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Right now synthetic empires have the same very silly problem organic empires did. Its extremely powerful to go as wide as possible, habitat spam, anything just to get more population growth since its fixed per-colony.
Now that is already bad and sub-optimal in the vanilla game, but it is worse with this mod, definitely.
@Krone Thanks for trying it out! What kind of problems did you see the AI run in to? From what I saw myself, they were still powerful enough to crush the crises on their own. Sometimes the AI seems to refuse to build when they should, but they did the same without the mod.
Also can you make pops give a slight building construction speed bonus, say 1% per pop?
However, I could lower the cap to an amount that does not affect the vanilla game but will prevent the excesses in other mods (I have not played those myself I think). Right now the cap is at 10.000...