Garry's Mod

Garry's Mod

Hematolysis - Inventory System
150 Comments
RyuKyu Humming Sep 29 @ 1:11pm 
Love the updates, especially all the added customization options! Still want the ability to adjust default ammo stack sizes, though.

But if it'd be too much of a hassle to add, don't worry about it.
Whirlygig Sep 26 @ 5:32pm 
Honestly a REALLY cool addon. Is there any chance that you could make it possible to change the inventory size? Either way, it is definitely going to my favorites list! <3
Speedy Von Gofast  [author] Sep 23 @ 1:03pm 
@Fooler It should be saved between sessions, this is weird
Fooler Sep 21 @ 5:40am 
This update is great and everything because it makes a lot of previously incompatible weapons compatible with the inventory system, although I wanna ask, is the weapon blacklist not saving between sessions a intended feature or is it a oversight? Because if it is a oversight then please make it save between sessions as it really makes a person's life easier as they don't have to add all of the weapons to the list manually!
RITHOX Sep 7 @ 11:05pm 
best mod ever btw
Lt. Nazrin Aug 20 @ 10:31am 
update is awesome!!!!!!!!!!!!!!
RaykenSorbes Aug 17 @ 6:23pm 
mod é bom bom boooom boooooooom bom bom b-b bo-bo-bo- booom bom :)
Clerkius  [author] Aug 17 @ 3:37pm 
V2.0 content update! Check out the changelog.
https://steamcommunity.com/sharedfiles/filedetails/changelog/3128781125
Clerkius  [author] Aug 12 @ 7:02pm 
Yes it's supported & configured for it.
Modders can even add support for sweps not on our list.
There are modding instructions on our Discord.
https://discord.gg/AfdHZCYhRQ
Fooler Aug 12 @ 5:16pm 
Will the nmrih sweps also have a customised icons in the inventory?
Clerkius  [author] Aug 4 @ 12:55pm 
You can check & configure keybinds & settings for HEMA from the Sandbox menu when you press q. The shotgun is the M5 from Underhell SWEPS.
Scroll above to see the list of supported add-ons for weapons & items.
Kayloaded Aug 4 @ 8:40am 
how do i open the inventory
Kayloaded Aug 3 @ 8:23pm 
whats the name of the shotgun from the picture at the bottom
Clerkius  [author] Jun 2 @ 7:34pm 
@ ladams: You need L4D1 or 2 content mounted because the model is from that content.
@ TumbleBee6: It's planned for the next content update.
Clerkius  [author] Jun 2 @ 7:32pm 
We have a Discord server for HEMA!
If you've got bug reports, or suggestions please do post them there.
https://discord.gg/AfdHZCYhRQ
that crazy man.
TumbleBee6 Jun 2 @ 1:10pm 
no r+g+b herbs?
ladams May 24 @ 7:37pm 
crafting table model is an error
JayHog1992 May 19 @ 8:45am 
Just doesn't work, the button to open inventory refuses to work unless I use the crafter, which isn't ideal.
zakattack May 11 @ 12:18pm 
do NOT type givecurrentammo in the console
transsiberian railway Apr 20 @ 10:29am 
Detected a small incompatibility with BSMOD Killmoves, posted in bug reports thread
chewyraccoons Mar 11 @ 11:28am 
awesome, i'm stoked to see there's a new update planned for that sort of thing!

i'll refrain from uploading it, then. thanks for keeping up with the mod (:
Speedy Von Gofast  [author] Mar 11 @ 2:53am 
@chewyraccoons Hi, there will be soon an update that will add new features and new options like disabling ammo to take inventory space.

So please don't.
chewyraccoons Mar 10 @ 1:29am 
hello, awesome addon!

i've made a version of this that excludes ammo from taking up inventory space, meaning it has support for SWEPs that use custom ammo. it also fixes the issue with certain weapons that strip themselves from the inventory causing an invisible slot, meaning it can support throwables and consumables (like food or medkit SWEPs)

i've seen a lot of people asking for a version like that, and i was wondering if it'd be okay to upload it to the workshop
Alex Feb 10 @ 1:44am 
the best inventory mod i've seen so far, but can I get more than 8 inventory space?
BoiSkaBoY Jan 26 @ 1:54pm 
how the did you get the sounds from other games? and aint that going agaist copyright laws?
SeverinNyx Jan 12 @ 7:36pm 
How exactly do you disable the melee weapon durability? (Using the NMRIH weapons.)
BonegraVE Jan 3 @ 4:35am 
DO NOT TYPE"GIVECURRENTAMMO" IN THE CONSOLE WHILE HAVING THIS ADDON INSTALLED


WORST MISTAKE OF MY LIFE
TASbot Nov 25, 2024 @ 10:55am 
There needs to be an option to disable the ammo restriction for this mod or just remove the entire ammo concept...please it just adds soooo many incompatibilities.
MightyX3N ✝ Nov 25, 2024 @ 8:14am 
I get this error when trying to pickup UH Grenades:

[Hematolysis - Inventory System] lua/hemainv/server/sv_hemainv_utils.lua:60: attempt to index local 'string' (a nil value)
1. ammoMatch - lua/hemainv/server/sv_hemainv_utils.lua:60
2. HEMAInvAddAmmo - lua/hemainv/server/sv_hemainv_inventory.lua:558
3. unknown - lua/entities/hema_ammo.lua:42
Coyc Nov 2, 2024 @ 1:25am 
can i add sweps to blacklist?
AstoraNoble Oct 31, 2024 @ 11:16pm 
couldnt find conflicting addons, can't pick up anything
something weird Oct 29, 2024 @ 5:42pm 
how do you pick up items
♤ ♡ twxtch ♡ ♤ Oct 9, 2024 @ 1:49pm 
Is it possible you make a RE2 Remake or RE3 Remake HUD / Inventory?
Tinax Sep 30, 2024 @ 6:56am 
Why the fuck I have infinite Ammo and I can't get rid of them??? fix this issue and its a good mod.
BootlegTheMagician Sep 29, 2024 @ 7:36pm 
very buggy sometimez
profsticky Jul 30, 2024 @ 11:50am 
how do i make it not spawn me with pistol
Hamburger Jul 29, 2024 @ 1:20pm 
also btw how do you get resources?
Hamburger Jul 29, 2024 @ 1:20pm 
is this a server-only mod or can I use it for sandbox?
ᓚᘏᗢTiina☯ Jun 15, 2024 @ 1:45pm 
This needs support for the TFA Cry of Fear Weapon Pack and it would be perfect
Callsign_Ewok Jun 9, 2024 @ 7:09am 
If it was more like Resident Evil 2 inventory mod where I could just use it to have herbs, RE4 ammo box place holders for show, and my model visually like his face or even his body on the right, more inventory slots, didn't spray ammo and items all over the place upon spawning (issue on my end) and the crucial ability to check health and armour number ratings as that is how my realism modset is setup and intended, to check inventory for specific player information.

But I am using it for a different purpose, so this isn't what I need. But i love what you did here, great work! If you can come up with a update with more options to meet what I described earlier, or a new mod entirely to suit what I need would be amazing too but of course, you don't have to. A fake or semi functioning Resident Evil 4 inventory screen mod for example with what I described earlier would be wild.
Callsign_Ewok Jun 9, 2024 @ 7:02am 
Okay so this mod is interesting, but we have a problem.

I definitely need more then 8 slots and I am trying to ignore weapons so I can only really use it for herbs and specific immersive items like RE4 ammo boxs. I am mostly using the inventory for realism survival horror films.

Anyway to increase the inventory size? Like a console command or something? I love what you did here I just need a little more flexibility for what I need it to do.
Callsign_Ewok Jun 9, 2024 @ 6:45am 
Since Resident Evil 2 inventory mod is glitching for me with a "Overflow Net" issue causing me to be booted back to loading screen to main menu upon loading any level. Also it displays the error code saying the same thing in the problems section of gmod.

[Resident Evil 2 Inventory] Trying to send an overflowed net message!
1. REINV_Editor_Initialize - lua/re2inv_sv_init.lua:142
2. func - lua/re2inv_sv_init.lua:194
3. unknown - lua/includes/extensions/net.lua:38

Different mod, but it's similar so I thought I'd mention as I am trouble shooting and looking for different alternatives.

Thanks for making such a promising and detailed looking Resident Evil style inventory mod, this looks very interesting, gonna try it.
Speedy Von Gofast  [author] May 30, 2024 @ 3:47am 
@Thunderbird1971 Make sure to disable infinite ammo and set default reserve ammo to 0 in ArcCW's settings
Thunderbird1971 May 28, 2024 @ 1:59pm 
There is a problem i encountered idk if its this mods problem or the ArcCW's everytime i pick up a weapon and equip it game gives me more and more ammo. making it a posible infinite ammo glitch can you look into this ?
капля поноса May 28, 2024 @ 6:27am 
the problem is that I want the weapons to take up inventory slots. If I understand you correctly attachments arent saving and never will be able to so ill have to customize the gun every time i drop one. not that big of a problem tho, addon is still great
Clerkius  [author] May 26, 2024 @ 9:36am 
Have you tried disabling weapons taking up inventory space before using attachments on your weapons?
Clerkius  [author] May 26, 2024 @ 9:34am 
Support for attachments were not included with the ARC-9 weapons when initially releasing this add-on because there were too many to put in the time of supporting them with our Inventory system, as well as not being an intended mechanic for the HEMA gamemode.
капля поноса May 23, 2024 @ 7:49am 
is it okay that arc9 attachments arent saving? when I die or drop weapons my attachments reset. other weapon drop mods work perfectly fine. is it some kind of bug or the addon is not supposed to be saving the attachments?
Clerkius  [author] May 19, 2024 @ 12:35pm 
Changelog: May/13/2024
https://steamcommunity.com/sharedfiles/filedetails/changelog/3128781125

@ Phenny: Storage is a planned feature for later.