Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo New Covenant
378 Comments
Carbon Zealot May 16 @ 4:39pm 
I've enjoyed the new update! Check out a game video I just made for the first mission, more to come! - https://www.youtube.com/watch?v=oGGJ0XumJ30
godinima May 15 @ 6:02pm 
muy bueno, el potencial de la historia me encanta, pero es un dolor de cabeza en legendario, además que los checkpoints son muy escasos
Bigpomf May 14 @ 5:21am 
forget what the guy under me said, i think this mods incredible all around, sure its got some flaws, but i honestly enjoyed it, well done!:MCCHELMET:
Kingofrocks May 13 @ 9:29pm 
Please don't take this as hate. I just see some much potential and don't want it to end here.
Kingofrocks May 13 @ 9:28pm 
As for cutscenes amazing but cortana was really the most off putting model

And lastly the voice acting.... Im sure this was a group of friends doing it and had fun, but I'm sorry it was cringe or just didnt fit. Cortana is the biggest sticking point in both lines and delivery. Less lines wouldve been better. Shes wayyy to bubbly and happy. Main series she says things with purpose, sass, and confidence. The fact she went to befriend the new monitor right away doesn't sit right when if this is right after 3 they just watched 343 lazer their best friend and at every point shows its only purpose was to light the rings. Hood did mention that but cortana dealt with 343 the most even in halo 1.
Kingofrocks May 13 @ 9:28pm 
I also thought the 3rd level took too long to start. If anyone is playing a halo mod we already know the horrors of the flood. Halo 2 and 3 does enough build up for returning players and think it should look something like that where its quick to the point.
Kingofrocks May 13 @ 9:28pm 
and the boss. Great idea but I gave up by the time graveminds head came out. Theres no cover especially when I am close to death then a ranged flood or sentinel will spawn above me to finish me off. It really annoyed me hearing the monitor over and over say focus on the tenticals. Okay dude im by myself and getting surrounded. Way too hard on normal or at the very least give more damn check points after each one. Hell give more check points on every level I replayed wayyyyy to many sections because of a small mistake and got very annoying.
Kingofrocks May 13 @ 9:28pm 
Third level well i didn't finish it as i was annoyed at this point. I had to reset it like 3 times. Main one was the door at the top of the mountain before combat refused to open I think it was cause i went ahead of everyone. and then the dialog stopped playing and had to exit out and use level select to get back. By that point I said hell im going to play on normal and relax a bit more. I feel like a only died like 10% less and still got hurt just the same. The new gun is fun but became the only thing I used.
Kingofrocks May 13 @ 9:27pm 
*Spoilers* I want to say I like a lot here and don't want it to end here. The first level really sold me but the issues got bigger and bigger. I played the first 2 levels on heroic and I was dying quickly than I would in base halo 3 even on legendary.

The first level amazing design and environment felt official. But the end felt too cartoon super villain and basic writing don't think it felt like a strong set up.

Second level too big and going to the same outposts over and over got boring quick with how far they were. Loved the parkour idea in the second half
Egg Face May 12 @ 3:23am 
I will say, yeah the voice acting is pretty cringe but that's just bound to happen when you have anyone but the original Elite and Brute voice actors trying to emulate the gruff alien voices. The gameplay itself is pretty great, though I don't know why they went and added fall damage to halo 3. That's just silly. Looking forward to more!
xunk16 May 11 @ 4:14am 
Best mod tried yet! Love how it plays with the engine to create new stuff and not only reheat it. Excellent storytelling in game, decent voice acting and cutscenes.
Thank you for letting us see a covenant ship that wasn't trashed.
Thank you for giving us a wasteland to run.
Thank you for giving us an objective based floodfight.
And thank you for continuing the good work! :MCCLEGENDARY:
Very much hyped about next mission having a building in the shape of a giant swan at sunset.
Usernamehere May 10 @ 8:04pm 
>Visits comments section of Halo New Covenant, a fan mod meant to serve as much more faithful continuation of the Halo series picking up right where Halo 3 left off
>"This is cringey asf"
>Refuses to elaborate
>Leaves
Pony_Boy636 May 10 @ 6:42pm 
give us proof Voidfish
Create@Review(Ravire) May 9 @ 10:14pm 
Ok Voidfish if this is cringey or cringe like you mean maybe you do better. We'll wait maybe you can join the mod team
VoidFish May 9 @ 10:04pm 
This is cringey asf
Night_Scoop May 9 @ 8:07am 
This was the Halo 4 everyone was hoping for
Dudio Studios ~ YouTube May 5 @ 4:38pm 
Join my Discord if you’re interested in modded Halo multiplayer! https://discord.gg/uhDapnRE (Check my profile if the link doesn't work)
We welcome mod makers who wish to test WIP mods and people from all time-zones
Swagmaster6969 May 5 @ 6:22am 
when mission 4? I BEGGGGGGGGGGGGGGGGG
Cesar Don Sylus May 3 @ 1:55am 
LOVE THIS MOD AAAAAAAAAAAAAA
Hello I'm Mr.Frog May 1 @ 1:44pm 
Honestly if this had a few more missions i'd say its better than halo 4. This should've been halo 4, crazy how some modders can do a better job at a game than some studios.
Drizz Apr 28 @ 6:53pm 
Cutscenes are great, levels are decent. Some bare areas in level 2 and seemingly infinite spawns could use some work. Really great otherwise, interested in more!
Fredy616:x Apr 28 @ 2:58pm 
No me jalararon las cinemaicas pero las misiones sonmuy entretenidas :]
Mr. Turkey Apr 26 @ 5:12pm 
This looks amazing
Ani-Lingus Apr 20 @ 7:23pm 
absolute masterpiece
Linky Apr 20 @ 1:23am 
Ah yes. I remember running into this when it was fairly new. The 'Halo 4' that should've happened.
YahBoiFabio Apr 16 @ 10:51am 
I got on bug on the second level in the forerunner parkour area, I just would die to "fall damage" no matter what I did ie. standing on the platform. Loved it so far though hope I can figure that out
PhilMyNuts Apr 16 @ 7:23am 
this is great, really captures the 'halo' feel. Thank you for making this
A-Melody Apr 15 @ 9:48am 
Some minor issues like having the audio cut out unless you restart from mission menu like the description says at the top, and having your framerate uncapped without vsync causes the missions to black screen after initial cutscene, setting 120 fps with vsync enabled fixed this for me.
Otherwise absolutely amazing and great effort from the community once again. Making sure Halo never dies with these fan made spin offs, I love it. Keep up the good work. Looking forward to more content :)
KYE//MERA Apr 14 @ 7:06am 
absolute cinema.
Razziano Apr 13 @ 8:21am 
Does this require only halo3 odst and the mod files to work? (Limited memory on my ssd)
spartanscott077 Apr 9 @ 10:20am 
while i do feel like the halo 4 campaign really only needed to be the original art style and sound style i think this is a amazing mod. and i haven't even played it yet
. *six years later of downloading*
Dizzy831 Apr 6 @ 2:48pm 
This is how 343 should have continued the story! there are some minor bugs, but i am dying to be able to play more of these missions! 100000/10!!
sliiide Apr 6 @ 7:31am 
How did a team of modders make a better campaign than 4, 5, and infinite? Curate the dialogue writing a little and it's literally a Bungie-era halo experience
S.E.T.H Apr 6 @ 6:55am 
это пожалуй один из самых лучших модов, в который я когда-либо играл, сделанный почти на уровне целой отдельной игры
Blxckmass6 Apr 6 @ 12:35am 
A great job of modders do a better job than the studies themselves
Ohio Police Apr 3 @ 9:30pm 
just finished it, here is my honest take: loved the level design and the cutscenes, absolutely solid work and worth the effort. however my issue is with the story, i didnt really understand a few points, like some were just left to think about without being addressed. the first level went smooth for the story as a pilot, the second could've been better with more background as to what happened to cause the ship to crash. the third level with the flood nearly took away the main focus of the story as to making them a major point of the story, and not rather reminding us of what is actually happening to the shadow of intent.

another problem i also had were the sentinels. they would absolutely drain your shields and kill you in a second on legendary; they were the reason i was stuck for hours and i had to be sure that no sentinel was behind to get me, until the ancient weapon saved me.

overall, great work and I look forward into what happens :D
Onyx2589 Apr 2 @ 11:35am 
Really awesome mod. Yeah the mauler killing you in one-shot is a problem, but just keep your distance and you'll be fine.
I can't wait for the next mission. THERE HAS TO BE MORE.
Renee Apr 1 @ 3:56pm 
Incredible mod so far, almost feels like it belongs in the game. My biggest complaint would be the health. They're using ODST stats but they've removed the health so you only get a wimpy shield. This means that a brute with a MAULER can 1 HIT KILL YOU on legendary.
Exaercase Apr 1 @ 1:00pm 
Hello, if someone explain me how i could do the French Version with TIME :) as i had say in discord. (Same Nick)
UnfilteredGarbage Mar 30 @ 1:23pm 
The energy shield hole thing in Mission 2 is bugged, the pedestal you put the code into or whatever is missing its trigger and can't be interacted with.
Gladius Mar 29 @ 10:37pm 
I hope the studio made this game mod compatible so far, they proceed further to make it more flexible and easier to mod more than before.
Papa Joe Mar 25 @ 10:58am 
the rerun of halo 2's flood elevator ride was not needed, had fun with the other missions though
Biffysouruas Mar 24 @ 10:03pm 
Star Wars like poster art? instant DL
th3d0ct0r2001 Mar 23 @ 9:28pm 
So anyone else keeps getting issues on the second mission where you can't descend the intended path and just get instant killed when riding the lifts down?
MechsonPlays Mar 23 @ 6:40am 
Story is pretty mid but I will give it a pass since it's a mod. But otherwise the levels are fun and the cut-scenes are top notch, well done.
A Jaded Lizard Mar 22 @ 11:49am 
Overall this is the best original mod I've played since Lumoria. I love that you tried to keep to the lore of at least the first few games (obviously this is retconning Halo 4).

I think "MIA" is the best mission of what we have so far: it has the biggest sandbox and lets you play the game how you want to; "Hijacked" starts off strong but suffers from the standard Bungie "Now play through the mission backwards" trope (and is broken beyond belief if you're running the Catch Skull, but that's a me issue). I loathe Halo 3's Flood but having rampant Sentinels was at least a nice change of pace, and the Ancient Weapon is hilariously broken. I'm looking forward to the finale; if you guys can keep up this level of quality I'll be very impressed.
JamesTDG Mar 22 @ 3:57am 
It is some great work you guys have gotten in so far. I would highly recommend trying out a better way to animate the death of the gravemind though, it did not really feel like it had any weight when falling down
Monklie Mar 20 @ 10:44pm 
That chief animation was pretty sick.

Cool campaign, excited for the fourth mission, but it's pretty inconsistent. High damage enemies, weird map design, and the story itself doesn't seem to fit. It's not difficult to follow, but it doesn't fit with lore set from before the end of Halo three.

It was really nice to see some more realistic radio communication in mission 3. It doesn't last too long, but it was nice hearing something other than the generic chaos.
louelo Mar 20 @ 5:59pm 
The Sentinels in legendary are a beasts
Adolf Midgetler Mar 20 @ 2:56pm 
Seeing the fate your team chose to give Rtas was an emotional event, but really helped to cement the opening mission in my head.