Prison Architect

Prison Architect

Cannabis Patch Mod Mod!
64 kommentarer
Taija 1. apr. 2021 kl. 16:01 
I can't place the shed in cannabis patch. I have a shed from Going Green DLC, but I don't think that is the right one though..
DevilsGamer421 13. feb. 2021 kl. 11:19 
i have an issue i cant find the shed for the room requirement
notthew4y 30. jan. 2021 kl. 14:50 
the mod was so good that paradox stole it lol
dimethoxyamphetamine 23. sep. 2015 kl. 17:37 
Also you can have Snoop Dogg in your prison in the name in the games.
dimethoxyamphetamine 23. sep. 2015 kl. 17:35 
All my Max Sec prisoners can 420 blaze it now!
Brother 13. aug. 2015 kl. 6:42 
Fantastic no my prisoners can smoke pot!:steamfacepalm:
DevilsGamer421 2. apr. 2015 kl. 17:38 
i also get the texture problem where the cannabis is a pile of bricks.
retrochicken21 7. dec. 2014 kl. 20:40 
also i have a texture problem where the cannabis is all piles of bricks.
retrochicken21 7. dec. 2014 kl. 20:39 
if it is already an export, it dosent work for me.
Pantteri  [ophavsmand] 7. dec. 2014 kl. 0:05 
It has been a while since i've worked on this but.. i do believe it should be an export...
retrochicken21 6. dec. 2014 kl. 21:35 
would be cool if the weed could become an export instead of just selling it manually.
Seed5050 20. nov. 2014 kl. 22:01 
thanks for your work.great mod
sadly i am not a modder,but it will be great if somebody make a "gang/dealer" immersion mod^^
with shotcallers,dealers,and hit teams.if a guard find dope/joints on you,the boss choose a retaliation ,and the hit team beats/kills you or something like this.greetings from swiss
Epyx 15. nov. 2014 kl. 6:36 
Ce mod et super bien bravo au créateur
Skill Less 18. sep. 2014 kl. 7:53 
I'll test it in some minutes... What was the point ? Maybe this could be helpful for other modders too
Pantteri  [ophavsmand] 14. sep. 2014 kl. 17:00 
Aand its released :)
Pantteri  [ophavsmand] 14. sep. 2014 kl. 15:18 
Good news folks! We are now a team of two and we have cracked down the problem with the none bug! We will release an update soon with some other tweaks added in aswell!
Eric Shun 14. sep. 2014 kl. 12:00 
ohh, guess i should have read the comments my bad, awesome mod mod though :)
Pantteri  [ophavsmand] 14. sep. 2014 kl. 7:15 
Yeah i am aware of this bug and it will be fixed asap, i'm sorry for the inconvinience
Eric Shun 14. sep. 2014 kl. 5:19 
im only producing "none" boxes :(
Vawerapi 8. sep. 2014 kl. 16:10 
o ja m8 gimme som of dat dank it2og 4me dat weed bettur than mtn dew 2dank m8 2dank...
Pantteri  [ophavsmand] 8. sep. 2014 kl. 11:11 
Do you have any other mods active?
Skill Less 4. sep. 2014 kl. 14:51 
the processors for marijuana are there, the production rules for untrimmed* too...
I'll research if the other mods might destroyed some of the core files or an unload didn't work. I'll check this tomorrow and maybe the issue is gone.
Pantteri  [ophavsmand] 4. sep. 2014 kl. 10:16 
Can you see the output of the preparation tables as "Marijuana"?
Pantteri  [ophavsmand] 4. sep. 2014 kl. 8:40 
Yes, there should be... now i really don't understand why it shows up as "none"
I have only one idea left, check the production.txt There should be 4 entries. 2 about storing the marijuana on the table, and 2 on the bottom covering the process of turning unprepared weed into prepared weed.
Skill Less 4. sep. 2014 kl. 8:08 
there is the marijuana object entry with sellable property and price field (-500 ?)
Pantteri  [ophavsmand] 4. sep. 2014 kl. 7:47 
I'm still haven't figured out what causes the bug, would you mind checking the mods material.txt and on the bottom, do you see an entry for the marijuana?
Your files are in here if you're on w7
C:\Users\USERNAME\AppData\Local\Introversion\Prison Architect\mods\(The number for the mod)\data
Skill Less 4. sep. 2014 kl. 7:14 
topsi, I'm glad to help the modding community.
I'd would be great that you publish the reason for that bug, if you'd fix it
Medic 2. sep. 2014 kl. 17:46 
Stoner fgt
Pantteri  [ophavsmand] 2. sep. 2014 kl. 13:22 
Interesting... thank you for the bug report, i will look into this. If anyone else is having this problem, do say so.
Skill Less 2. sep. 2014 kl. 9:53 
I uploaded the images to my profile, you should see them there. Hope this can help.
Skill Less 2. sep. 2014 kl. 9:28 
Yeah that should be but not at me. The gardener processes the weed and while he's doing that, the workers carry "Box of None" from the table. There are no bags..
I will give you some images soon.
Pantteri  [ophavsmand] 2. sep. 2014 kl. 5:43 
It should be a stack of marijuana bags that will appear after its been processed
Pantteri  [ophavsmand] 2. sep. 2014 kl. 5:42 
Box of none? Now theres a bug here, i'm not sure...
Skill Less 2. sep. 2014 kl. 4:19 
The sell object tool won't sell it yes. Options at the boxes are dump and the search functions.
How else should I sell the "Box of None" ?
Pantteri  [ophavsmand] 1. sep. 2014 kl. 15:56 
Are you sure they are not sellable? Are you aware that you need to manually sell them and the workers will not load them to exports?
Skill Less 1. sep. 2014 kl. 15:48 
hey topsi, i've got another issue, the gardener only produces boxes of none which aren't sellable. I don't have any other mods installed, should I check something ?
Pantteri  [ophavsmand] 1. sep. 2014 kl. 9:05 
Well do what i did, i just studied the files in the example mod, and then studied the original game files, then through that learned how the stuff works... i didnt use any guide either and i was clueless, like you, how to make a mod for this...
#UNBEARABLES 2020 1. sep. 2014 kl. 7:59 
WOW yh i wish there was because i would love to make a mod aswell
Pantteri  [ophavsmand] 1. sep. 2014 kl. 7:07 
It took me like 8 hours to finish. I had no earlier experiences with modding with this or any game... i still wish there was a modding tutorial with everything explained so i could add more features.
#UNBEARABLES 2020 1. sep. 2014 kl. 7:01 
ill try it then

was it hard to make?
Pantteri  [ophavsmand] 1. sep. 2014 kl. 6:58 
Oh they would if this game had some amazing self-learning AI lol.. IF..
#UNBEARABLES 2020 1. sep. 2014 kl. 6:53 
how will this work because surely the guards will find it ot and ban it
Harichi 1. sep. 2014 kl. 1:32 
I like mod mods.
Aandy Herr 31. aug. 2014 kl. 19:10 
TOOOOOOOO GOOD, 10/MLG9001 Best mod EVER +1REPLIKE. :p
Skill Less 31. aug. 2014 kl. 17:21 
never mind (the mod wasn't enabled). i had a mod which also added new content to the game. I forgot that this doesn't work for now ^^
Pantteri  [ophavsmand] 31. aug. 2014 kl. 17:07 
Press esc, go to Extras, and uncheck their mod and press apply.
Skill Less 31. aug. 2014 kl. 16:51 
how can i disable introversion's vegetable mod ? looks like it blocks your mod so i should delete their version (?)
Pantteri  [ophavsmand] 31. aug. 2014 kl. 15:15 
Yes i am unaware how this mod will work with other mods, i can tell you it propably wont work with the vegetable mod cause i haven't moved the research so they will be on top of eachother
Pantteri  [ophavsmand] 31. aug. 2014 kl. 12:35 
Sisco, That doesn't sound like anything i could have caused and i haven't ran into this... It's weird
Harichi 31. aug. 2014 kl. 12:17 
xD I'm only doing this because it's a good way to make money in game... even if it doesn't make sense. xP