ 12:20pm 
in sector I1 there is a rock that leads to an underground area that is identical as the one in Rust. The rock is under the arch that the road runs under. just off to the side in a nook.
dichebach Nov 12, 2024 @ 7:46am 
"Razor joins as RPC -> FlagHill underground?" Where is "FlagHill underground?" Should that say "The Rust Underground?"

Got Haywire joined me in Sector (I2) "Flag Hill." When I had cleared the surface of Sector (H3) "The Rust," the hacking spot near the entrance to the bunker gave me a dialogue for Tex, but none of the text was visible; this was also the case with Haywire, text in the dialogues not visible until I got to the choices "Friendly / Hire," etc. (perhaps because I have some "better fonts" mod installed). It would seem to have been a radio communication with / from Tex. Having cleared The Rust Underground, I still haven't seen any sign of Razor.

I do have a LOT of mods running, so all of this could just be an issue with that.

Fun mod!
Sir Ni  [author] Oct 26, 2024 @ 1:18am 
Alright, if you can join our discord server to send logs and screenshots it will be easier to find the problem
https://discord.gg/WYe5eNUZ
Subcode Oct 26, 2024 @ 12:58am 
Hi Ni, Thanks a mil for your awesome mods. Just wanted to let you know that I also have the same issue like Kishimojin since the last update of the mod with the infinetly loading.
Kishimojin Oct 25, 2024 @ 8:44pm 
Thanks Ni, no dice on this fix. In regards to earlier save, it makes no difference, the game just infinitly loads regardless of loading save or starting new game when this mod is enabled. I also tried un/resub, verify cache, full reinstall, maybe i'm just out of luck?
I am running just your "Ni's gameplay collection" mods for reference.
Sir Ni  [author] Oct 25, 2024 @ 7:38pm 
@Kishimojin thank you, the last update was a mere dependency adjustment, ie I just added core dependencies to the mod that were already in the steam page, they are separated in the mod editor. Let's try to fix your issue, I hope you have another save a little bit earlier, but in any case try deleting your storage.lua you can find in "%\AppData\Roaming\Jagged Alliance 3\LocalStorage.lua" this will delete your settings and mod path related date, making it the game create again. :JA3dogtag: then try reloading the game in sat view or tac view, if both fail then we try something else
Kishimojin Oct 25, 2024 @ 7:16pm 
Hi Ni, firstly thanks for all your awesome mods, just letting you know since updating this mod yesterday it broke my save and it is causing infinite load even on new games, have gone through arduous task of disabling mods and using debugger and this one seems to be the culprit. disabled all other mods and just loaded this (with req'd mods) and still same issue.
Sir Ni  [author] Sep 16, 2024 @ 9:12am 
@miguelsacramento if you think about "free" as no money required it makes sense, but getting the location, putting your mercs at risk, and not 100% guarantee chance to get Gaston and Stogie, it is a cost that you are paying to get them.
miguelsacramento Sep 16, 2024 @ 9:03am 
Hi there.

I wonder if there's a way to NOT recruit the RPC's for free.

Because getting Hawire and Razor for free it's not a big deal since they are one of the cheapest mercs. But Gaston and Stogie for free are totally OP, imo.
Sir Ni  [author] Aug 21, 2024 @ 6:35am 
@tuxrouge I am unsure about this because the mod contains dependencies of other mods that could be incompatible with MP, the mod itself is, as for the dependencies I cannot guarantee
tuxrouge Aug 21, 2024 @ 5:25am 
hi
do you know if it's compatible with multi player game ?
Sir Ni  [author] Jul 12, 2024 @ 4:24am 
@permanent666 thanks for your kind words, soon we will replace the MERCs with our own version and this will no longer be needed, you can still play too even without ToG, the only thing will happen is Stogie will be unarmed but you can give him a gun later =)
permanent666 Jul 11, 2024 @ 11:50am 
First: For me it is one of the most impressive mods in the workshop. Unfortunatelly I cannot try it now as Stogie needs TOG which is incompatible with other mods I am using.
Sir Ni  [author] Jun 7, 2024 @ 3:23pm 
@LionCat <3 :JA3diamonds:
LionCat Jun 7, 2024 @ 6:31am 
I like the idea in this mod. :JA3dogtag: It looks very promising and please more RPCs & Sectors will be always welcome! :JA3aim:
Keep the great job mate! :praisesun:
Sir Ni  [author] Jun 4, 2024 @ 9:32pm 
Sorry guys, it took me forever to fix a few bugs(a few hundreds) related to the new maps, but I managed to finish it. it's 80% done, I want to include another 2 events but I need assets to do so, until I get the assets I will just maintain if you come to find a bug, in the meanwhile I want to start working in a small campaign that will cover the arriving of the MERCs to Grand Chien, not many details yet because is not set, but the general idea is follow the steps of Biff & Cia from the time they arrived in Grand Chien to when they went to Diamond Red . I hope we can deliver the new mod before the JA3 first anniversary. Have fun with the new battles, GG!
Sir Ni  [author] May 30, 2024 @ 7:03pm 
Thank you Rens! I had to rewrite the whole level because the editor somehow deleted =) :JA3flag:
Sir Ni  [author] May 30, 2024 @ 6:03pm 
@rens_malherbe It looks like we have a nasty bug here :JA3stealthkill:, would you send me your log files from when this happened?
rens_malherbe May 30, 2024 @ 5:48pm 
Hi Sir Ni, very much enjoying your mod, keep it up! Little question, when I start a new game it now shows a complete different map then standard flaghill, not sure if it is me? Looks nice but no enemies, Emma or option to hire haywire and razor. Earlier when I tested it I did manage to hire them it went like your screenshots.
Sir Ni  [author] May 28, 2024 @ 3:36pm 
@Shuri-Sama, it may require, some events depend on several factors so... better experience if you start a new game
Shuri-Sama May 28, 2024 @ 2:30pm 
em, that was a joke. vehicles would be a big project so not expecting sth like that in the near future.

anyways will test it. is this compatible with a running game or need i do a new game for this?
Sir Ni  [author] May 27, 2024 @ 8:25am 
@Shuri-Sama I am really trying to import animated stuff in the game but I am stuck :JA3stealthkill:
Shuri-Sama May 27, 2024 @ 3:13am 
we need the icecream truck from hamous xD (the only reason to hire him in ja2 ^^)
Sir Ni  [author] May 24, 2024 @ 8:31am 
@benden it's no problem, you were not wrong, it is just me that ain't used to steam, I though they would be added as I put as prerequisites in the mod but I found out what you where talking about. Thanks for letting me know :JA3diamonds:
benden May 24, 2024 @ 8:11am 
Sorry for the misunderstanding (bad English level...), I just meant that the prerequisites appear on Steam.
Sir Ni  [author] May 24, 2024 @ 5:16am 
@benden you are welcome :JA3medal:, I don't understand your suggestion, they are prerequisites for the mod already.
benden May 24, 2024 @ 1:11am 
Hi Sir Ni, first thanks a lot for all your mods. Maybe you should add the RPCs mercs as a prerequisite for this mod?
Sir Ni  [author] May 18, 2024 @ 6:48am 
@cedric13690 most certainly yes but do it only for testing purposes as this is a beta
cedric13690 May 18, 2024 @ 2:22am 
Very nice. Is it necessary to start a new game?
Sir Ni  [author] May 7, 2024 @ 8:27am 
@waterman_dream RPC stands for "Recruitable Player Character(s)", as Flay, Smiley, etc
waterman.dream May 7, 2024 @ 8:02am 
What is PRC?