Garry's Mod

Garry's Mod

gm_voidplaces
364 Comments
WilhelmB2 Aug 31 @ 8:58am 
@tomassh same problem on linux mint lol, I wonder if I'll have to play the new maps with a VM
Maybe it's a proton thing?
bod>D某 Aug 21 @ 3:38am 
Well, it seems that the new map won't be released until after my vacation ends.:steamsad:
Sackyboy Aug 19 @ 5:02am 
Anyone have any idea when the next map is releasing?
tomassh Aug 16 @ 2:37am 
Btw I am using 64bit gmod on archlinux
tomassh Aug 16 @ 2:37am 
I completely reinstalled gmod and installed cefix patch. But i still have problems with textures especialy on doors (some objects like chairs, tables, doors have sometimes tv-noise texture if observed from specific angle). This problems i have only on vp maps. Other maps from different authors works normally.
Tmccanna Aug 10 @ 5:49pm 
i wonder if there are any other npcs in here. i know the one that treis to kill you in corridors but i remember hearing someone mention they placed props and they moved evevntually
NikitosSpetznaz Aug 10 @ 8:35am 
although to get to the hallway that leads to nowhere mall, you have to noclip
NikitosSpetznaz Aug 10 @ 8:19am 
there is a way out of otherside, which leads to nowhere mall
Sgt. Plasma Aug 10 @ 2:33am 
do not worry about the order they are all interconnected and the way i play them is to play until i feel as if im stuck and load up a new map, also can someone lmk if there is anyway out of otherside, i just dont wnana be dumb if there is important stuff to see here.
NikitosSpetznaz Aug 9 @ 12:10pm 
and how to make level transitions work in multiplayer??? can someone tell me
NikitosSpetznaz Aug 9 @ 11:24am 
in what order should i play all of these maps?
Sgt. Plasma Aug 7 @ 11:38pm 
if yall are having trouble with the textures go to properties of gmod, and verify your files also, turn on your compatibilty tool, i picked proton 9-0-4
Vavency Aug 6 @ 4:10pm 
Should add: I'm using CEFfix x86-64 Linux build. (vanilla GMod is busted without CEFfix)
Vavency Aug 6 @ 11:39am 
Model drawing is screwed up, it's picking up other materials on the map for some reason.
tomassh Aug 2 @ 2:08am 
@Alpacalypse I have similar problems with glitching door textures (look at my previous posts)
Alpacalypse Aug 1 @ 4:03pm 
Love this series of maps, two quick little quandaries however. What is the mod for the frenetic camera rolling (Deffering to the one used in the first trailer of white corridors). Second, a small bug, my friend seems to see a strange reflective overlay of a missing texture in white corridors, perhaps an incorrect download, or is there something else perhaps at play, say, missing resources?
Proffesor finnesor Aug 1 @ 12:14pm 
very good experience, and i cant wait to try out the other maps, but theres one small problem, what order am i supposed to play them in???? this is all kind of confusing, the only thing i can think of is just playing the maps in the order theyre in on the collection but there are also other maps that arent in the collection
4thsword Jul 28 @ 4:51am 
masterpiece
tomassh Jul 22 @ 1:23pm 
why is this happening? https://imgur.com/a/KCDJEPp
tomassh Jul 22 @ 1:20pm 
why some textures on doors are glitching?
[FG] Icarus Jul 4 @ 1:19am 
When i passed to the Voidmall... i lost for words. For entire year circling all this and now. Wow.
omniversequirk Jun 30 @ 7:20pm 
Does anyone know what movement addon P'nk Black uses for the youtube teasers and trailers?
Pät Mc Garry Jun 22 @ 10:36am 
James's foreshadowing was amazingly done, from a scary graffiti to the guy himself
Talon Jun 21 @ 4:03pm 
As this series grows, the less these maps become feasible to explore in a single session.

I kinda wish these were their own standalone thing just so that saving and reloading can actually be a thing. Just so you can stop, take a break, and pickup where you left off.
Lose Streak Jun 21 @ 1:14am 
Amazing work with whitecorridors and the suprise, although havent seen anything plot driving in nowheremall, is it supposed to be, well, empty besides a few scripts?
The Thunder Ghost  [author] Jun 19 @ 11:17pm 
Forgot to say, P'nk's computer was fixed. :)
The Thunder Ghost  [author] Jun 10 @ 12:13pm 
Hey VP community, P'nk's computer is in the shop, so new map progress may slow down for a bit. I'll update y'all what happens.
stealthi26 Jun 5 @ 5:58pm 
absolute cinema
KittyNightmares May 20 @ 11:03pm 
p'nk black, I know you are unlikely to see this, but if you do, you should check out the gamemode Echoes Beyond and look at the comments people are leaving in these maps. :rwslugcat:
Hakerro May 20 @ 11:30am 
This is either peak or a cryptominer... hope it's good
The Calcium Commando May 2 @ 3:10pm 
i explored a good bit, trying to activate all the vending machines, found the void_corridors, got up to a certain spot, saw a figure, looked closer, it was not a mannequin,i such extreme goosebumps and that feeling of dread that i had to leave immediately, i'll take some time away from this map from that shit :eli:
Dark Apr 28 @ 12:31am 
W map
4thsword Apr 25 @ 3:18am 
无法形容的地图,太棒了
My Coputer! Apr 20 @ 6:44pm 
THIS IS WHY COLLECTIONS EXIST
дабстеп мытищи Apr 20 @ 4:19pm 
2.5 GB

bro just made every backrooms level in gmod
Der Goldene Scout Dat 26^3^ Apr 19 @ 1:46pm 
one Question what are the mods dat are used in the trailers? i would like to know
Die_ananaswandtapete Mar 22 @ 1:34pm 
There has to be some kind of organisation running this "project", it's either "whit complex" or something else.
They are "observing" the void, wich is an interresting fact to point out.
There's also some kind of "portals" that go to different areas.
Either that, or they are just stabilisors to keep stuff in those areas contained
Die_ananaswandtapete Mar 22 @ 1:31pm 
So what I'm understanding is that those "non-existent doors" are literally a doorway to that alternate reality.
These spaces are non-Euclidean dangerous..?
(I watch Kane Pixels, wich basically means I'm cracked out of my mind at physics)
BongoMaster Mar 22 @ 9:40am 
what order do you play them in?
My Name Is Not Important Mar 16 @ 8:52pm 
may i ask.. why is this so big? its 2 gb?????
pearple Mar 16 @ 6:36pm 
is there a way to get the level transitions to work in multiplayer?
2017_zl1 Mar 15 @ 6:11pm 
This is without a doubt the coolest map I have ever played on gmod, incredible!
teammaxie Feb 28 @ 9:00pm 
Made a theoretical title screen and intro for Voidplaces as if it was its own game https://youtu.be/MOYSX1ZDPR4
Die_ananaswandtapete Feb 23 @ 4:02am 
Gloomy manor: Dark moon
What I hear while playing this Map
snow-joke Feb 20 @ 9:59am 
*Thumbs up. Great job!
Karol Feb 18 @ 7:05am 
I am the friend and were just stupid, we found out the solution ;p
Roadkill Arne Feb 18 @ 6:46am 
So me and my friend ended up in a pink hallway with a blinking light, there is just a dead end and the door closed behind us, was there supposed to be something in there or is it just it?
Karol Feb 18 @ 6:40am 
Is pink room an ending?
I am confused
tomassh Feb 16 @ 1:08pm 
now it works on 64bit branch of gmod. 32bit branch does not load this mod (failed to parse addon file). Maybe it does not fit in 32bit size memory (max 4GB mem)