Crusader Kings III

Crusader Kings III

Elf Destiny
1,152 Comments
Gef May 18 @ 5:01am 
The seething of luddites never gets old. History will remember you as being morons and the future generations will laugh at you.
the rat of your dreams May 16 @ 6:34am 
stop using genai and commission artists instead you pathetic losers.
Vade95 May 16 @ 2:54am 
Is there a way to avoid the pointy ears? I know, kind of a weird request regarding an elf mod.
Thrice May 13 @ 5:07pm 
@Nalethyst - Having AI content isnt against ToS. Report all you want. Why t/f are you even here? My god, man, get a life. Waaaah, someone used AI Im gonna go tell!
Zetsuji May 12 @ 9:17am 
@Nalethyst who hurt you?
Dc.2 May 10 @ 6:55am 
how do you use spark
rainmaker66 May 9 @ 10:10am 
@Nalethyst what a kill joy serious its a mod you download and appears in paradox mod launcher play there everything ai now CK3 and games or play a different game jesus for the love lord stop killing good mod creators!
Nalethyst May 8 @ 1:00pm 
Thought this mod was cool until I realized there is AI involved.
Also you need to mark it as a mod with AI being used and write it below big time. Gonna report this to steam.
Edge May 7 @ 3:36pm 
They never send the riest for some reason, which means I never get access to the Magi unless Im a matriarch myself, and even then, itmeans I cant convert any of my land to my religion, making it so I cant do anything with my religion at all.
gdough May 7 @ 7:04am 
@Nochnoy did you see the massive "STILL IN BETA" in the description
Nochnoy May 4 @ 4:54am 
conflicts with the nomadic life of the Mongols
YoloMunk1349 May 4 @ 3:18am 
this mod doesnt work. i've tried withh bothh the paradox mod, and the mod with steam. thhe archeologist option does not occur
Ōkami Apr 28 @ 5:59pm 
Really like this mod a lot of good stuff which is well thought out and has a nice bit of lore with it. I hope you can update for Khans soon.
Sanada Yukimura Apr 27 @ 2:38am 
@the1ringer, remove this code block and bug will gone. (temporary fix).
# used for when a player adds elf destiny into an already started game
fix_religion_leases_backup = {
...
}
the1ringer Apr 25 @ 1:06pm 
This is the only mod I have enabled, by the way, and that error repeats hundreds of times in the log.
the1ringer Apr 25 @ 1:06pm 
Love the mod, but I do keep having problems with not being sent a new aeluran advisor on succession, and now I am also having a crash that may be related. The log says:

Error: Event target link 'cp' returned an unset scope
Script location: file: common/on_action/spark_religion_on_actions.txt line: 148 (fix_religion_leases_backup)
Perseus Apr 18 @ 2:42am 
hmmm alright
Undercover Apr 17 @ 11:03pm 
@Perseus it is not about finding them, it is just there are like 5 being in the dutchy capital province and those are kind of isolated (like at least 2 kingdoms away) from other holy sides:

Archangel (to lazy to type the russian word), Bagdad, Madurai, Alexandria and somewhere by Prague - athens im not sure u can count any more since the Bytantine vanilla rework upgrading the existing temple only if ur hellenic.
Perseus Apr 17 @ 8:53pm 
there are so many of them in the world, you just have to find them by doing the 5 week search in the elven ruins twice.
Undercover Apr 17 @ 6:03pm 
just one thing that is a little disappointing is the placement (not distribution) of the holy sites:

why are they so rarely in the province of a dutchy or even kingdom capital province?
Eastpointed  [author] Apr 13 @ 12:49pm 
New Patch is Live! See change notes or visit the Discord for details!
Rocky Apr 7 @ 3:02am 
Hi, for some reason when I ask my elven vassal to convert to my custom faith, they would send an accept letter, but when I check them again in character UI, they still remain aeluran order faith. Is this a bug or mod conflict?
Dr. Baphomet Apr 6 @ 8:09am 
I think this mod conflicts with the Auto Conversion and auto promote culture mod, they don't work in my game as far as I can tell
Dr. Baphomet Apr 2 @ 1:30pm 
@siftheblack if you are talking about the human harmony option from the first expedition then that is a cultural fascination (like ledgers or stammesherzhogtum) and not a cultural tradition, I was confused about that at first too
SiftheBlack Mar 31 @ 5:42pm 
so im playing currently and ive noticed that elven adaptability seems to be missing info cause as far as I can tell its not beign given to my culture when i take that option
Atlas Mar 27 @ 3:09pm 
what is differense beetwen hybid and oldway? mod is great
Inelis Mar 27 @ 11:39am 
I absolutely adore the idea of this mod, planning to support the artist in the future becuase the potential is limitless. I really hope it doesnt get abbandoned
Atlas Mar 26 @ 4:08am 
hi, i see this mod is still in beta, i will try to play it today, just before i start to play i seeing in comments there is no thing about start date and which caracter to choose? thanks
SupremeQuesoDesuPizza Mar 24 @ 9:50am 
Great stuff, really
Pawngram Mar 22 @ 12:51pm 
When's the next major update?
GladioSanctus Mar 17 @ 5:57am 
Will this work with AGOT?
Undercover Mar 16 @ 1:13pm 
@Riotbuddha i addressd this befor and the "explanation" was that the women are for the spiritual things and men are for the state, but didnt make sense to me as well.

should at least be Equal because it also completely bonkers some aspects of statecraft - as for example just yesterday i was unable to give my aeluran advicer a temple i specifically build for that position (after converting) but all other temples that became vacant got filled with men because the regions religion wasnt converted yet (but the priests are still a aeluran men witch isnt allowed by the religion...)
千年 Mar 16 @ 9:28am 
At the start of the game, all preset characters’ races have been changed to human. The Elf race can only be configured in customization settings, and even the “Discover Elves” feature fails to locate any elves.
Sparkz Mar 15 @ 1:50pm 
@smirkyshadow Do you have the custom family creator mod? The one that lets you design a family in the custom ruler designer.
Riotbuddha Mar 12 @ 8:04am 
I do love the mod and the genetic solution to the "species" problem. Looks great. Please keep on fixing and developing.
Riotbuddha Mar 12 @ 8:01am 
I try to figure out, why a religion with only female priests like the red sisters has the male dominance trait. Even the canon realm is called a Matriarchy. But you can only give titles (other than temples) to male characters. Please make sense to me.
Tanavast Mar 10 @ 11:19pm 
Can you no marry te leader of Feywood?
smirkyshadow Mar 6 @ 6:41pm 
Is this crashing anyone else in the character creator?
bubbyr Feb 24 @ 2:58pm 
Great mod! Looking forward to seeing it grow and more content, adds a sweet fantasy twist to CK3 without too much overhaul to the base game
Your_Everyday_Jedi Feb 24 @ 3:51am 
The elves in there own enclaves (specifically the Deepwood and Ireland) seem to die out very easily and also kill each other with extreme prejudice. Havent played in awhile so it might be a me problem. Otherwise love the direction this is taking.
.axiothea Feb 15 @ 10:52am 
@Jaleno9 actually im not changing anythink in game rules
Undercover Feb 15 @ 9:46am 
@Gniadex well that is akward because im also playing "vanilla years" aka 867
Gniadex Feb 14 @ 11:39pm 
@Undercover - I tested this and problem is stricte with start date. With the same mods I can play in "vanilia years" and I have red sister (there are a little problems like you are saying). But when I start sooner, then nothing happend. Even when I am waiting 30 years.
Undercover Feb 14 @ 4:54pm 
@Jaleno9 not 100% sure about that - i have the default game rules regarding injuries dead and for some reason Red Sisters seem VERY prone to die by unnatural causes.

it doesnt happen all the time but it is kinda suspicious to loose 2-3 alurean sisters (as vassal) in a spawn of like 2 years in a row, after creating them for 3 different dutchies.

so maybe it isnt a rudementery flawed but something can cause it to misfunction for them?
Jaleno9 Feb 14 @ 2:58pm 
@Eurofighter I think that has more to do with the game rules than the mod. More specifically the "Random Harm" game rule.
.axiothea Feb 14 @ 12:40pm 
fix chance of accidental death and injury. Almost all of my elf vessels and their kids are either crippled or dead after riding a horse or burned at a feast.
Undercover Feb 14 @ 11:41am 
@Gniadex dont know hat other mods u use but sometimes it can take a while for a red sister to move to your court (unless u never get the massage that the High matriarch sended one but she should if u faith is Alurean) in my latest save she was sending 3 short after an other:

the first one somehow landed but never appeared in my court because she ended up as vassal of one of my vassals
the second one eventual was given a right holding but also took like 2 or 3 month to actually become my advisor.
so that i had to actually give the 3rd one a holding as well

the whole system is a little wacky but cant complain much beside the point that when u become the High matriarch+head of faith that u still cant choose ur own advisor ....
Gniadex Feb 14 @ 11:26am 
There is a problem with this mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2244089236

When game starts sooner, than there is no red sister to my council - is there any chance for fix it, or making comp patch..? :(
Feergon Feb 14 @ 6:41am 
По какой-то причине у меня в партии у ИИ в Византии началось аелуранское регентство, причём с максимальной властью регента. При том, что император не эльф и не исповедует их религию. Как это убрать - я не понял, но этой ерунды явно быть не должно.
YUI Feb 10 @ 5:04pm 
感谢作者制作了这么优秀的mod,期待更新!