Kenshi
The Outbreak
286 Comments
dreamur1 Aug 26 @ 9:48am 
I love this mod, & I love the late-game challenge it provides - but my computer hates it. I eventually had to uninstall it though b/c a ton of my characters would get stuck in-place outta nowhere & I either had to reload the save constantly, or micro-manage my characters by having one character pick up & put down the "stuck" characters.

As an ambient threat the zombies are great, but my computer did NOT want me to build a base. That's when I really started feeling the issues.

Regardless, nice job on the mod! It adds a fun new twist to the game
ichi Jun 5 @ 5:21pm 
@NerevarsGoatUniveron I actually fixed the problem for me. I had the mod "Animation - Collection Pack" installed and had it loaded in the wrong order. As soon as I put it first everything worked fine and no errors.
ichi Jun 5 @ 12:01pm 
Same for me unfortunately
Nerevars Goat Univeron May 29 @ 8:02pm 
When I start a new game, it tells me I'm missing the character models for the zombies and they are invisible
MrGredy  [author] May 16 @ 12:35am 
@LadiesMan217 Thanks man!
No, there is no cure. The objetive is to try to survive to the stage 3, or die trying
Thudmaster67 May 15 @ 4:45pm 
This mod is so freaking awesome, is there an ending like finding the cure?
Akula_V4 May 10 @ 1:51am 
Testing on my starwars modded save, out in the wilderness atm but seems to be running fine on an imported save so far
MrGredy  [author] May 10 @ 1:26am 
@Akula_V4 I don't think so. Not 100% sure
Akula_V4 May 10 @ 1:18am 
Does this need a new save to play?
MrGredy  [author] May 8 @ 2:47pm 
@cofigabo For the triggers to be fired, the zombie trigger must die - it doesnt matter who kills him. But, only the player can unlock the place where he's located
cofigabo May 8 @ 11:40am 
Hello, perhaps it has been already asked, but does it needs it is the player or player companion that can only fire the triggers or any npc in the world can do it ?
MrGredy  [author] May 2 @ 3:27am 
@Chawki89 Trigger to stage 2: Northwest of Mongrel
Trigger to stage 3: west side of The Unwanted Zone
Chawki89 Apr 29 @ 3:54pm 
Trigger Locations??? The links in the thread for it no longer work.
MrGredy  [author] Apr 21 @ 6:24am 
@losferdinands Last time I played with, It was working just fine
losferdinands Apr 20 @ 10:08pm 
is the mod broken? I defeated the stage 2 trigger and all the zombies seemingly ceased spawning.
(G-B-N) Padilha Apr 5 @ 6:21am 
Genesis :\
Gigachap Mar 9 @ 9:26pm 
I'm also over day 100
Gigachap Mar 9 @ 9:25pm 
They rarely spawn in border zone
ckwx Feb 23 @ 12:29am 
Stage 3 Mass Horde is cancelled in my test yesterday. I don't know why.
MrGredy  [author] Feb 21 @ 1:35pm 
@Love Lockdown Go on
loquetur indicium Feb 21 @ 1:24pm 
i have a question
MrGredy  [author] Feb 19 @ 12:16pm 
@ckwx If it is stage 1 mass horder, then yes. most of squads can deal with them.
ckwx Feb 19 @ 6:41am 
Mass horde should not be defeated by wanderer easily? I guess.
ckwx Feb 19 @ 6:40am 
The message show that the mass horde cancelled before reach my base. Currently i am at 50 days and i met no mass horde at all.
MrGredy  [author] Feb 19 @ 6:37am 
@ckwx Sometimes another group wandering the zone can engage in fight with the hordes, delaying or preveting it from reaching your base
ckwx Feb 19 @ 3:26am 
Can you tell me where the raid will be spawned so that i can check it out?
ckwx Feb 19 @ 3:23am 
Mass Horde raid never reach my base at Flat Lagoon but i don't know why
Nesano Feb 15 @ 11:05am 
I've seen the shinobi thieves fight the tier 1 undead and no amount of them could possibly bring down that whole tower. If they did die, it was either a glitch or a numerical value in the mod, they didn't kill them in-game.
MrGredy  [author] Feb 15 @ 3:41am 
@Nesano They probably died to them
Nesano Feb 14 @ 12:49pm 
There's a provision in the mod that causes small concentrations of people to disappear off-screen without the presence of zombies?
MrGredy  [author] Feb 14 @ 6:32am 
@Nesano It's not a issue, it's supposed to work that way..
Nesano Feb 13 @ 9:13pm 
Got rid of it because I noticed an issue where small population elements were getting wiped out and not respawning, like the Rebel Base outside The Hub and now the Thieves' Tower in The Hub. I suppose it makes sense in a zombie apocalypse, but it feels like less of a feature and more of a bug.
MrGredy  [author] Feb 10 @ 1:58am 
@Keithb8 You need to defeat the first trigger for them to appear roaming in the map
Keithb8 Feb 9 @ 1:50pm 
where are the wandering survivors to recruit?
skrotkanon Jan 28 @ 4:10am 
This is goddamn relentless, I'm trying to make camp on the top of a mountain but it's just a neverending trickle. Feels like I have to set up a series of safehouses like some sort of zombie apocalypse D:
SirCrashtonII Jan 22 @ 8:16am 
Honestly, this mod has been absolutely incredible

Huge variation in playstyle while still retaining Kenshi-ness, and the goal of attempting to survive and thrive even in the 3rd stage of the infection makes end-game strategizing and training feel far more rewarding, in combination with making me actually want to engage with all the base building mechanics of Kenshi
Cannon Fodder Nov 14, 2024 @ 2:17pm 
Good to know thanks :steamthumbsup:
MrGredy  [author] Nov 10, 2024 @ 6:16am 
@Cannon Fodder, it's suppose to be white, yea
Cannon Fodder Nov 9, 2024 @ 9:58am 
are the 'infected pants' supposed to be visible because some zombies are just wearing textureless white pants for me
MrGredy  [author] Nov 6, 2024 @ 4:46am 
@Danwon best way is the peeler machine
Danwon Nov 5, 2024 @ 4:36pm 
Any tips on killing the stage triggers? I've tried cranking up the 'chance of death' multiplier, attacking with cut weapons, dropping them in acid water, shooting them with harpoons, feeding them to the fogmen, putting them in the peeler, but it heals faster than it can be damaged and doesn't seem to bleed out. The stubborn thing even self-healed after being dismembered. Currently trying to starve it.
MrGredy  [author] Oct 21, 2024 @ 8:21am 
@PapaStalin Only to make the zombies not enslain.
It's on the Patches Discussion
PapaStalin Oct 15, 2024 @ 7:53am 
Is there a mod/patch on for zombies to not get enslaved?
ckwx Jul 21, 2024 @ 12:44am 
The triggers location are in "discuss" thread. And can we have blueprint of unique weapons of zombies? (Falling Flesh etc)
severato1 Jun 18, 2024 @ 11:22am 
where is the trigger for phase 2
Kazeron May 1, 2024 @ 9:33am 
Inside the zombie trigger 2, weapon indoor negative stats show up but don't do anything. Fighting the delta mutant trigger with his polearm and my undead topper, both show as indoor negative, but don't affect the stat in any way. (ie 51 attack -13 indoors, 51 attack -9 outdoors, same attack, different negatives.)
Scorpio Apr 30, 2024 @ 5:15am 
Каким образом в игре стадии развиваются и есть ли смысл торопиться?
Pocix Apr 29, 2024 @ 7:06pm 
can you play as the infected
severato1 Apr 26, 2024 @ 11:24am 
be imported ?
pabloneitor3000 Apr 24, 2024 @ 9:42pm 
Can the infection be eliminated?