Crusader Kings III

Crusader Kings III

Active Courtiers AGOT Compatibility
43 Comments
Sublimis Jun 10 @ 2:59pm 
Sorry for asking then. It's just been awhile, my apologies.
pharaox  [author] Jun 6 @ 11:31am 
I think there have been no changes to CK3 or AGOT since my last update on 3 May that would require updating this mod. Or do you have some specific concern?
Sublimis Jun 3 @ 6:30pm 
Can you update this one please?
wunsche May 3 @ 9:11am 
Well done and thanks.
pharaox  [author] May 3 @ 7:26am 
I just released version 0.8.0. It adapts to CK3 1.16.0.1 and the latest AGOT release 0.4.2.3.
wunsche May 2 @ 10:33pm 
Needs updating for AGOT 0.4.2.3?
pharaox  [author] Apr 6 @ 9:46am 
I just released version 0.7.0. It adapts to the latest AGOT release 0.4.0 from yesterday.
pharaox  [author] Mar 18 @ 12:54pm 
I just released version 0.6.0. It adapts to CK3 1.15.0 and the latest AGOT release 0.3.12.1.
AWSUM Mar 15 @ 9:12am 
@pharaox hello again, like i mentioned in my other comment on the search & trade aritifacts compatch, the base mods updated so it made me think somethin' drastic got changed. No rush, thanks for the reply. I actually did test it just this mornin' and they seem to be workin' just fine for me.
pharaox  [author] Mar 15 @ 7:41am 
@AWSUM It should work mostly fine, please give it a try. I will release an update in the next few days, but no need to wait for it.
AWSUM Mar 14 @ 5:21am 
will this require an update for 1.15 to utilize?
pharaox  [author] Feb 23 @ 11:51am 
I just released version 0.5.6. It adapts to minor changes in AGOT up to the latest release (0.3.10). It also removes any any mention of Kingsguard council positions since they are rather special in AGOT, and for better compatibility with Legacy of Valyria.
The Desert Fox Feb 4 @ 2:23pm 
This a good mod!
pharaox  [author] Feb 4 @ 9:19am 
@sirfelix77 Thanks! I am not doing this for money. I assume you like and use my mods and this is more than enough.
sirfelix77 Feb 3 @ 7:47pm 
Could you create a Ko-Fi? I would like to give you money
pharaox  [author] Nov 9, 2024 @ 2:51am 
I just released version 0.5.5. It adapts to the new AGOT release (0.3.5), compatible with CK3 1.14.
pharaox  [author] Oct 6, 2024 @ 6:57am 
I just released version 0.5.3. It adapts to the new AGOT release (0.3.3), compatible with CK3 1.13.
FrenchRobot Sep 29, 2024 @ 6:24am 
thanks for answering my dude.
pharaox  [author] Sep 29, 2024 @ 12:08am 
@FrenchRobot Since AGOT is still on 1.12, you should manually download the 1.12 version of the main mod from GitHub and extract it in your mod folder. Make sure to unsubscribe from the main mod on Steam as well while using that version.
FrenchRobot Sep 28, 2024 @ 10:42am 
Do i need the latest version of active courtier or a legacy version offered by the mod author on his page?
pharaox  [author] Sep 24, 2024 @ 3:48am 
I just released version 0.5.2. It adapts to the new AGOT minor release (0.3.2).
krizzygirl206 Sep 3, 2024 @ 3:44pm 
@pharaox Oh, thank you for looking into it!! I totally forgot about the Baelorism faith offshoot -- I can't recall if the Septa was following that or not! I'll take a closer look at my mods list so I can get your mod back in my game! Thank you again!! :monsterlove:
pharaox  [author] Sep 3, 2024 @ 9:37am 
@krizzygirl206 Looking at the code, I think the issue is not in the Active Courtiers mods. I have 2 possible explanations:
* Characters with the "septon" trait can marry if their faith doctrines allow clerical marriages. There is a FoTS faith "baelorism" where this is the case.
* Other submods might be overriding the can_marry_common_trigger that is being used by Active Courtiers. The AGOT version of this trigger checks correctly for the "septon" trait, but submod versions might be missing it, e.g. vanilla-based mods that are after AGOT in your load order.
pharaox  [author] Sep 3, 2024 @ 9:12am 
@krizzygirl206 Thanks for the feedback, will look into it.
krizzygirl206 Sep 2, 2024 @ 6:07pm 
I narrowed down an issue to this and the original mod it pairs with --Septas were both able and requesting to get married with these mods enabled. I don't know if it's actually THIS mod, or possibly it them not playing nice with other submods. Just thought I'd voice it just in case -- maybe someone knows what it doesn't play nice with?

Wonderful mod tho, before I came across the Septa issue. Felt nice to not micromanage everything for my courtiers for once lol!
AWSUM Sep 2, 2024 @ 11:31am 
@pharaox thank you ser, you are a gentleman & a scholar. lol yea, vhagar didn't let me down w/ her reccomendations. thanks for the speedy upd8. takin the time to express my gratitude. been usin' your active courtiers mod and recently added the search & trade artiffacts mod. I didnt even know it had an agot compatch - been workin all right w/o it. will look into that.
Hope you enjoyed the long weekend.
Strelok Aug 30, 2024 @ 1:45pm 
Nice!!
pharaox  [author] Aug 30, 2024 @ 9:49am 
@AWSUM Just released a new version (0.5.1) with the fix. Dragons should no longer recommend courtiers or guardians.
pharaox  [author] Aug 27, 2024 @ 9:53am 
@AWSUM Why, Vhagar inviting courtiers sounds great! I suppose she'd also suggest guardians from time to time, and why not marry another dragon?

Will take a look and fix it, thanks for the feedback.
AWSUM Aug 25, 2024 @ 6:08pm 
testin' with new dragons release and i'm getting bugs like my dragon vhagar inviting lucrative courtiers. any chance you can add a rule or line so that dragons can't invite?
arenam Aug 25, 2024 @ 9:22am 
Me: ah the new AGOT release looks awesome, too bad neat mods like Active Courtiers most likely won't be compatible

Sees compatch

Falls off chair
ChildofDragons Aug 25, 2024 @ 6:27am 
Thank you!
Strelok Aug 24, 2024 @ 10:18am 
Thank you!
pharaox  [author] Aug 24, 2024 @ 9:38am 
I just released version 0.5.0. It adapts to the new AGOT major release (0.3.0).
@childofdragons Here you are.
ChildofDragons Aug 23, 2024 @ 6:26pm 
Will this be updated?
pharaox  [author] Jun 29, 2024 @ 2:37am 
I just released version 0.4.2. It adapts to minor changes in AGOT introduced since 0.2.7 up to the latest release from today (0.2.11).
pharaox  [author] May 8, 2024 @ 8:26am 
@jojobe If it's indeed the case, I think this should be fixed in AGOT itself. Let me check this.
jojobe May 2, 2024 @ 2:56pm 
We need a mod for this game that makes the NPC hire maesters like the base game they just wont use the decision in AGOT.
pharaox  [author] Mar 17, 2024 @ 9:36am 
@AWSUM, @Blockbird It is updated now. The old version was also ok, the only thing that was missing was evaluating courtiers for the new Chronicler court position added in CK3 1.12.
pharaox  [author] Mar 17, 2024 @ 9:34am 
I just released version 0.2.0. This version is now officially compatible with CK3 1.12.x, Active Courtiers 0.3.x, and AGOT 0.2.2.x. For more information, see the description and change notes.
AWSUM Mar 15, 2024 @ 9:04pm 
do we need this anymore? agot is no longer operating on 1.11.*
Blockbird Mar 14, 2024 @ 12:26pm 
Assuming this needs an update? If so, thanks in advance, one of those mods that really makes a difference in longer playthroughs
Kayotik16 Feb 23, 2024 @ 10:17am 
thank you again!