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Stock exchanges are buildings that can be bought by any company in the field, so no, if you want to take control of them you have to nationalize them.
no
what are you talking about
because it was a foreign company and Stock Exchanges never disappear when they are historical
Yes!
This mod though is filled with so many amazing features I honestly think should be in the base game (like especially different currencies, and currency strength), and I hope you all continue to make the mod better
Good luck, hope everything will be fine, and waiting for the new version soon!
建议加入国家仓储中的外汇兑换管制,否则我可以用白银兑换俄罗斯的铁矿卖给英国的仓库兑换成英镑再换成黄金,在十九世纪倒买倒卖还是太先进了
1. The trade systems in 1.8 and 1.9 are completely different. Could you please explain what the purpose of having a strong currency is? In 1.8, I understood that peer-to-peer transactions were possible, but that’s no longer the case.
2. In 1.9, owning another country's currency is completely useless because they haven't signed a treaty with me, and I can't purchase their warehouse goods. When I try to sell the currency, the central bank of that country fails to sell it because they don't have gold or silver.
3. If a country uses one currency before transforming and another after transforming, can this resolve the currency issue after transformation? Additionally, after transforming, my currency overlaps. I noticed this is related to mainstream culture—the more mainstream culture you have, the more your currency overlaps.