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Um, did it break? I just ran a manual diffcheck + merge today, let me know if there's still any issues.
Honestly thought it was a junk weapon compared to just machine guns though i've just unlocked the Plate and suddenly flamerthrowers / short range denial weapons make sense.
Best of luck and hope you keep modding for this game.
Steam Workshop downloads the mod to /steam/steamapps/workshop/content/<gameID>/<modID>; for Mech Engineers the game ID is 1428520 and for the Rebalance Mod the mod ID is 3048952287.
Every time the game starts, it then uses files from this directory to overwrite the local files at user/AppData/Local/Mech_Engineer/mods
If you want to be lazy, make edits to your master copy of the modded-mod, overwrite files at the steamapps/workshop end, and then fire up the game.
Now for the question: I would like to make small adjustments to the balance.ini file, but I noticed that the whole mod folder is rewritten every time I start or save the game, so any modifications are lost.
Is there a way to deactivate this behavior? Could this be a game bug?
I could stop this updating by unsubscribing to the mod in steam, but I'd rather not do that if possible.
As Core said, the patch this morning should have fixed the problem, you can poke Kiber on discord if it hasn't.
However, other modders (see WalrusJone's Autocannon Mod) have similar issues with the patch...
There is another error in Rebalance/Heavy related to ending turns, but clicking "OK" allows the next turn to proceed normally, at least on previous version of Mech Engineers.
Excellent suggestion, will test it out (in my copious, imaginary free time... been like a week since I touched meng)
I mostly want to buff Plasmagun - I think Beta 60's nerfs to the base Flamethrower were necessary.
Testing 0.08 gives you fire weapons which barely work on heavily armored enemies but get better as you pair them with other weapons.
will update ASAP
Give it a try and let me know if you still have problems.
been busy/sick/unmotivated lately, haven't had a chance to see what was changed with modding