Terraria

Terraria

Everscream's Treevenge [Map]
15 Comments
leg4cy Sep 6 @ 12:23am 
Guy, I really like your map, it's so great. May be we will work together next time. Let's check my workshop pls.
Zakanuva Feb 13 @ 3:00am 
There's something wrong with the part where you enter the third Cheat Code after beating Everscream : there's no way to enter the > command without pressing V first, which breaks the code and basically makes it impossible to progress.
FakeOfficer Feb 8 @ 6:16am 
Cool map! There should be a note at the start to adjust journey mode settings. Because I haven't adjusted them lava slimes kept spawning at the start and ruining decorations with their lava

Somehow I have skipped probably the entirety of ch.3
I died at the room where Dollies appear for the first time, chose one of the exits at the respawn room and ended up one stroll away from ch.3 boss
The way chapters 1 and 2 are balanced is pretty cool but I think adding Medusa was too much
Lore Feb 1 @ 7:15am 
a fantastic adventure map, tasty gameplay, stunning visuals. to the people who might be coming here from chippy's video and generally everyone who's playing it, you have to be in the exact middle of the cheat code inputs so that you can put them in, which one of the comments here missed. to the right of the chapter select screens spawn you back at the start. some of the checkpoints are bugged but you can use those to "reset" it so to speak. thank you DontaeRiceArt for creating peak
Stryk3r Jan 30 @ 8:08pm 
[2/2]
I might have missed presents, but I also didn't find a pocket mirror or obsidian skull to craft an ankh shield. This is especially annoying when the two biggest threats at the start of the third area are medusae and burning blocks.
The final cheat code input is also bugged since you get teleported to the wrong spot. If you can't wiggle to the down input's teleporter, you just get stuck.
Stryk3r Jan 30 @ 8:08pm 
The texture pack and the mechanics you make with it are amazing. The map also looks great. However:
The checkpoint system is pretty flawed. First, only the second area has a checkpoint at the start. If you die in the first or third areas before reaching a checkpoint, you skip all the way to the end when you respawn. Second, there's no way to select which checkpoint you warp to (at least, from what I can tell) and the default checkpoint for the second area, the one with a lot of one-way transitions, is the final checkpoint, while the default checkpoint for the first area is the start. This means that when you inevitably go to backtrack for presents, you have to run through the first area and whatever portion of the second area each time you die or miss a present. Third, the area change buttons for the respawn area are a tile too far in either direction. As-is you need to be really precise to stand on the teleporter and press the buttons.
[1/2]
No-traps Oct 31, 2024 @ 9:10am 
What does enemy cheat's code mean?
Cultivate Oct 5, 2024 @ 5:18pm 
TURD SKIBIDI DOPDOP YES YES
Everscreaming Jul 7, 2024 @ 12:39pm 
Peak
Heliodoros Jul 1, 2024 @ 4:53am 
Played on this map. This is so PERFECT, the looks of it. The Gameplay. Bossfights and Cheat Code Expert Accessory is so creative. BUT I got soft-locked after Deerclops aka Everscream. 'Right' option is not working when you are trying to enter passcode.
Heliodoros Jul 1, 2024 @ 2:46am 
Guys, just turn off spawn rates. It's Journey Mode. So no enemy will spawn.
Merthaik Mar 13, 2024 @ 6:52am 
Very cool map but too much enemy
GGdoidao Jan 8, 2024 @ 8:47am 
there is a problem with the "box" button that was supposed to respawn you back to chapter one but it simply doesn't work
Lovecraft Jan 3, 2024 @ 5:54am 
This is amazing. Custom sprites, backgrounds and a pretty looking map. Hopefully this can gain the attention it deserves
Nono Jan 1, 2024 @ 1:54pm 
It is really good! The only problem I had with it, is that hell enemies spawned while I was playing the map.