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And another thing... is it possible to make a variant submod that has the old HB ideas?
Thank you my friend, and have a good one.
I have no such problems, make sure You don't run incompatible mods and Your EU4 install is OK
(trying to not be kicked out of uni, again)
(example ideas like Quantity gives +33% National manpower modifier)
tldr: too many variables to be exactly sure why, but the longer the game goes, the richer provinces are, the more nations can spend on army
Meanwhile I've just came back home aaand I'll tommorow get to work
Is that working as intended?
Also i highly doubt if those inventions and nurcestir convention
(forbids usage of anti-human inventions or if u ignore it grant huge ae increase and improve relations decrease)
are even needed
I made a probably working compatch for this and anbennar devpoints