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Otherwise, perfect.
1. Her taunt is indeed meant to be blowing a kiss. I wanted her wickedness to be a bit playful as she is isn't really concerned with anything other than the acquisition of power and having servants.
2. Id love her canon voice to be something like Lae'zel from baldurs gate 3. When I voiced her for the trailer I didn't have something exact in mind, but now I do.
3. Ahm-ma-nee-tah
I do have a couple questions:
I want to make sure I'm judging her taunt correctly. I'd hate to have a false understanding of her character. Is she blowing a kiss in her taunt; or is it just a gesture that resembles such?
Second, do you have a headcanon voice for her? If so, what is it?
To be frank, it's why I downloaded her in the first place. Her design has a strong intimidation factor, while also keeping a twisted heir of allure. It's a design that tickled my curiosity; and I'm all for it. Her skins look just as good; and the way her animations and VFX are done flatters her already solid design.
(sorry not sorry)
I'll start by saying characters with allies in their moveset aren't really my cup of tea. As cool as they are; and as fun as it is to watch an opponent go from worthy adversary to human volleyball, I simply can never utilize the allies effectively. I'm saying this to let people know that I personally don't have a firm grasp on how she's INTENDED to be played; so my opinions here will be based on how I choose to play her instead.
Very
Very
Agressively
thanks for the kind words!
Thanks for trying her! Yeah in testing we used to have it at 40 health. Atm the 25 is what we landed on balance wise. Once you get good with puppet it does make a huge difference to the opponent