Kenshi
Building Collision Fix
145 Comments
SCARaw  [author] Oct 5 @ 10:48am 
mesh updater update meshes it does not rework collisions
Jaysic Oct 5 @ 9:06am 
If I'm using the Engine Mesh Updater and Performance fix (I'm under 100 mods) -> Can I skip this mod?
大卫·戴 Sep 19 @ 4:57am 
great!
kaigostory Sep 6 @ 5:33am 
door stuck! DOOR STUCK!! Yes! mod can fix it. thx
Dahaka Aug 12 @ 11:48am 
Just as ERKEK2000 says...
Horhyzon Aug 6 @ 11:35am 
Unable to exit NPC longhouse in Mongrel.
Laughing Forest Jul 6 @ 12:32pm 
This somehow makes me unable to enter or NPCs to exit certain Longhouses
Kenkune Jul 1 @ 6:05pm 
Instantly fixed my Y house collision issues. Bless the modding community
Allan Marques Jun 19 @ 9:53pm 
This mod caused a bug making me unable to enter a Y-house in Sho-Battai.
kayser195 May 25 @ 3:43pm 
there are multiple longhouse i can't access, probably some incompatibility with this mod, maybe?
ERKEK2000 Mar 10 @ 11:35am 
Used to be able to enter a Longhouse in Heng. Now I cant for some reason. No f11, f12 methods work. Disabling the mod immediately works.
h281231100 Feb 10 @ 2:22pm 
With this mod, I can't build on the roof of a y-house in a Mongrel ~_~
TheWok Jan 31 @ 4:20pm 
The Longhouse is bugged for me at Heng too xdd
-RedCrab- Jan 10 @ 11:15am 
I also have a problem with that house in the Black Scratch, part of the house is inaccessible. On the vanilla version.
SCARaw  [author] Dec 27, 2024 @ 5:12pm 
Does the same problem happen without the mod?
ThatGuy Dec 27, 2024 @ 4:45pm 
btw it seems to be this specific house because someone else on the internet had the problem with this one in black scratch
ThatGuy Dec 27, 2024 @ 4:45pm 
i bought the Y house in black scratch, and ive seen online that others have also had this problem where theres an invisible wall from the left side of the Y where it blocks it off. Thats also where i built my storage and my tech bench, so all my metiou weapons are there :( ive been away from the house for a while so will have to load back far. can you help?
IBesto Dec 1, 2024 @ 7:33am 
im having this issue with L shape. i cant get in or out and it happens randomly
TheBrandonGame Sep 29, 2024 @ 5:32pm 
Ancient factory collision, has the most awful pathfinding I've seen in this game,

I'm almost certain the reasons it was only buildable through mods is because it was too much of a buggy piece of dogshit to add to vanilla.
GamerBee Sep 20, 2024 @ 11:27am 
I would be very happy if you could take a look at it when you are available. For now i can fix it with FCS and Thanks.
SCARaw  [author] Sep 20, 2024 @ 11:21am 
ohh no, its very likely the mod sadly xD
i will try to work on fix once i get my hands on proper pc
for now dissable it to finish decorating, sorry for inconvenience
GamerBee Sep 20, 2024 @ 10:52am 
I cannot place any ceiling lights in Y-House.
Chompybite Jul 27, 2024 @ 9:47pm 
oh
SCARaw  [author] Jul 27, 2024 @ 9:16pm 
simply READ
mod change 3 buildings, L-house is not changed
or take my guide to opening steam mods in FCS
and check the changes yourself...
it does not change L-house in FCS yet too
Chompybite Jul 27, 2024 @ 9:09pm 
hey i was recently playing kenshi and in 1 of my recent playthroughts my L shape house was bugged and my characters could not go throught the door, idk if this is another mod fault because i do have mod that expanded the world of kenshi with more buildings (example is the hub that has 2 sections) idk if its that mod thats bugged
SCARaw  [author] Apr 12, 2024 @ 4:33am 
looks like despite rocky Road with development mod kind of succesfully improved the 3 buildings for now
i will need stronger PC and more skills to develop more global solutions
i did not anticipated this level of challenge with something relatively basic, but im proud the mod works and don't annoy me when i play
SCARaw  [author] Apr 7, 2024 @ 7:01pm 
that sounds like loading error
Snappedfir Apr 7, 2024 @ 2:17pm 
Hey the Bughouse has an issue where acid rain can still hurt people inside near the back half of the building.
SCARaw  [author] Mar 21, 2024 @ 3:11am 
Please don't hide depressed cowboys inside my mod
this mod was not intended to be trojan horse full of depressed cowboys
Schizophrenic Cat-Lon Mar 21, 2024 @ 12:21am 
Then I shall do it myself
SCARaw  [author] Mar 18, 2024 @ 8:08am 
there are no depressed cowboys hidden in this mod
Schizophrenic Cat-Lon Mar 18, 2024 @ 4:53am 
Could use 73 images of depressed cowboys hidden in the files
SCARaw  [author] Mar 15, 2024 @ 10:31am 
Small note: next time i get my hands on functiional Pc with my tools for 2 hours i will try stormhouse
it does not need any fixes or improvements unless it does (its complicated, but some buildings dont let you in even if most works perfect)
SCARaw  [author] Mar 10, 2024 @ 3:36am 
hey, this should help, sorry it took so long, i need to get money for new PC to work on 3d games more often...as it is 15y old laptop seems to reach his limit for 3d graphics
谁说这田难种了 Mar 8, 2024 @ 11:31pm 
After subscribing to this mod, people can enter buildings though the walls of the Bughouse. However, this issue is fixed upon unsubscribing. The problem is that after unsubscribing, people will start ignoring their jobs. Therefore, I still need to subscribe to this mod. Please fix the bug related to Bughouse so that people cannot enter buildings from the walls, while ensuring that they can work normally.
۵camXO۵ Mar 6, 2024 @ 3:21pm 
I ended up just restarting from an auto-save that was from 5 hours ago, decided to skip out on bullying the skin bandits and just went on my marry way.
SCARaw  [author] Mar 5, 2024 @ 2:15pm 
install this mod
load your save
click shift + ctrl + f11
click to leave

should fix it
۵camXO۵ Mar 5, 2024 @ 2:10pm 
I've just gotten this issue where I was on my way to the Ashlands treasure hunting and I stopped by the skin bandits and I got trapped inside one of those ruined dunes, it's one of my best allies with 94 attack and 100 defense and I cannot get her out, whenever I click on the outside she either runs up the spiral stairs or she gets stuck on an invisible wall on the doorway.
Daemonslime Feb 27, 2024 @ 2:36am 
i havent had any issues with this mod and still use a slightly older version due to my mod pack and my laziness in updating my personal patches for performance fixing via manually merging.
Daemonslime Feb 27, 2024 @ 2:34am 
this works with city overhauls but the problem is load order. this must be below any mod that changes towns/cities building location as it overwrites vanilla collision.
Teq Feb 17, 2024 @ 11:17pm 
Same problem for the bug houses as described earlier. Happened with pre built houses in the cities (Bad Teeth, Clownsteady)
SCARaw  [author] Feb 13, 2024 @ 4:03pm 
so for me this thing worked normally, however im not running city changing mods
i think this mod is simply too much for now, and i need to find better way of making colliders
i tried to make colliders for forged meshes, but they didn't passed the playtests
Disaster Medic Feb 13, 2024 @ 3:29pm 
So in World's End, this causes the side walls of the bug houses to cease to have a mesh and so characters preferentially run through them rather than through the front door, even if it is open. I've tried rebuilding the nav mesh and importing, to no avail. Hopefully fixable, since most of your stuff is golden and I'd love the Mongrel Y house to not be a huge pain.
DrWilyeCoyote Feb 12, 2024 @ 10:05am 
rebuilding the nav mesh doesnt always fix the issue.
DjupDjup the lightning sloth Feb 9, 2024 @ 11:59pm 
For people who cant get in or out of buildings, whether you're using this mod or not, just rebuild the nav mesh. You can either hit Shift + CTRL + F11 as the mod dev mentioned, or you can open the dev menu with CTRL + F11 and click to rebuild it there. Some buildings you might need to do every now and again. It can be quite annoying, but at least the game dev gave us the tools to fix it when it happens
DrWilyeCoyote Jan 19, 2024 @ 11:11am 
7 inches, i'm not sure if you've read posts on other pages of this comments section, but this is a vanilla issue unfortunately, i've tried to help scar pin it down to no success.
SCARaw  [author] Jan 19, 2024 @ 8:44am 
heng and stoat and hub, squin was testing ground for this collisions...didnt had single character in heft
SCARaw  [author] Jan 19, 2024 @ 12:43am 
this is not very specific description, anyway just remove the mod...
Anrhaa Jan 17, 2024 @ 7:04pm 
So every other Y-house, Bughouse and Longhouse should use the new values... Odd
Anrhaa Jan 17, 2024 @ 7:02pm 
Alright. I just finished checking FCS. This mod edits 3 buildings (and floors).

Of all the buildings that UWE adds, the only one we should care is the 'Longhouse (darker)' -Storm_House_05 ... (darker)- that still use the old values. Nothing else.