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If your asking if it has mounted lance shook cav then no or if it
have evolution then it's also no it gets its the special unit from rally after building a Commanderie as i want to generally keep it as its own thing rather then it felling copy paste.
The pictures i posted on my steam profile is also out of date as somethings like names have changed and some minor adjustments to appearance also some unit types got switched around in knightly.
@ Ooglybooglyboo I have the same thought as you because it only happens when the new update just came out I will try to disable all mods to see if the game works stably or not. Thank you very much
Try lowering graphics, check memory use also close internet browser if any is on.
i tried fixing the driver but nothing seems to work, this only happens with the recent griffon update this makes me feel confused and sad
i really appreciate the time and effort you put into the mod
(sorry for my bad english)
fixed some things i came across while i was work.
if things no work verify integrity of game files should fix it.
1 Open your Game Library on Steam.
2 Right-click on your game.
3 Select Properties from the menu.
4 In the Properties menu, select 'Local Files' from the left-hand panel.
5 On the Local Files page, select 'Verify integrity of game files'
6 Steam will then verify your files. ...
7 Once Steam is finished, a box saying all files successfully validated.
Thank for the heads up.
Yes, I have the same bug. Waiting for the update.
Not really a problem, but it's why I made the suggestion
Also, this is not really a problem, but a suggestion:
You know the 2 really beautiful Musculata-armour variants that you gave High Culture? Do you think it's a bit of a stretch to possibly give a version of them to the Architects/Archons? As it stands, they only get one Musculata and it's just the re-textured Wizard-king Musculata
The helmets are not showing up for some reason
This update does not contain culture versions of the new tome units or tome units for the new culture it currently uses base game tome units for now.
I also try to stay away from tome mods. The Tome of Warlord was my first one to try out and I was wondering about any conflict with yours because I noticed some visual issue which became too annoying to me... I will check that with the mod author separately though.
That note is about mods that make changes to base game tome units like for example things like rebalance mods, unless a tome mod modify any base game units which is unlikely every thing should be fine.
high shield helmet hero and unit
high support helmet
dark knight helmet
dark hero helmet
industrious maskman helmet
industrious bastion helmet and all hero variant
And finally added culture geomancers
Also outdated tome mods with custom units are also a very likely culpred.
Just a tip if a mod hasn't been updated recently and the developer didn't say anything recently don't use it.