Caves of Qud

Caves of Qud

The Labyrinthine Trail
9 Comments
whenwrašk Feb 18 @ 6:55pm 
companions can pick up all four masks. useful, but i imagine it's not intended.
Balathustrius Feb 6 @ 9:36pm 
Just found a Blooming Face in a reliquary in the TotE. Not sure if that's intentional or not, just wanted to give you a heads up!
turkler Dec 21, 2024 @ 12:20am 
thank you for the update
Gearlink  [author] Dec 20, 2024 @ 10:34am 
Bugs should have been squashed. Apologies for how long it took me to get to this.
Kinasin Jul 30, 2024 @ 9:39am 
hope this gets updated looks fun
alividlife Jul 6, 2024 @ 8:25pm 
Just a headsup, thank you for sharing this mod! Hopefully the fix is ez.
alividlife Jul 6, 2024 @ 8:24pm 
=== The Labyrinthine Trail 0.1.0 Errors ===
<...>\steamapps\workshop\content\333640\3230606142\RivalHunterSystem.cs(62,27): error CS1061: 'Brain' does not contain a definition for 'SetFeeling' and no accessible extension method 'SetFeeling' accepting a first argument of type 'Brain' could be found (are you missing a using directive or an assembly reference?)
<...>\steamapps\workshop\content\333640\3230606142\FindingFork.cs(117,27): error CS0117: 'AbilityManager' does not contain a definition for 'WorldMapAllowed'
<...>\steamapps\workshop\content\333640\3230606142\FindingFork.cs(118,24): error CS0117: 'AbilityManager' does not contain a definition for 'WorldMapAllowed'
<...>\steamapps\workshop\content\333640\3230606142\FindingFork.cs(263,30): error CS1061: 'Brain' does not contain a definition for 'SetFeeling' and no accessible extension method 'SetFeeling' accepting a first argument of type 'Brain' could be found (are you missing a using directive or an assembly reference?)
TheAnonymousOne May 24, 2024 @ 9:11pm 
Very fascinating questline! It's quite delightful so far, but I'm having trouble with the second questline, the Weathered Fork is not pinging differently when I move along the vertical axis, only the horizontal. Very odd.
Wakko Apr 23, 2024 @ 1:57pm 
What about Crying Face with Cryokinesis?