Garry's Mod

Garry's Mod

[wOS] Counter-Strike 1.6: Port Edition
215 Comments
RestinPeas Aug 28 @ 3:54pm 
Yes.
Xp1  [author] Aug 28 @ 7:44am 
@RestinPeas Good suggestion, would it be a mode based on the goldsource aesthetic?
RestinPeas Aug 26 @ 3:36pm 
can you pls do a deathmatch classic one now pls?
Le rat emperor Aug 15 @ 10:24pm 
ahh so you're trying to get it as accurate as possible to original cs. gotcha was just confused cuz i saw a melee animation that wasnt the knife.
Xp1  [author] Aug 1 @ 6:25am 
Hello @Le rat emperor, there are two reasons for it to be this way. The first is that the internal source code does not allow creating variables like new poses (Even though I see there are related addons, I have no knowledge about LOL).The second is because the crowbar does not exist in the world of CS 1.6, the community would place it as a knife pose on servers.
Le rat emperor Jul 30 @ 12:21pm 
why does the crowbar have knife animations? Is there any way to change this?
Le rat emperor Jul 16 @ 7:52pm 
any chance you would be willing to port tf2 merc animations into wos?
engineer gaming Jul 2 @ 9:35pm 
Door Stuck Never Dies
Yoyricks_ Jun 14 @ 12:56pm 
so you have a great day and at least i got to understand about all of this :)
Yoyricks_ Jun 14 @ 12:55pm 
yeah i can see where your coming from so i completely understand how hard it is with people valuing hard work, like even hell i had to taught some shit about source myself because of there not being many tutorials or documentation on it's npcs from the source engine or goldsrc games
Xp1  [author] Jun 14 @ 8:21am 
@noukzaway It's okay, my way of expressing things in English may seem a bit absurd, as it's not my native language. Have a great day, my friend.
dopeyschmuck Jun 13 @ 8:19pm 
i aint tryna offend nobody but ur just bein a edgelord rn :demoticon:
Xp1  [author] Jun 13 @ 2:50pm 
@Yoyricks_ If writing were an emotion, you would understand my point. I believe I may have expressed it in a wrong way, which made you interpret that I was being rude to you. I explained the situation because this type of content is quite scarce. I apologize if I offended you in any way.:steamsad:
Yoyricks_ Jun 13 @ 9:43am 
no it just felt a little rude since i was being kind and asking a simple question without trying to get into a argument,

again i totally understand if you don't want to make a tutorial as i'll probably figure out how to do it my self
Xp1  [author] Jun 12 @ 3:42pm 
@noukzaway Would that be a comment to offend someone? Twitter is elsewhere 👉
dopeyschmuck Jun 11 @ 10:35pm 
ong egotistical much?
Ceno Mar 25 @ 4:10pm 
What a response, yikes.
Yoyricks_ Mar 22 @ 6:52pm 
@Xp1

very understandable about this and i see what you mean, have a nice day or evening :)
Xp1  [author] Mar 22 @ 1:20pm 
@Yoyricks_ I don't make a tutorial about this because there are people who don't value the hard work of a developer, it took me about 2 months to make this happen without any motivational or financial support, and without any Wiki saying how it could be done. I am dedicated to the things I do, this mod was created because before 2024, there was no big mod related to CS 1.6 and I made a point of bringing this to gmod.
Yoyricks_ Mar 21 @ 6:32pm 
will you make a tutorial on how you exactly ported goldsrc animations to a half-life 2 skeleton? i've been trying to find info on how this was done
chiroanims Mar 20 @ 7:52pm 
fr, this mod is useless without friends
xFreemanEmer Mar 17 @ 3:42pm 
It would be really cool if the animation applied to npcs too.
m3 | doomer Feb 27 @ 6:19pm 
Kind sir is it possible to ad Ground strafing?
Lore3921 Feb 15 @ 8:49am 
a half-life version would be nice
AToM1C Feb 11 @ 10:23am 
half-life version
Xp1  [author] Jan 28 @ 1:25pm 
@>rique< no, only gmod game lol
>rique< Jan 27 @ 11:09am 
need cs 1.6 ?
Xp1  [author] Jan 25 @ 10:44am 
@Snekenjoyer6 Possibly I can create the option to work with NPCs:steamthumbsup:
Snekenjoyer6 Jan 25 @ 10:11am 
i wish it was possible to give npcs these death animations
Xp1  [author] Jan 24 @ 12:21pm 
only, cause' it's not in my plans
momontaru1 Jan 24 @ 6:10am 
will there be a counter strike source port edition? or just only this addon?
MissingTexture Jan 18 @ 3:26pm 
@Xp1 I promise i'll pay.
Xp1  [author] Jan 18 @ 3:23pm 
@MissingTexture I only work with some input to start the project, I've had problems with other user projects not paying with your word. That's why I work this way
MissingTexture Jan 18 @ 3:19pm 
As in, i won't accept any offers if i'm the only one receiving it.
MissingTexture Jan 18 @ 3:19pm 
@Xp1 Keep in mind that i'll only donate if the addon gets released to the public when it's finished.
Xp1  [author] Jan 18 @ 3:08pm 
@MissingTexture So, the team is me lol. Add me for friend so we can negotiate about
MissingTexture Jan 18 @ 3:06pm 
do*
MissingTexture Jan 18 @ 3:06pm 
@Xp1 I'd pay for it. If you guys ever start developing it and need some donations to make it a reality, i'd dp it.
Xp1  [author] Jan 18 @ 3:02pm 
@MissingTexture The idea is good, the work I did for the CS animations for GMOD was completely voluntary without any financial incentive to support the project. I honestly don't know if HL Animation will ever see the day
AToM1C Jan 18 @ 7:55am 
i agree very much with the user below me :steammocking::steamthumbsup:
MissingTexture Jan 16 @ 10:19am 
Would be cool if you guys recreated the Half-Life/GoldSource animations. I reccommend using the Half-Life Deathmatch animations instead of the Singleplayer ones.
HeyItsJaydon Dec 14, 2024 @ 8:19am 
ok so, today i found out that voidleak's hd blood decals actually dont have that problem, from what the showcase video says, the goofy error probably has to do with the texture's source rgb channels being incorrect or it not being point sampled
Xp1  [author] Dec 13, 2024 @ 4:42pm 
@HeyItsJaydon this may even be a good idea, but these blood are directly from the graphics engine (Source) and I'm not sure if I can manipulate textures through code :d
HeyItsJaydon Dec 13, 2024 @ 2:45pm 
my idea (as stupid as it sounds) is to just make yet another svar to disable the custom blood decals
HeyItsJaydon Dec 12, 2024 @ 1:08pm 
but from what my testing has lead to, most if not every single goldsrc/hl1 blood replacer has the same exact issue
HeyItsJaydon Dec 12, 2024 @ 12:44pm 
i was able to get a better picture showcasing the issue (this one was also taken from a vanilla map, cs_militia)
Xp1  [author] Dec 12, 2024 @ 11:53am 
@HeyItsJaydon Hello, these bloods are exaggerated indeed, but I'm checking to at least not get too weird like that
HeyItsJaydon Dec 12, 2024 @ 8:49am 
Heres an image of how it looks like The texture itself glitches with the colors looking all weird
HeyItsJaydon Dec 12, 2024 @ 8:29am 
Im not sure whether this is intentional or a limitation but it would be wrong to not say it, the blood decals, more so the splatters look a little bit weird on certain props like chairs or cars
Immature Spy Dec 11, 2024 @ 7:04pm 
Half-Life 1 version?