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在modmain.lua的300多行的位置找到OnDeath函数:
local function OnDeath(inst)
if inst.components.inventory ~= nil then
inst.components.inventory:DropEverything(true)
end
end
把它变成这样:
local function OnDeath(inst)
if inst.components.inventory ~= nil and inst.prefab ~= "chest_mimic_revealed" then
inst.components.inventory:DropEverything(true)
end
end
附身暗影心房会在暴躁箱子的死亡事件生成。同名死亡事件可以有多个,会按顺序执行,但45格背包的这个优先级很高,在转换物品之前就会把所有物品都先丢出去。
怎样找到modmain.lua这个文件?
找到steam的根目录~\steamapps\workshop\content\322330\3075429483\modmain.lua,找到之后记事本打开,修改,保存,重进存档即可。
(代码缩进没法调,写的时候是好的,发出来就坏了,不过不影响运行)
我目前在尝试修复这个问题,能不能加个好友我想看看是什么情况(如果有视频的话最好)
Please check and fix it.
When the 'Heavy' setting was turned off (heavy items goes automatically to backpack slot), the repair worked.
When I didn't have the 45 Inventory mod on, everything worked fine.
I could place the Heavy item in the slot I want and still repair the sculpture.
But with the 45 inventory mod, I must have the 'Heavy' setting to 'off'.
I could just use it like this ('Heavy' setting turned to off), but I prefer to put Heavy items in other slots.
If it isn't too much trouble, would you look into this?
————————————
爱情公寓最有种的男人 3 小时以前
您好,请问可以再拓展一下UI宽度吗,当能力勋章、泰拉和六格同时开的时候,装备格子显示不全
————————————
你好,这样的修改比较容易,但是会影响整体布局。
下一版本我可能会拓宽 UI,调整格子分布,以容纳 8 格装备栏版本。也可能会单独设计 开启8 格装备栏 UI 的选项。
但如果实现效果很不理想,我可能不会上线。
如果最终修改 UI,我也可能会继续考虑更具拓展性的方案,但短期不会上线。
————————————
doomi87 2 hoursago
The sculpture repairing issue.
————————————
Hello, I couldn't reproduce this issue.
In a new game with only this mod and Too Many Items mod enabled, I used Too Many Items found the marble sculptures, mined them, and repaired all three sculptures successfully.
After enabling the Extra Equip Slots+1/2/3 (Tell me what you want) mod and retesting, the statues were still repaired without issues.
Please try starting a new game and repeat the actions to see if the problem persists. If it does, provide specific details or a problematic game save file for further testing.
Thank you.
But I've found another problem.
When I try to repair the bishop, clockwork, etc, the sculpture I am carrying doesn't repair.
I have to turn the Extra Equip mod off in order to repair the sculpture.
When I use the Extra Equip mod without the 45 Inventory mod, it works fine.
So I think the 45 inventory mod is the problem.
Help please.