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Thanks a ton i'll definitely have to look into this! & really appreciate the suggestions! 😄
-I used to search for models on sites like open3dlabs, sfmlabs*, models-resource, Pack 3d Models and even Deviantart*
-Ninja-Ripper/Ninja Ripper 2 were my go-to for extracting models directly from the game (although non-posable)
-I happen to have some experience making DBD minis. I found out the most practical way to get those models was through Garry's Mod, surprisingly enough. There are mods on that workshop containing NPC/Player Model versions of DBD characters, which you can download and extract with the Crowbar.exe program and then import into Blender with a GMA plugin (there are tutorials on youtube explaining the process better), and then use the animation files to pose them.
*In GMA and XPS format, respectively, which need their own plugins to work on Blender.
Again this is just a pipe dream at the moment; i have no means or knowledge to procure those models but you never know! I'll certainly give researching it a shot! :P
I'd love to see your Dead by Daylight board game sometime! Sounds interesting & i'm extremely glad you were able to get some use out of the models (:
Cheers!
Cheers.
Thank you & everyone else for sticking along for this ride with me & i'm really glad you all are enjoying the models!!!
Do you have any plans to go back and upload models from other ps2 era games when this project is done?
Thank you so much everyone for all of the awards; i'm flattered & really appreciate it! 😄
I have had the G-Mutant done for a while & have wanted to upload him but he has the issue of the massive invisible square hitbox around him which makes using him in a tabletop scenario not practical.
Thanks for sticking with me thus far & thank for as always for all the support! I will continue looking into the issues; and perhaps find other things to add in the meantime. Suggestions are always welcome too!
Cheers!
& Thank you again everyone for the support & awards! 😁
&& as always hope you all enjoy! :D
Cheers!
Thanks for the suggestions I really appreciate it. May take some time but most of if not all of those mentioned items I think I can do! As long as they are in the files then we should be good to go!
The characters i'm going to have to put on hold still for the time being until I resolve the issues i've been having with them; but I will still make note of the ones you mentioned as i'd love to get back to doing those, & there are some great choices you mentioned there! (Especially Bob! & there are a bunch of enemies i'd love to do too)
I've uploaded some of the mentioned items just now from Below Freezing Point; I will continue to add the rest in the coming days so stay tuned!
Also; George in his scrubs is included already, but i'm guessing you meant a version without a weapon? If so yes eventually that will come but may be a bit far off from other things I would like to work on/add.
Cheers & anyone feel free to always leave suggestions!
:D
If you are looking for items out of interest, I could make a list. You don't need to do anything more, really, but some cool items to consider might be...
Daylight Vial
Chemical Bottle (Solvent)
Empty Chemical Bottle
Green Zombie (Botanic Zombie)
Grey Chemical Bottle
Yellow Chemical Bottle
Axe
Butcher Knife
Blank Tape
Lab Card Key
ID Card Lv 1
V-Poison
T-Blood
P-Base
Syringe (empty)
Syringe (Solvent)
UMB No.3
V-JOLT
VP-017
Blood Pack
Hunk (with Submachine Gun)
Hunk (with Survival Knife)
Bob (Danger)
Bob (Fine)
Bob (with handgun?)
Random zombies
Scientist zombies
Officer Raymond (with no weapon)
Officer Raymond (with shotgun)
George-C (hospital scrubs)
Generic Survivors
If you have any other particular items from either of the Outbreak games you are specifically looking for let me know! I will try to prioritize those first over others, while still look into the issues im having with certain enemies & character models lately.
Cheers & thanks again for the support as always! :D
In the meantime I will try to add some more items along with the requested ones.
Cheers & thanks for the support everyone!
&& thanks for bearing with me while I learn the ins & outs of how these programs work! :D
@xxindy09xx
Thanks for the heads up! Please let me know if this is the one you were looking for!
Glad you all are enjoying them, thanks for the support!
Until next time!
Cheers!
Suggestions are also welcome; though I am only one person & still learning so I can't guarantee everything!
Cheers! :D
Next plans are definitely to add more Poses for each character. (Idle, Caution, Danger, Crawling, Zombified, Leech Man, Melee pose, etc are some of my ideas for example.) & once those poses are done I had planned on making "State" versions of each character where you would hover your cursor over them, press numbers 1-6 on your keyboard for example, and have the figure swap between all of its unique poses.
I also plan on more items, & enemies in the meantime as filler while I plan the poses & continue learning more!
Thanks again!
& hope you enioy! 😄
Initially I wanted to release these with no bases FIRST & then add the base versions later like most of you are suggesting. Since I am still new to Blender & Unity, I was having issues generating colliders for most of them without the bases. Not all, but most were falling through the table even if i applied rigid bodies in Blender, and even if I generated new colliders in Unity. Since the bases seemed to solve this issue for me for the time being, I decided to go that route for now. But this is mostly a problem of me not being experienced enough yet sadly.
With my initial testing of a no base figure before I went the base route: If I manually attached a base to it in-game, saved the game or object, and reloaded the instance, the object would lose all of its textures and be left white.
Also, it would be nice if human figures had an Idle pose version as well for versatility and gameplay immersion.
Regardless, really appreciating your continued updates of these figures, and I support you whether you implement my suggestions or not, and can't wait for more!
I really need to learn how to rip game models myself one of these days.
I would also love it if someone made proper character cards for them! I probably could at some point in the future but it would be a bit far off; as I still have a ton of models to add & tweaks to make first & my knowledge regarding the RE boardgames would more than likely prevent me from making "balanced" cards. We'll see! I'll definitely add it to my notes!
@Modokh Thank you! :D I definitely plan on adding no base versions of the models, but as stated above it might be a bit far off as I have a bunch of things i'd like to prioritize first like adding more items & models & poses for each character etc. I will add it to my notes of things to look into!
Thanks again everyone for all of the support! I really appreciate it! Cheers! :)
I definitely plan on adding more models over time!
Possibly the unique enemies from both File 1 & 2, NPC's, Items, Caution/Danger/Zombified poses of the characters, Alternate outfits, etc etc. We shall see what time & my skill (or lack of) allows haha!
The items are very easy to add so expect more of those, as they don't require me to manually pose them like I need to do for the characters.
Thanks again everyone & really glad to see people enjoying the models.
Cheers! :)