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And for some reason, i am unable to replicate the issue most of the time, so i cant consistently test what fixes it or doesnt
If you have the bug occuring quite often, can you tell me how and when it happens? does it happen with only this mod enabled? and without any mods, pure vanilla?
Sorry to everyone having this problem :(
Updating a mod on this game tends to break saves, so i will put your suggestion when i update the mod to the next version ^-^
That is a comment I found on another mod similar to yours:
"DeymPipes_ 10. März um 3:44
Thanks for the mod. You can fix the stuttering and loading issues by adding this line for each tech entry after the COSTS line in BOOST.txt:
AI_AMOUNT: 0.0,
This will make AI not benefit from the tech, therefore not mess up the trading computations, economy, and not crash the game. I tried it and it works on my side no problem."
Verified integrity of game files
I tried deactivating the tech and reactivating it - no luck.
Also tried reloading the savegame with the whole mod disabled, then re-enabled, and still no luck.
Any idea why the mod stops working when returning to save games? Happened to me on two straight colonies
Would the AI choose them and innately give players a boost on a global scale.
Looking at the error, it seems like a boostable, used in tech nodes, isnt present, and pull orders arent working aswell
Could you check if the error persists using only my mods? I couldnt replicate the issue, sorry :(
Ranged Training Speed
Hunter Expanded
Less Spoilage
Free Tech Boosts
Clothing Expanded
Colourful World
More Readable UI
Buffed Loyalty
I haven't done any testing.
Unhandled error output:
[GAME] (init.D.java:63)
[63] No mapping game.boosting.BOOSTABLES CIVIC_LAW (game.boosting.BOOSTABLES$Civic.java:345)
No mapping game.boosting.BOOSTABLES CIVIC_LAW_D (game.boosting.BOOSTABLES$Civic.java:346)
[GAME] (init.D.java:63)
[63] No mapping game.boosting.BOOSTABLES CIVIC_LAW (game.boosting.BOOSTABLES$Civic.java:345)
No mapping game.boosting.BOOSTABLES CIVIC_LAW_D (game.boosting.BOOSTABLES$Civic.java:346)
No mapping settlement.room.main.construction.ConstructionHoverer Broken (settlement.room.main.construction.ConstructionHoverer.java:37)
No mapping settlement.room.infra.logistics.MoveOrderPullUI Limit (settlement.room.infra.logistics.MoveOrderPullUI.java:50)
No mapping settlement.room.infra.logistics.MoveOrderPullUI LimitD (settlement.room.infra.logistics.MoveOrderPullUI.java:50)
If you find any issue, do tell :)
Also added new technologies that were missing on V65 version, enjoy :)
I will think about it after exams ^-^
I dont know if its possible, I will check and see if I can manage something ^-^