Left 4 Dead 2

Left 4 Dead 2

[V-Script] Counter Strike Scout
20 Comments
Zaden  [author] Sep 6 @ 10:26pm 
:steamthumbsup::fumohappy:
Meme Milkman Sep 6 @ 9:35pm 
Oh wow, truly it is time to dust off my Scout skills. Lowkey this mod and the original Hex AWP mod makes both of those guns actually comparable to the Hunting Rifle and Military Sniper, and are now actually fun to use. Thanks. :steamhappy:
Zaden  [author] Sep 6 @ 9:30pm 
@Meme Milkman
Aside of the damage nerf against the tank, the main thing is that when you scope-in whit the scout, you will move at the same speed as unscoped. (Like Counter Strike. Finally figured out how to implement it.)
Also cleaning up some code.
Meme Milkman Sep 6 @ 8:58pm 
What exactly did the update change? I turned off my Scout notifs and saw it get turned back on at some point in time, and I saw the damage being reduced from 250 to 208 (188 for tank). Anything else that we should know about?
I STAPLE TAPEWORMS ON MY Aug 22 @ 8:52pm 
thank you
Zaden  [author] Aug 22 @ 2:06pm 
@Colkillervin
The AWP version uses the Browning Ammo (The turret from L4D2), since it doesn't have reserve ammo, Hex reused it and made a custom ammo amount.
So if you removed it, you wouldn't be able to have the reserve ammo amount and 1-shot capability.

In L4D2's code, reserve ammo and ammo type is tied to "weapon classes".
Zaden  [author] Aug 22 @ 2:04pm 
@I STAPLE TAPEWORMS ON MY
You scope-in while standing still, jump and right at the peak of the jump (when the game forces you to scope out) you shoot.
Zaden  [author] Aug 22 @ 2:03pm 
HUGE UPDATE COMING SOON!
I STAPLE TAPEWORMS ON MY Mar 4 @ 2:05am 
how do i get the scope while jumping
Colkillervin Oct 31, 2024 @ 8:16am 
can you make a your version of this for the awp? hextomax awp conflicts with my m60 script because he is using the m60 reserve ammo (which he set to 100) for tank slow which i nice but it conflicts with my m60 script that sets the reserve ammo to 800
Zaden  [author] Aug 4, 2024 @ 7:01pm 
@NEO_NoiseBomb
Thank you for pointing it :o
I didn't realize. Fixed the oversight. :dealerrizz: :csgo_headshot:
NEO_NoiseBomb Aug 4, 2024 @ 6:09pm 
The script also gives the pump and chrome shotguns 90 shells. Is there a way to disable this change?
jermapilled Apr 7, 2024 @ 4:24am 
this is my favorite
K Dec 11, 2023 @ 11:43am 
OMG I'M SO DUMB. You just type the command itself, I'm so sorry. I've been typing it then saying "off" at the end. Sorry!
K Dec 11, 2023 @ 11:42am 
I can't get the scoutinfo command to work. Even if I type it in the chat it still shows up again
[GC.SKINS] ElTamales Dec 10, 2023 @ 6:25pm 
Example: Damage 200 (Tank 150)
[GC.SKINS] ElTamales Dec 10, 2023 @ 6:17pm 
So cool but need nerf in the damage.
Zaden  [author] Dec 10, 2023 @ 2:27am 
@Skrint
Thank you!

@K
Yea, I was actually expecting to see a Scout version so I waited. But since it never came, I was unsure of making it since many people did scripts for the Scout. Most I tried just made it too strong or do very minor edits. I figured it would be nice that I took the concept as closely as HexToMax's AWP and I even saw the text files for CSGO's Scout. But then I realized that the mechanics/stats are surprisingly drastic to L4D's;
So I just took the role that it has in CS as a rule (to be the most mobile sniper), and based the stats to the other L4D weapons, so it could feel like a L4D weapon but at the same time have its niche from CS. :csgo_headshot:
K Dec 9, 2023 @ 12:39pm 
I was hoping for something like this after using the AWP version for so long
Skrint Dec 6, 2023 @ 3:21am 
Beautiful