Garry's Mod

Garry's Mod

Experior - Sandbox
32 Comments
nephew jim Sep 11, 2023 @ 3:20am 
epic
yukiii.iiteru622 Jan 20, 2022 @ 7:28am 
textures missing but has potential if you just fix that up
Jenaro (17 FPS) Apr 2, 2021 @ 6:43pm 
is so cool
Bluegills  [author] Aug 5, 2019 @ 7:52am 
It should only need EP2 (this map was made exclusively on EP2 engine, as this is a port to Gmod with stuff removed). If some textures error, blame Valve for changing material paths or whatever they did.
Peekofwar Jun 19, 2019 @ 11:58am 
I loaded content from Half Life 2 Episode 2, however I am missing textures, namely the road right outside the spawn.
Crimsovil Dec 19, 2018 @ 7:12pm 
The roads and walls of the canal are missing textures. I have HL2E2 and CSS. What's missing?
Josè Aug 28, 2018 @ 6:55am 
I wanna get this but im seeing people say it needs CSS
bepsy27 Dec 17, 2016 @ 7:57am 
yeah im getting missing textures on the path way and the giant trench.
Judas Priest Sep 8, 2016 @ 8:43pm 
sooooo many missing textures, do I need CSS?
76561198046346335 Apr 26, 2016 @ 6:31am 
Already have Half-Life 2 Episode Two installed and mounted. Still seeing textures. :(
Bluegills  [author] Apr 24, 2016 @ 8:27am 
Half-Life 2 Episode Two
76561198046346335 Apr 24, 2016 @ 7:50am 
I seem to be missing sky textures whenenver I load up this map. What game do I need to fix this little problem?
Bluegills  [author] Apr 21, 2016 @ 7:47pm 
Yes, it contains AI nodes in all areas.
turkey bacon halal pasta Apr 21, 2016 @ 1:59pm 
nodes?
Bluegills  [author] Dec 27, 2015 @ 9:36am 
Thanks, there's not many default grass textures available to work with, but the grass textures I found were beautiful for what I wanted, albeit looks weird when looking down, but that's the engine for you.
Verarrh Aug 18, 2015 @ 2:32pm 
Looks ALOT like the game 7 Days To Die.
Azebal May 9, 2015 @ 1:17pm 
@Xeno I've input the files into my GarrysMod>garrysmod directory, changed the map properties (detail.vbsp file and detail material file) but the mazur texture is missing, causing a black and purple texture.
Bluegills  [author] May 8, 2015 @ 8:53pm 
To use the grass, you need to use the mazur/blend_grass_forestdirt texture one your displacements and they'll appear in-game when you render your map.
Bluegills  [author] May 8, 2015 @ 8:51pm 
@Azebal
http://facepunch.com/showthread.php?t=1242856

Put the files in detail/detailsprites2ep2
Then it should show up in your source sdk.
When you want to publish your .bsp, pakrat it and put the files in the same locations in the .bsp as well.
Azebal May 8, 2015 @ 8:10pm 
Hey, I'm wondering how did you beautiful moving grass onto your map?
Jago9524 May 5, 2015 @ 2:40pm 
For Me The roads Have Team fortress 2 textures
Kallo Apr 11, 2015 @ 9:45am 
There's a reason why we have serious rp
Bluegills  [author] Oct 9, 2014 @ 9:59am 
You need EP2 mounted, it's the only thing that is needed for this map to work, there are no other content needed for it, the rest are packed inside the .bsp file to work.
tessa✭ Oct 9, 2014 @ 9:30am 
Oops, not black and white, black&purple
tessa✭ Oct 9, 2014 @ 9:28am 
Me too, and yeah, what do all of us do if we see all those checkered, black&white textures?
We need help... I was pretty happy at first, at where you spawn, but as soon as I walked outside... yeah... please tell us how to fix it!
Bothersome Gnome Oct 7, 2014 @ 1:26pm 
I have Episode 2 intstalled and I still see purple and black textures as soon as i walk outside, what do I do?
-. .- -.-- --- .- -.-- --- Oct 5, 2014 @ 9:10pm 
ok
Alabama18NCS Oct 4, 2014 @ 9:26pm 
ok
Bluegills  [author] Oct 4, 2014 @ 8:23pm 
Yep.
Alabama18NCS Oct 4, 2014 @ 7:41pm 
so basically all we need is HL2 EP2
Bluegills  [author] Oct 2, 2014 @ 7:37am 
I would need to change most of the materials and models to make it non-ep2, sorry.
Bas078nl Oct 2, 2014 @ 7:27am 
can you make one without HL2 ep 2 pls?