Torchlight II

Torchlight II

Classy Classes - Use any Skill on any Class
104 Comments
Wamoodie Nov 30, 2024 @ 4:25am 
Great mod, cheers to the author
specopsbarton Sep 10, 2024 @ 10:50am 
I can confirm this mods works.
iBonnu Apr 28, 2024 @ 9:04am 
theres a version for synergies mod?
Reckcide Mar 6, 2024 @ 11:50am 
do not work actually
LordderNarren Jan 30, 2024 @ 4:12pm 
sry there is no searchfunction in here. You must read this for thousand times but is this synergies compatible or will i get ripped?^^
JovialTraveler Apr 25, 2023 @ 7:32am 
Thank you so much for the help. It's a bit of a slog, so it really puts this mod into perspective.
WOL7EN  [author] Apr 25, 2023 @ 5:39am 
Also this video: https://youtu.be/65bQfH8kYHY

Audio is not so good, but it shows how to works with classes and skils.
WOL7EN  [author] Apr 25, 2023 @ 5:37am 
This is a playlist of YT videos which got me started with TL2 modding: https://www.youtube.com/playlist?list=PLeW4PpzPYIwYwDqKUSo1h1kCEPzRipmt-

Also check out: https://wiki.torchmodders.com/ And the Discord. You'll get help from a friendly bunch of modders there.
WOL7EN  [author] Apr 25, 2023 @ 5:31am 
It was so long ago that I made this mod, so my memory about how is minimal. From what I remember I had to give all the classes all the skills from the other classes in their respective .dat file (?) where they originally only had the skills for their class

Then I had to edit the skill tree UI for all the classes, so you'd be able to add skill points to the extra skills. I had to shrink a lot of the icons for the UI elements to get it all to fit. The mod is not very complex. Just give all classes access to all the skills, but I remember it was quite time consuming.
JovialTraveler Apr 24, 2023 @ 10:15am 
If you've got any advice on how to add skill trees from other classes, the way you spliced them here, I'd love to know, since I'm trying to cook up a more functional Enforcer, another mod I found here, as something of the engineer's 2h/stun abilities and berserkers aggressive playstyle, with a SPLASH of the outlander's charge bar to represent picking up steam
WOL7EN  [author] Apr 24, 2023 @ 9:52am 
@JovialTraveler Maybe. If anyone wants to edit this mod to make them compatible, they're more than welcome to do so. I haven't been modding TL2 for a few years now.
JovialTraveler Apr 23, 2023 @ 2:59pm 
Would it be possible to make this compatible with Tiered Passives? It seems to work, but some of the text doesn't render for certain skills, namely Blood Hunger
Zerker Supremacy Apr 16, 2022 @ 3:26pm 
Back on time i used discord, i was on Torchlight oficial server, i always used to ask there for a mod that let you do what you made possible with this one, it's funny to see that no one ever reccomended this mod to me earlier.
Haknslash Nov 3, 2018 @ 1:16pm 
I hope its ok to include this in my modpacks,if not please let me know
( ͡° ͜ʖ ͡°) Moist Sep 3, 2018 @ 4:00am 
I'm using your mod and tiered passives, all passives work fine except Blood hunger. Could you check in for that?
WOL7EN  [author] May 16, 2018 @ 7:29pm 
I have never tested this with Synergies, but I have just combined the classes and done some minor tweaks to some of the skills. So it should be as compatible as vanilla and should not conflict with Synergies as far as I know. Feel free to report back if you try it out.
Gulp DragonDawn May 16, 2018 @ 5:38pm 
Synergies Compatable?
Prissy Old Lady Apr 15, 2018 @ 5:27pm 
This is one of my favorites...thank you!
commer Dec 27, 2017 @ 4:16am 
Oh ty! I didnt realize that! Thanks!
WOL7EN  [author] Dec 26, 2017 @ 7:39pm 
@ Slowpoke.

Make sure you select a Classy Class. I've been lazy and used the same icon as the original classes, so they're kinda doubled up. Press the arrow to get to the next page and select the Classy Class. (Read the name of the class)
commer Dec 26, 2017 @ 11:18am 
Doesnt work
WOL7EN  [author] Nov 3, 2017 @ 9:10am 
Glad you like it. =) Have fun building your class.
Thomas Roderick Nov 3, 2017 @ 9:05am 
Good job! I always wanted repair bots on all non-engineers, and rapid fire on shield-and-pistol engineers. Thanks!
NarwhalJenkins Jun 14, 2017 @ 8:28pm 
My charge bar doesn't appear as a classy engineer.
WOL7EN  [author] Apr 21, 2017 @ 1:00pm 
The mod should still work. You just need to pay attention when picking the class: " Make sure you pick a Classy Class. Doubled up portraits makes selecting a class a bit confusing."
quasak Apr 16, 2017 @ 10:18am 
it doesnt work anymore i bet
ssɐʎɯssıʞ Mar 12, 2017 @ 7:57am 
why is it not working on my game
TOG | Phanjam Feb 22, 2017 @ 5:51am 
About time I subscribed to your mod Wolven! :steamhappy: Sorry took me so long to get around to it :P
Gulp DragonDawn Dec 13, 2016 @ 7:26am 
there is a standalone mod for that.
Spline Wrap Dec 12, 2016 @ 3:58pm 
dude can you please remove the skill weapons restrictions?it would be so awesome,imagine the possibilities,i even searched a while but i coundt find it,but i found this : http://forums.runicgames.com/viewtopic.php?f=47&t=55851

in there a guy says where the restrictions are in the files,but i dont know how to change them myself
EdZero Mar 6, 2016 @ 3:37pm 
2 questions?
1) has this been made to work with general passives? (as an ordinary human bean asked)
2) does this work with synergies?
an ordinary human bean Feb 15, 2016 @ 6:10pm 
I tried to merge classy and general passives as my first torchlight mod. Here are the results

http://images.akamai.steamusercontent.com/ugc/314494081665193908/F3E49F1FB33A60AD04764A951B21043B4E081799/
AND
http://images.akamai.steamusercontent.com/ugc/314494081665194350/0FECE44DEC0130FF093D1464B1310CB8060A0DB1/

as you can see it seems like the perks aren`t linked to the screen.
Does someone have an idea what i have done wrong?
Raden Feb 14, 2016 @ 1:47am 
Hey Wolven. Is there any chance of updates? I have come across a class that removes restrictions on weapon requirements for skills, and as such you can use Arc Beam and Blast Cannon with any weapon, like a shotgun. And it actually looks pretty sharp that way too! You wouldn't expect it, but it works well. Was wondering about the possibility of such restriction removal in your own class. Thank you!
Gulp DragonDawn Nov 16, 2015 @ 3:34pm 
Aisolon(and others), you might be interested in my mod Core ModPack Modified until that day comes!
Aisolon Nov 16, 2015 @ 3:27pm 
I would like to second danielmratliff21's post. Your mod is featured in the Core Modpack alongside with general passives mod, and i would really love to play those two together with all the others. So could you please make your mod compatible to the other one? On its page here on steamworkshop it gives detailed info on how to do it. http://steamcommunity.com/sharedfiles/filedetails/?id=153565915
Gulp DragonDawn Nov 12, 2015 @ 1:12pm 
can you make your mod compatable with the "general passives" mod?. Steps are given at the end of the suscribe page on how to do so.
herofate Sep 18, 2015 @ 11:44am 
the cc outland* opps :)
herofate Sep 18, 2015 @ 11:43am 
np and thanks for resond so fast :)
and with that link we going to try and roll all outlanders :) and see if it works hehe
WOL7EN  [author] Sep 18, 2015 @ 11:13am 
Glad you like the mod herofate. Unfortunately this mod has problems in multiplayer: http://steamcommunity.com/workshop/filedetails/discussion/309222335/613935404172611025/
herofate Sep 18, 2015 @ 10:28am 
love the mod :) , me and a few buddys use it but when we try to play to getter in multiplayer
we crash, was wondering if it was multiplayer, if it ant do u mind makeing a multiplayer version of it or able to work in multiplayer, cuz me and my freinds would realy love if yah did :)
Corehowl Aug 25, 2015 @ 1:27am 
I've included your Classy Classes mod in my modpack . I give full credit . Thanks for your fine work!
WOL7EN  [author] Aug 3, 2015 @ 4:20am 
you're welcome Crononova. Glad you enjoy the mod. ;-)
Flaba Aug 3, 2015 @ 3:16am 
Such an awesome mod!! so many choices for me to choose now when I hit level ups, makes for more interesting game-play, Thanks again Wolven!! :steamhappy:
WOL7EN  [author] Jun 19, 2015 @ 3:48am 
Woo! 5000+ subscribers. Thank you all for your interest in this mod.
WOL7EN  [author] Jun 11, 2015 @ 2:40pm 
Hi. The unit files are under: mods\classy_classes\media\units\players and the skills are under: mods\classy_classes\media\skills\cc

It's a pretty standard class mod, where I've cloned the original classes and given them access to all the skills. The major work in this mod was the UI tweaking.

Join us at Torchmodders.com if you need more info. It's easier for me to help you in the forums there.
Merilirem Jun 11, 2015 @ 4:29am 
So i unpacked your mod and looked inside in an attempt to add general passives to it, after much struggle with general passives itself. When i look at classes however i cannot see the classy classes, is this normal? Are they different from normal classes somehow? Or is something broken on my end.

WOL7EN  [author] Jun 11, 2015 @ 12:38am 
@Rem: I like the idea of the general passives added to this mod, it might be fun, but I doubt I'll add it myself. If someone wants to do that they're free to use this mod as they please.
Merilirem Jun 10, 2015 @ 1:58am 
For that matter, what are your preferences when it comes to people modding your mod, or using it for their own stuff?
Merilirem Jun 10, 2015 @ 1:20am 
Would be nice to have a version of this with general passives added on. Id do it myself, if i wasnt so lost when it came to skill panes. I just cant seem to figure them out, even after using all the tutorials and such.
Luna Penguin Mar 14, 2015 @ 11:57am 
Oh thanks :D