Crusader Kings III

Crusader Kings III

Battle Graphics
471 Comments
Ajey  [author] Dec 15 @ 12:42am 
@Sungseon
alright thank you very much for clarifying :)
Sungseon Dec 15 @ 12:34am 
i was using EPE so that probably was the problem
Ajey  [author] Dec 15 @ 12:23am 
@Sungseon (cont'd)
i just saw that EPE mod announced they had some norse clothing issues and they fixed it with their most recent update. i assume your norse clothing issues might have come from that mod, since BG mod is working just fine for me
Ajey  [author] Dec 13 @ 11:55pm 
@Sungseon
1. norse clothing is working fine for me (i checked in game) and the code does also look fine as well. so no idea what issue you are encountering
2. i recommend to make sure to only use compatible mods with BG (check out the ❓Compatibility List ).
3. please check if a bug is really related to BG by checking in game when only BG is enabled
4. if you still think you found a bug please join our BG discord server and post a bug report, or add me via steam and contact me via PM or post into the ☎️ Bug Report Thread on steam. the comment section is too small and in order to help you i will need more information. if you follow those steps i am sure i can help you if you contact me. so far i was able to help everybody who reached out to me that way.
Sungseon Dec 13 @ 4:42pm 
Please fix issues with norse clothing
Ajey  [author] Dec 12 @ 11:38pm 
@Iustus Lannister
hi! yes, BG is multiplayer compatible afaik.

@The Green Men
i have just added this mod to the compatibility list. When using Ibn Battuta's Legacy mod then you also need to use this compatch: BG Redux Comp.Patch . All other BG Submods are compatible with Ibn Battuta's Legacy mod as of right now when i just checked it.
The Green Men Dec 12 @ 7:43pm 
does this mod conflict with Ibn Battuta's Legacy? I don't see it on the compatibility list
Iustus Lannister Dec 12 @ 6:57pm 
Hi! Is it multiplayer compatible?
Ajey  [author] Dec 12 @ 12:00am 
@Hvnari
Cheers! I try to push updates as fast as i can. I am glad you are enjoying it :)
Ajey  [author] Dec 11 @ 11:59pm 
@PreFire
BG main mod's update is save-game compatible
In case you are using EPE and/or MB+ => switching from the old (deleted) EPE or EPE MB+ compatches to the new universal BG Redux Compatch is also save-game compatible. If you encounter pink borders or pink countries after the 1.18.2 update, then start a new game and then reload the old save game, this will solve this issue. This issue has nothing to do with BG or BG compatches by the way (just fyi).
Hvnari Dec 11 @ 11:48pm 
Woooo, thanks for the speedy update Ajey!
PreFire Dec 11 @ 6:27pm 
doe s that effect saved games
Ajey  [author] Dec 11 @ 11:53am 
@Wasabi Cracker
yeah, i was just about to announce it (see message below). You have been faster than me haha
Ajey  [author] Dec 11 @ 11:52am 
***I just simplified the compatibility patches. Some Compatibility Patches have been removed and replaced by another comp. patch that can be used for many incompatible mods together. The BG EPE Compatch and the BG EPE MB+ compatches have both been removed. If you want to use MB+ or EPE with BG then use the BG Redux Compatch as one universal compatch for both of those mods. Please note: if you are also using BG ZSM, then you still need to use the BG ZSM MB+ compatch in addition to that. For more information please check out the ❓Compatibility List where i updated the information***
Wasabi Cracker Dec 11 @ 11:47am 
is the epe comp-patch no longer necessary?
Ajey  [author] Dec 11 @ 10:28am 
***This mod was just updated for CK3 1.18.2. please note: steam sometimes doesn't properly update mods. you might have to unsubscribe and resubscribe to properly download the newest version of this mod if you encounter issues. have fun***
Ajey  [author] Dec 10 @ 6:18am 
@KosmasKeletzis
yeah Norwegian culture does use northern unit gfx (that's also the case for vanilla = no mods by the way). you need to have Norse culture for viking unit gfx
KosmasKeletzis Dec 10 @ 6:13am 
@Ajey it probaby is the 2nd because I my culture is Norwegian
Ajey  [author] Dec 10 @ 5:49am 
@KosmasKeletzis
there are three possible reasons that come to my mind:
1. you probably don't own the "Northern Lords" DLC which is necessary for the viking unit model armies to show up (likely) or
2. your country does use a different culture (like swedish etc.) which is linked to a different unit gfx type (likely) or
3. another mod is overwriting Battle Graphics settings for unit gfx (unlikely)
KosmasKeletzis Dec 10 @ 5:01am 
Hello, do you happen to know why as a Viking I do not have the same models when fighting like the rest of the vikings?

I get horses archers etc while they mostly get shield wall formation with nothing else

Thanks in advance!
Ajey  [author] Dec 2 @ 12:13am 
@CitesSkyliner
i understand but for now i can only repeat what i already wrote before:
you can try to use this mod even with vanilla. most things will still work but some things might not work/will not show up then though. so i recommend to get the required DLCs for being able to fully enjoy this mod, but i think you should still be able to use it to some extent even without the DLCs. i won't release another version without the DLCs right now because the DLCs did add some new graphic assets which have been used for some of BG unit models. maybe i am going to rework this in the future in order to get rid of the official DLC requirements, but for now it is like it is. i hope for your understanding and like i said, you can still try to use this mod even though i highly recommend to get the DLCs in order to get the full content of this mod
CitesSkyliner Dec 1 @ 9:32am 
Sorry for 2 comments but I would greatly appreciate a vanilla version.
CitesSkyliner Dec 1 @ 9:31am 
Ajey: I dont wanna use a broken mess because, I dont want to spend 5 bazillion dollars on paradox's DLC. And I know that others dont want to either!
Ajey  [author] Nov 27 @ 11:45am 
@Maxbiggy
thanks for clarifying. after checking your mod playlist it turned out it has indeed nothing to do with BG mod and it's not even a compatibility issue. it's just an issue caused by that other mod itself. have fun :)
Maxbiggy Nov 27 @ 7:46am 
Yeh it was related to More Regional Man at Arms mod/ Sorry didnt catch it since didnt play Koreans when installed it so thought it works
Ajey  [author] Nov 27 @ 4:54am 
@Maxbiggy
sounds like you are encountering a compatibility issue with another mod. however, the comment section space is too small for such discussions. if you need help feel free to join the BG discord server, contact me on discord directly or add me on steam and contact me via PM. so far i was able to help everybody that reached out to me that way.

prior to doing this i would recommend to check out the ❓ Compatibility List and make sure to only use mods that i marked as compatible or use the compatibility patches that i provided when necessary. also make sure to use the correct mod loading order.
Maxbiggy Nov 27 @ 4:06am 
Hm am i only one for who Korean and Jurchen armies look european ? Chinese and japanese look as they should
Ajey  [author] Nov 27 @ 1:06am 
@Hurt Cobain
sorry that's not on the table right now. i am still busy with BG CK3-LOTR compatch and i am also working on BG EUV.
Hurt Cobain Nov 26 @ 10:17pm 
Elder scrolls verision soon?
Ajey  [author] Nov 25 @ 12:15am 
***News: (for Cultural Armies II mod users):
The Battle Graphics + Cultural Armies II Compatibility Patch was just deleted. It is no longer necessary to use when you want to use BG + Cultural Armies II mods together - have fun***
Maxheat Nov 21 @ 12:12pm 
@Ajey Great! I've been waiting for you to solve this problem, thank you.
Ajey  [author] Nov 18 @ 8:04am 
i just released a new fully save-game compatible update for BG which will improve performance by reducing additional GPU usage caused by BG mod. have fun
d5.houyon Nov 16 @ 5:30pm 
merci
Ajey  [author] Nov 16 @ 2:14am 
@Caedhras
not in 2025, since i am busy with working on BG LOTR Compatch and BG EUV. But Fallen Eagle might be next compatch afterwards, hence maybe at some point in 2026.
Caedhras Nov 15 @ 8:04am 
Any possibility for a fallen eagle compatibility patch?
Ajey  [author] Nov 15 @ 12:32am 
@CitesSkyliner
you can try to use this mod even with vanilla. most things will still work but some things might not work/will not show up then though. so i recommend to get the required DLCs for being able to fully enjoy this mod, but i think you should still be able to use it to some extent even without the DLCs. i won't release another version without the DLCs right now because the DLCs did add some new graphic assets which have been used for some of BG unit models. maybe i am going to rework this in the future in order to get rid of the official DLC requirements, but for now it is like it is. i hope for your understanding and like i said, you can still try to use this mod even though i highly recommend to get the DLCs in order to get the full content of this mod
CitesSkyliner Nov 13 @ 10:43am 
Huh? What does that have to do with my comment?
Ajey  [author] Nov 13 @ 10:15am 
This mod was just updated for CK3 1.18.1.1 (today's PDX hotfix patch) - should be save-game compatible but as always: i recommend to unsubscribe + resubscribe to make sure steam is updating this mod for you in case auto-update by steam is not working as intended
CitesSkyliner Nov 13 @ 8:59am 
Please release a vanilla version!
shussainll412 Nov 13 @ 5:28am 
Works now. Best Mod
JoeFedz Nov 12 @ 11:13am 
CTD fixed by unsubscribing and subscribing back to mod.
Ajey  [author] Nov 12 @ 11:00am 
@Raydox
please read my comment below. today CK 1.18.1 was released. i updated BG mod. but sometimes steam doesn't update mods automatically properly. you might have to unsubscribe and resubscribe to BG mod. then your ctd issue should be gone
Raydox Nov 12 @ 10:48am 
i am experiencing a CTD when starting a new save!
Ajey  [author] Nov 12 @ 10:09am 
This mod was just updated for CK3 1.18.1. Please note:
1. CK3 1.18.1 introduced a FX file rework. this did cause a ctd when using BG. If you still experience a ctd even after i updated BG right now, then you have to unsubscribe + resubscribe in order to reload the mod.
2. Some compatibility patches might require an update as well now, but i can only update them once the mods that i have built those comp. patches for have been updated too. So please be patient on compatibility patches with other mods. I will update all comp. patches that require an update once those other mods have been updated too
shussainll412 Nov 12 @ 9:13am 
yep with 1.18.1 it ctd with this mod.
alex-19.04.92 Nov 12 @ 9:10am 
seems ctd with 1.18.1 update
shussainll412 Nov 12 @ 9:06am 
Mod causes game to crash on select ruler start.
CitesSkyliner Nov 11 @ 10:32am 
Sounds cool but I do only have vanilla.
Ajey  [author] Nov 11 @ 6:35am 
@Raydox
UPE did add an unit model set (majapahit) which has already been introduced by xangelo in 2021 for modjam if i am not mistaken, but it was just used by other CK3 mods. UPE does use it now for sea countries and Xangelo offered that i can use those models for BG as well. but right now i am busy with BG EUV and BG mod does already include a custom sea army set based on burmese t1 and t2 soldiers and new custom sea t3 units (based on reworked indian t3 units). i do plan on overhauling those sea units even more in the future when i have more time and then i will see if some of those majapahit units will be implemented into BG or if i am going to add other unit models. but i don't see any urgency to do this right away. please keep in mind BG does differ from UPE not only through providing armies instead of single unit models but also through providing reworked unit models often with different textures, sometimes different 3D model parts and combinations and so on :)
Raydox Nov 11 @ 5:59am 
upe introduced new units today