Jagged Alliance 3

Jagged Alliance 3

Audaki’s UI Enhancements (1.5.1 Compatible)
37 Comments
Rand May 6 @ 11:34pm 
The original author (audakira) had a few more mods:
• Trap is Mechanical or Explosive (is this in there unlisted above?)
• Remove all Dislikes (Morale)
• Configurable Travel Speed
• Stop AI Clairvoyance
• (BUGFIX) Hotfix Click-to-Move Bug
• (BUGFIX) Fix Claustrophobia Guilty Sinful
• (BUGFIX) Fix Learn to Like and Dislike
• and two separate training overhauls that were never really finished

Any chance to bring those back as well?
Are the bugfixes still needed?
(I have the files if useful)
Mungojerrie Apr 7 @ 2:43pm 
An absolute must have mod even for a first playthrough. The kind of "it should all have been in vanilla game in the first place" deal.
Ax4711 Mar 28 @ 1:05pm 
Seems to be working fine with Rato's overhaul!
GosuSmoker Feb 5 @ 9:48pm 
This works great and really helpful for over 100 hours play 👍
Lucjan  [author] Aug 23, 2024 @ 1:30am 
Zawsze tak jest bo angielski nie ma tlumaczenia tylko jest w kodzie. Smart Owerwatch ma francuskie i chińskie tłumaczenie więc można dodać polskie w miarę łatwo.

W kodzie teskty muszą być oznacozne jako tłumaczalne i mieć swoje ID. Tylko jak tekst byl stworzony recznie a nie w edytorze w grze to nie ma tego ID i jest problem.

Muszę ogarnąć jak te ID wygenerować i dodać do wszystkich tekstów.

Ale ten mod tutaj to pójdzie jako ostatni chyba bo tutaj jest spagetti z tekstów zrobionego i to będzie piekło.
pablolite Aug 22, 2024 @ 11:20pm 
Dzięki za odpowiedź i zaangażowanie :)

Zacząłem tłumaczyć mody dla testów w plikach źródłowych i zauważyłem, że praktycznie żadne z modów nie mają osobnych plików do lokalizacji tylko raczej teksty są w kodzie :(
Lucjan  [author] Aug 22, 2024 @ 1:22am 
Musiałbym przygotować mod pod tłuamczenia, obecnie nie ma takiej możliwości
pablolite Aug 22, 2024 @ 1:20am 
How to add translated texts in Polish to a mod?
Lucjan  [author] Jun 18, 2024 @ 11:16pm 
No idea
lexo1000 Jun 18, 2024 @ 1:58pm 
Great mod! Do you know if it works with Interface tweaks mod from Nexus?
Rand May 20, 2024 @ 12:52pm 
Good work. Looks like there may be nothing after 1.5 so I hope this stays working.
alrumpel May 6, 2024 @ 1:50pm 
Thanks for this great Mod!
Mentat76 May 2, 2024 @ 11:40pm 
Great Mod!
Baka Racker Apr 14, 2024 @ 1:43pm 
@Lucjan Thank you so much for maintaining this essential mod!

@Audaki Thank you so much for creating this essential mod!
Lucjan  [author] Feb 26, 2024 @ 1:44pm 
PSA: New option to color AP when Mercs are sneaking. 3 Color Palettes to choose from (see screenshots)
[J4F] Sentinel Feb 25, 2024 @ 9:19am 
To both Audaki and Lucjan, my heartfelt thanks. This is perhaps the most important mod there is for JA3, it really offers a huge QoL improvement in terms of transparency over some of the game mechanics.
Audaki Feb 24, 2024 @ 2:41pm 
Thank you for the compliment!

There was no reason for it all being in one file, it grew a lot over time and never split it. I think it’s a good idea to split it into files now especially if it’s more readable that way for you :47_thumb_up:

And I didn’t have more ideas for the mod, it fixed all UI nitpicks I personally had :D
Lucjan  [author] Feb 24, 2024 @ 2:23pm 
Thank you for making it ;) You are a legend, everybody seem to mension one of you mods or ideas every now and then. Nice to see you around.

I didnt understood why everything was in a single table so I did split it to separated files :P

Did you hava any ideas for this mod that never were implemented?
Audaki Feb 24, 2024 @ 12:08pm 
Thank you for keeping this mod alive! I hope you enjoyed working with the code, it’s the mod with the highest code quality I published for JA3.
[J4F] Sentinel Feb 22, 2024 @ 8:49am 
That's awesome, thanks a lot!
Pure Fox Feb 16, 2024 @ 1:01pm 
thanks for the hard lessons fix!
Lucjan  [author] Feb 16, 2024 @ 8:07am 
PSA:
HardLessons Xp bug is fixed now
Trap type feature is removed (it is in the Base game now)
% values of settings show whole numbers now
Lucjan  [author] Feb 15, 2024 @ 9:05am 
PSA: there is a bug related to Hard Lessons 1.5 advance setting. XP needed for next level dose not account for extra xp needed for next level
fungicidal Feb 15, 2024 @ 7:11am 
Much appreciated!
Lucjan  [author] Feb 15, 2024 @ 12:45am 
@Chema_cagi it seems like you have an older version of Custom Settings you need to dowload a newer one from discord if you want to have both mods.
Eyeless Deceiver Feb 13, 2024 @ 12:08pm 
You are on a roll Lucjan.
Lucjan  [author] Feb 13, 2024 @ 11:05am 
@Chema_cagi what dosen't work exacly?
Pain Is A Warning Feb 13, 2024 @ 10:50am 
you are a true hero Lucjan, I salute you
Chema_cagi Feb 13, 2024 @ 2:05am 
Thanks for this and all your mods, Lucjan, but I had to deactivate it due to some conflict with Custom Settings (Discord ver.) inventory multiplier
Lucjan  [author] Feb 12, 2024 @ 11:13pm 
@BaddAzzYellaBro ?
BaddAzzYellaBro Feb 12, 2024 @ 5:16pm 
Thanks, thought I would have to leave this mod behind.
Baka Racker Feb 12, 2024 @ 2:55pm 
Thanks for reviving this Lucjan!
Lucjan  [author] Feb 12, 2024 @ 11:23am 
@zenblack just turn it off in options for now. I just made it all running again.
zenblack Feb 12, 2024 @ 10:58am 
I do want to mention that the base game now tells you what kind of trap is there, if you wanted to strip that particular feature out.
zenblack Feb 12, 2024 @ 10:57am 
Thanks a lot. Glad it didn't require a ton of time for you to learn. :thumbsup:
stringbound Feb 12, 2024 @ 10:00am 
I can't thank you enough for taking care of Kiras mod.
Night Stalker Feb 12, 2024 @ 9:22am 
Thank you for this !