Jagged Alliance 3

Jagged Alliance 3

GC-Vendors / Vendor Overhaul mod
46 Comments
permanent666  [author] Feb 25 @ 11:47am 
Prices should be similar to Bobby Ray's prices. Are you using other mods? Or the Bobby Ray's price increase?
DeNim Feb 8 @ 2:33am 
The price of 35 9mm regular bullets is $33,250. Help me. I'm poor..
DeNim Feb 6 @ 11:33pm 
Pretty good mod, but ammo is very expensive. Was it intended?
KeldorKatarn Nov 12, 2024 @ 5:09pm 
Any update on adding the other vendors that people have listed in the game?
permanent666  [author] Jun 1, 2024 @ 11:29am 
Haggling uses different kind of stats and perks.
Shuri-Sama May 25, 2024 @ 6:15am 
yep and we need sb for tools and other things like jake (the guy who sold gas in ja2 at the petrol station)
Mentat76 May 12, 2024 @ 12:46pm 
Haggle option uses which stat? Leadership?
whahappen May 10, 2024 @ 8:34am 
Thanks for the great mod and allowing me to convert it for Basic Crafting Economy.
Monir Apr 29, 2024 @ 8:54am 
Are the price increased if I enabled the Bobby Pay's difficulty option ?
Exel Mar 28, 2024 @ 12:21pm 
So much better than the original merchant system!
The Grapest Mar 26, 2024 @ 7:50pm 
where do i find Granny Cohani?
Peiper Mar 24, 2024 @ 4:39pm 
Other vendors include the sellers at the hunter camp, the guy at the smuggler dock by Diamond Red (that sells the M-14), gunpowder merchant and mad scientist guy, the molitov seller just west of Pentagruel, drug dealer by the night club (worm?). Other logical spots might be at the hospital (infected one), the doc down by Twin Manors, Elliot could offer to pay you off to let him live? The shaman and Mr. Ditch could sell drugs, and Mr. Ditch could sell salvage acquired from all the legion he poisons. Greasy Basil should be able to sell scrap and other low-level stuff.

In a nation with such an unstable government and overinflated currency, all foreign currency, gold, and diamonds should be quite welcome.
permanent666  [author] Mar 24, 2024 @ 10:40am 
It should work on existing saves. Can you send the savegame to my discord (huda0816)
Hachiryoku Mar 8, 2024 @ 11:53am 
Nice mod. It is working great.

Just a thought, I wouldn't mind seeing vendors in every city, (not just the already established vendors in only a few cities).
permanent666  [author] Feb 8, 2024 @ 1:57pm 
Mod is updated now. It took a little bit longer as there was a bug in the map editor (Which Haemiont Games fixed in one day)
permanent666  [author] Feb 7, 2024 @ 9:19am 
Yes, it shouldn't make problems.
Deemer Feb 7, 2024 @ 7:51am 
Is it possible to add this mod to a playthrough in progress, started with 1.5?
Deemer Feb 7, 2024 @ 7:40am 
Wheeeeee, waiting for this awesome one to work with 1.5

Thank you for your work!
permanent666  [author] Feb 6, 2024 @ 4:55pm 
Patch 1.5 update for this mod will happen tomorrow.
KeldorKatarn Jan 15, 2024 @ 12:52pm 
The Poachers have vendors too
KeldorKatarn Jan 15, 2024 @ 12:51pm 
There are absolutely other vendors. There are some on the southeastern island standing on one sector near a corn field. Don't remember which. But the game has quite a few vendors.
permanent666  [author] Jan 4, 2024 @ 11:55am 
Daily
mikesh1958 Jan 4, 2024 @ 10:15am 
@permanent666 Their assortment is updated at what interval?
permanent666  [author] Jan 4, 2024 @ 8:00am 
Hi @mikesh1958 - this is intended as I did not make different loot tables for each gun seller.
mikesh1958 Jan 4, 2024 @ 2:08am 
For some reason, all three gun sellers in Fleetown have the same assortment.
permanent666  [author] Dec 28, 2023 @ 1:10pm 
Hi javier_ea, are you using Timmeh's mod?
javier_ea Dec 27, 2023 @ 10:55am 
Other question, not related to the update.

Someone knows how to modify / rebalance the item prices?

In my gameplay some prices are normal (i.e. knife value are around 100-150$ but the magazines are at 18.000$ and a 40% AK47 is over 3000$). I see similar prices in the Bobby Ray's shop.

CG-Militia shop have an entry in the GC-Militia / Militia Overhaul mod options: "SHOP:MULTIPLIER FOR ITEMS IN THE STAFF SHOP" that allow to make the prices lower or higher in a %.
javier_ea Dec 27, 2023 @ 10:48am 
Finally I am able to make the mod work in 1.4

1) Deselect the mod in mod manager menu.
2) Open my savegame, when the the "mod missing" error appears, click "load anyway".
3) Move a squad to a location different from H9 (Fleatown Market)
4) Hit M to access the tactical map.
5) Create a new savegame.
6) Exit the JA3 game. Wait some seconds until steam app finish processing.
7) Unsubscribe the mod from steam page. Wait some seconds. Subscribe again. Wait some seconds and check the mod is downloaded.
8) Boot the JA3 game.
9) In mod manager menu, enable the mod.
10) Load the savegame created in step 5 and ENJOY!

I think that my problem was that the mod update is somehow stuck. With this procedure you can be sure that this mod (or other) is effectively updated.
permanent666  [author] Dec 26, 2023 @ 12:54pm 
I just tested the mod again and it did work for me. Are you sure your mod did update properly? You can always send me a savegame via Discord (huda0816) and I will try to reproduce myself.
permanent666  [author] Dec 26, 2023 @ 12:11pm 
Last update should have fixed this behaviour. Will test it again.
Tyrist89 Dec 25, 2023 @ 4:47pm 
Doesn't work for me either =(
javier_ea Dec 25, 2023 @ 12:12pm 
Hi Permanent, your mods are awesome. Thank you very much. :steamthumbsup:

After v1.4 i get a fail (i know that you update the mod). When I right click in vendors hand icon and after the progress bar is finished nothing happens. I try two times and the result is always the same.
permanent666  [author] Dec 11, 2023 @ 9:34am 
You have to pay with Dollars.
mikesh1958 Dec 11, 2023 @ 6:53am 
@Permanent666 What do vendors take for exchange, does it make sense to store large diamonds and split sapphires?
permanent666  [author] Dec 10, 2023 @ 3:02pm 
@all, I could remove the problem and did a speed run to test everything with a new game. It should work now without problems. Please report, if you find any bugs.
permanent666  [author] Dec 10, 2023 @ 1:05pm 
@all, I set the mod to unlisted as it is causing problems with other interactables on the modified maps and is not properly working if you use the mod with a new game. I hope, I will find a solution soon. Please do not start a new game with this mod at the moment.
mikesh1958 Dec 10, 2023 @ 1:19am 
Vendors: B2, B13. C5, D6(2), D17, H8(2), H9(7), I18, K9, L8, L20(2)
permanent666  [author] Dec 9, 2023 @ 6:44am 
Sorry to hear that.I am not at home until tomorrow. I never checked with a new game. Will test tomorrow.
Marcellus_Aurelius Dec 9, 2023 @ 5:18am 
Fleatown Fleamarket vendor don't show. normally after you talked to them. I will test it, if another mod is the reason. Deactivated und re-active GC-Vendor-Mod several times, but same "issue". Anybody else?
TangoHotelCharlie Dec 8, 2023 @ 3:11am 
Very nice mod! Thank you. Actually it lets the vendor look like what I was expacting the vendors suppose to be before I encountered my first one. I hope you achive your targets. I'm looking forward to it.

@ Morianthi, you are absolutly right.
permanent666  [author] Dec 7, 2023 @ 1:31pm 
Thank you for your kind words. @Zacarias: Bobby Rays is different. The vendors work with loot tables and those have to be modified to show different products. This can be done via a submod or the main mod if it adds GC-Vendors as dependency.
Moisesjns Dec 7, 2023 @ 5:58am 
LOVE LOVE LOVE this mod. really felt the vendors were under utilized / not as good even before Bobby rays was added. But this mod makes them a lot more immersive and useful.
Zacarías Satrústegui Dec 7, 2023 @ 2:48am 
@permanent I have been that kind of ammo in Bobby Rays so I suppose this is done by Timme´s mod itself. So you can´t add it by yourself but it needs to be done by the mod author right?
Morianthi Dec 7, 2023 @ 1:10am 
This is mind-blowing! You’ve been outdoing the devs since Pinned Down and GC-Militia.
permanent666  [author] Dec 6, 2023 @ 9:34pm 
Hi zacarias, thank you for your feedback. Adding stuff from other mods is only possible via a submod.
Zacarías Satrústegui Dec 6, 2023 @ 4:31pm 
Looks amazing, can you add some more ammo types for Timmeh´s mod?