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Only minor change from before is that previously without the mod the Land geography had no lakes at all, and now it can have one or two lakes as part of special geographic regions.
It does not seem to prevent from playing.
https://steamcommunity.com/sharedfiles/filedetails/?id=3206197549
God do I miss the sliders that just let you set mountains to 0 in Planetfall.
And yes, you can still get unlucky and have a lot of mountains around your starting position.
https://steamcommunity.com/sharedfiles/filedetails/?id=3206065654
Or is it that I'm just the 'unluckiest SOB' that always seems to roll the highest possible amount of mountains?
Or is there a special mod for that map type?
Checked that Wonder Architects, as Eeo said, produces a wonder that is not necessarily directly adjacent to the city, with and without the mod. With and without the mod that wonder can be added to the city without having to clear it, as soon as the province adjacent to it is settled.
I would really wish for Triumph to add sliders to the random map generation. Writing a mod for every possible percentage of lakes and mountains that somebody might wish to play is frankly impossible.
Merry Christmas to all of you!
your mod did not add all of that but to a two player small map save file it adds 350 kb. that may not sound like much but prior to the golem update this is more than 1.5x the 220 kb entire save file size for a two player small map game
please post if you can figure out how to fix this. until then I am tempted to turn off this mod (along with other save file space hogs). which is a shame since this mod on land terrain setting reduces the amount of mts and adds inland lakes
With my mod, I get maps like this: https://steamcommunity.com/sharedfiles/filedetails/?id=3118057628 , or the thumbnail. There are mountains, but a lot fewer than without the mod, and there are lakes, which aren't present without the mod.
I can see on your screenshot that the mod is working, because you have lakes on it. So I suspect that it is another realm trait choice or mod that produces this situation. Did you for example select "Highlands" as the second choice? Or some other realm trait that might have an influence on geography?